零散修改
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@ -347,11 +347,7 @@ a(href="#toc") 回到顶部
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.s-rule.do
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:marked
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**Do** use consistent names for all assets named after what they represent.
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<<<<<<< HEAD
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**做** 为所有东西使用统一的命名:以它们所代表的东西命名
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=======
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**做** 为所有财产的使用统一的命名:以它们所代表的东西命名
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>>>>>>> f0e75413c854b8966c506c7c351339c9f5e98512
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.s-rule.do
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:marked
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@ -8,14 +8,14 @@ include ../_util-fns
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Our grand plan is to build an app to help a staffing agency manage its stable of heroes.
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Even heroes need to find work.
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我们的终极计划是构建一个程序,来帮助职业介绍所管理英雄选择器(译注:比如WoW登录后看到的那个列表就是“英雄选择器”)。毕竟,英雄们也得养家糊口嘛!
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我们的终极计划是构建一个程序,来帮助职业介绍所管理英雄围栏(译注:比如WoW登录后看到的那个列表就是“英雄围栏”)。毕竟,英雄们也得养家糊口嘛!
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Of course we'll only make a little progress in this tutorial. What we do build will
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have many of the features we expect to find in a full-blown, data-driven application: acquiring and displaying
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a list of heroes, editing a selected hero's detail, and navigating among different
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views of heroic data.
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当然,在这个教程中,我们只完成一小步。我们这次构建的应用将用到很多对特性:获得并显示英雄列表,编辑所选英雄的详情,并在英雄数据的多个视图之间建立导航。这些特性,在全面、数据驱动的应用中经常见到。
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当然,在这个教程中,我们只完成一小步。我们这次构建的应用将用到很多特性:获得并显示英雄列表,编辑所选英雄的详情,并在英雄数据的多个视图之间建立导航。这些特性,在全面、数据驱动的应用中经常见到。
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The Tour of Heroes covers the core fundamentals of Angular.
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We’ll use built-in directives to show/hide elements and display lists of hero data.
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@ -71,7 +71,7 @@ div
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h3 Animation
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h3 动画
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p(class="text-body") Create high performance complex choreographies and animation timelines with very little code through Angular's intuitive API.
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p(class="text-body") 通过Angular中直观的API创建高性能复杂编排和动画时间线 —— 只需要非常少量的代码。
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p(class="text-body") 通过Angular中直观简便的API创建高性能复杂编排和动画时间线 —— 只要非常少的代码。
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div(class="feature")
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h3 Accessibility
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h3 可访问性
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