fix(animations): properly cache renderer and namespace triggers (#14703)
- Don’t use the animation renderer if a component used style encapsulation but no animations. - The `AnimationRenderer` should be cached in the same lifecycle as its delegate. - Trigger names need to be namespaced per component type.
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436a179552
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@ -123,7 +123,7 @@ export interface RendererTypeV2 {
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id: string;
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encapsulation: ViewEncapsulation;
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styles: (string|any[])[];
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data: {[kind: string]: any[]};
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data: {[kind: string]: any};
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}
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/**
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@ -137,6 +137,12 @@ export abstract class RendererFactoryV2 {
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* @experimental
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*/
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export abstract class RendererV2 {
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/**
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* This field can be used to store arbitrary data on this renderer instance.
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* This is useful for renderers that delegate to other renderers.
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*/
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abstract get data(): {[key: string]: any};
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abstract destroy(): void;
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abstract createElement(name: string, namespace?: string): any;
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abstract createComment(value: string): any;
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@ -427,6 +427,8 @@ class DebugRendererFactoryV2 implements RendererFactoryV2 {
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class DebugRendererV2 implements RendererV2 {
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constructor(private delegate: RendererV2) {}
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get data() { return this.delegate.data; }
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destroyNode(node: any) {
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removeDebugNodeFromIndex(getDebugNode(node));
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if (this.delegate.destroyNode) {
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@ -79,6 +79,22 @@ function declareTests({useJit}: {useJit: boolean}) {
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]);
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});
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it('should not throw an error if a trigger with the same name exists in separate components',
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() => {
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@Component({selector: 'cmp1', template: '...', animations: [trigger('trig', [])]})
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class Cmp1 {
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}
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@Component({selector: 'cmp2', template: '...', animations: [trigger('trig', [])]})
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class Cmp2 {
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}
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TestBed.configureTestingModule({declarations: [Cmp1, Cmp2]});
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const cmp1 = TestBed.createComponent(Cmp1);
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const cmp2 = TestBed.createComponent(Cmp2);
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});
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it('should trigger a state change animation from void => state on the component host element',
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() => {
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@Component({
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@ -8,7 +8,7 @@
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import {AnimationPlayer, AnimationTriggerMetadata} from '@angular/animations';
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export abstract class AnimationEngine {
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abstract registerTrigger(trigger: AnimationTriggerMetadata): void;
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abstract registerTrigger(trigger: AnimationTriggerMetadata, name?: string): void;
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abstract onInsert(element: any, domFn: () => any): void;
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abstract onRemove(element: any, domFn: () => any): void;
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abstract setProperty(element: any, property: string, value: any): void;
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@ -5,7 +5,7 @@
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* Use of this source code is governed by an MIT-style license that can be
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* found in the LICENSE file at https://angular.io/license
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*/
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import {AnimationTriggerMetadata} from '@angular/animations';
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import {AnimationEvent, AnimationTriggerMetadata} from '@angular/animations';
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import {Injectable, NgZone, RendererFactoryV2, RendererTypeV2, RendererV2} from '@angular/core';
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import {AnimationEngine} from '../animation_engine';
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@ -18,15 +18,18 @@ export class AnimationRendererFactory implements RendererFactoryV2 {
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createRenderer(hostElement: any, type: RendererTypeV2): RendererV2 {
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let delegate = this.delegate.createRenderer(hostElement, type);
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if (!hostElement || !type) return delegate;
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if (!hostElement || !type || !type.data || !type.data['animation']) return delegate;
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let animationRenderer = type.data['__animationRenderer__'] as any as AnimationRenderer;
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if (animationRenderer && delegate == animationRenderer.delegate) {
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return animationRenderer;
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}
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let animationRenderer = delegate.data['animationRenderer'];
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if (!animationRenderer) {
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const namespaceId = type.id;
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const animationTriggers = type.data['animation'] as AnimationTriggerMetadata[];
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animationRenderer = (type.data as any)['__animationRenderer__'] =
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new AnimationRenderer(delegate, this._engine, this._zone, animationTriggers);
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animationTriggers.forEach(
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trigger =>
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this._engine.registerTrigger(trigger, namespaceify(namespaceId, trigger.name)));
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animationRenderer = new AnimationRenderer(delegate, this._engine, this._zone, namespaceId);
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delegate.data['animationRenderer'] = animationRenderer;
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}
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return animationRenderer;
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}
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}
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@ -37,13 +40,12 @@ export class AnimationRenderer implements RendererV2 {
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constructor(
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public delegate: RendererV2, private _engine: AnimationEngine, private _zone: NgZone,
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_triggers: AnimationTriggerMetadata[] = null) {
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private _namespaceId: string) {
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this.destroyNode = this.delegate.destroyNode ? (n) => delegate.destroyNode(n) : null;
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if (_triggers) {
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_triggers.forEach(trigger => _engine.registerTrigger(trigger));
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}
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}
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get data() { return this.delegate.data; }
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destroy(): void { this.delegate.destroy(); }
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createElement(name: string, namespace?: string): any {
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@ -102,7 +104,7 @@ export class AnimationRenderer implements RendererV2 {
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setProperty(el: any, name: string, value: any): void {
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if (name.charAt(0) == '@') {
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this._engine.setProperty(el, name.substr(1), value);
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this._engine.setProperty(el, namespaceify(this._namespaceId, name.substr(1)), value);
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this._queueFlush();
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} else {
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this.delegate.setProperty(el, name, value);
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@ -115,7 +117,13 @@ export class AnimationRenderer implements RendererV2 {
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const element = resolveElementFromTarget(target);
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const [name, phase] = parseTriggerCallbackName(eventName.substr(1));
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return this._engine.listen(
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element, name, phase, (event: any) => this._zone.run(() => callback(event)));
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element, namespaceify(this._namespaceId, name), phase, (event: any) => {
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const e = event as any;
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if (e.triggerName) {
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e.triggerName = deNamespaceify(this._namespaceId, e.triggerName);
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}
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this._zone.run(() => callback(event));
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});
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}
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return this.delegate.listen(target, eventName, callback);
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}
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@ -151,3 +159,11 @@ function parseTriggerCallbackName(triggerName: string) {
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const phase = triggerName.substr(dotIndex + 1);
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return [trigger, phase];
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}
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function namespaceify(namespaceId: string, value: string): string {
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return `${namespaceId}#${value}`;
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}
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function deNamespaceify(namespaceId: string, value: string): string {
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return value.replace(namespaceId + '#', '');
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}
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@ -55,8 +55,8 @@ export class DomAnimationEngine {
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return players;
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}
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registerTrigger(trigger: AnimationTriggerMetadata): void {
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const name = trigger.name;
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registerTrigger(trigger: AnimationTriggerMetadata, name: string = null): void {
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name = name || trigger.name;
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if (this._triggers[name]) {
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throw new Error(`The provided animation trigger "${name}" has already been registered!`);
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}
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@ -34,7 +34,7 @@ export class NoopAnimationEngine extends AnimationEngine {
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private _onDoneFns: (() => any)[] = [];
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private _triggerStyles: {[triggerName: string]: {[stateName: string]: ɵStyleData}} = {};
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registerTrigger(trigger: AnimationTriggerMetadata): void {
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registerTrigger(trigger: AnimationTriggerMetadata, name: string = null): void {
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const stateMap: {[stateName: string]: ɵStyleData} = {};
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trigger.definitions.forEach(def => {
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if (def.type === AnimationMetadataType.State) {
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@ -42,7 +42,8 @@ export class NoopAnimationEngine extends AnimationEngine {
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stateMap[stateDef.name] = normalizeStyles(stateDef.styles.styles);
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}
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});
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this._triggerStyles[trigger.name] = stateMap;
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name = name || trigger.name;
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this._triggerStyles[name] = stateMap;
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}
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onInsert(element: any, domFn: () => any): void { domFn(); }
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@ -385,6 +385,8 @@ export class DomRendererFactoryV2 implements RendererFactoryV2 {
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}
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class DefaultDomRendererV2 implements RendererV2 {
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data: {[key: string]: any} = Object.create(null);
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constructor(private eventManager: EventManager) {}
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destroy(): void {}
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@ -82,7 +82,7 @@ export function main() {
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expect(engine.captures['setProperty']).toBeFalsy();
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renderer.setProperty(element, '@prop', 'value');
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expect(engine.captures['setProperty'].pop()).toEqual([element, 'prop', 'value']);
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expect(engine.captures['setProperty'].pop()).toEqual([element, 'id#prop', 'value']);
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});
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describe('listen', () => {
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@ -96,7 +96,7 @@ export function main() {
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expect(engine.captures['listen']).toBeFalsy();
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renderer.listen(element, '@event.phase', cb);
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expect(engine.captures['listen'].pop()).toEqual([element, 'event', 'phase']);
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expect(engine.captures['listen'].pop()).toEqual([element, 'id#event', 'phase']);
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});
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it('should resolve the body|document|window nodes given their values as strings as input',
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@ -306,6 +306,8 @@ export class ServerRendererFactoryV2 implements RendererFactoryV2 {
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}
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class DefaultServerRendererV2 implements RendererV2 {
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data: {[key: string]: any} = Object.create(null);
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constructor(
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private document: any, private ngZone: NgZone, private schema: DomElementSchemaRegistry) {}
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@ -386,6 +386,8 @@ export class WebWorkerRendererFactoryV2 implements RendererFactoryV2 {
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export class WebWorkerRendererV2 implements RendererV2 {
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data: {[key: string]: any} = Object.create(null);
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constructor(private _rendererFactory: WebWorkerRendererFactoryV2) {}
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private asFnArg = new FnArg(this, SerializerTypes.RENDER_STORE_OBJECT);
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@ -834,7 +834,7 @@ export declare abstract class RendererFactoryV2 {
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/** @experimental */
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export interface RendererTypeV2 {
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data: {
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[kind: string]: any[];
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[kind: string]: any;
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};
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encapsulation: ViewEncapsulation;
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id: string;
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@ -843,6 +843,9 @@ export interface RendererTypeV2 {
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/** @experimental */
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export declare abstract class RendererV2 {
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readonly abstract data: {
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[key: string]: any;
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};
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destroyNode: (node: any) => void | null;
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abstract addClass(el: any, name: string): void;
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abstract appendChild(parent: any, newChild: any): void;
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