fix(animations): do not crash animations if a nested component fires CD during CD
Closes #18193
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@ -8,7 +8,7 @@
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import {AUTO_STYLE, AnimationEvent, AnimationOptions, animate, animateChild, group, keyframes, query, state, style, transition, trigger, ɵPRE_STYLE as PRE_STYLE} from '@angular/animations';
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import {AnimationDriver, ɵAnimationEngine, ɵNoopAnimationDriver} from '@angular/animations/browser';
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import {MockAnimationDriver, MockAnimationPlayer} from '@angular/animations/browser/testing';
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import {Component, HostBinding, HostListener, RendererFactory2, ViewChild} from '@angular/core';
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import {ChangeDetectorRef, Component, HostBinding, HostListener, RendererFactory2, ViewChild} from '@angular/core';
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import {ɵDomRendererFactory2} from '@angular/platform-browser';
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import {BrowserAnimationsModule} from '@angular/platform-browser/animations';
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import {getDOM} from '@angular/platform-browser/src/dom/dom_adapter';
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@ -1482,6 +1482,65 @@ export function main() {
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]);
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});
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it('should not flush animations twice when an inner component runs change detection', () => {
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@Component({
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selector: 'outer-cmp',
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template: `
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<div *ngIf="exp" @outer></div>
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<inner-cmp #inner></inner-cmp>
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`,
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animations: [trigger(
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'outer',
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[transition(':enter', [style({opacity: 0}), animate('1s', style({opacity: 1}))])])]
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})
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class OuterCmp {
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@ViewChild('inner') public inner: any;
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public exp: any = null;
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update() { this.exp = 'go'; }
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ngDoCheck() {
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if (this.exp == 'go') {
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this.inner.update();
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}
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}
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}
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@Component({
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selector: 'inner-cmp',
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template: `
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<div *ngIf="exp" @inner></div>
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`,
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animations: [trigger('inner', [transition(
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':enter',
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[
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style({opacity: 0}),
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animate('1s', style({opacity: 1})),
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])])]
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})
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class InnerCmp {
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public exp: any;
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constructor(private _ref: ChangeDetectorRef) {}
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update() {
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this.exp = 'go';
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this._ref.detectChanges();
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}
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}
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TestBed.configureTestingModule({declarations: [OuterCmp, InnerCmp]});
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const engine = TestBed.get(ɵAnimationEngine);
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const fixture = TestBed.createComponent(OuterCmp);
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const cmp = fixture.componentInstance;
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fixture.detectChanges();
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expect(getLog()).toEqual([]);
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cmp.update();
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fixture.detectChanges();
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const players = getLog();
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expect(players.length).toEqual(2);
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});
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});
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describe('animation listeners', () => {
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@ -15,6 +15,7 @@ export class AnimationRendererFactory implements RendererFactory2 {
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private _microtaskId: number = 1;
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private _animationCallbacksBuffer: [(e: any) => any, any][] = [];
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private _rendererCache = new Map<Renderer2, BaseAnimationRenderer>();
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private _cdRecurDepth = 0;
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constructor(
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private delegate: RendererFactory2, private engine: AnimationEngine, private _zone: NgZone) {
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@ -58,6 +59,7 @@ export class AnimationRendererFactory implements RendererFactory2 {
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}
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begin() {
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this._cdRecurDepth++;
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if (this.delegate.begin) {
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this.delegate.begin();
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}
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@ -90,10 +92,16 @@ export class AnimationRendererFactory implements RendererFactory2 {
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}
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end() {
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this._cdRecurDepth--;
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// this is to prevent animations from running twice when an inner
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// component does CD when a parent component insted has inserted it
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if (this._cdRecurDepth == 0) {
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this._zone.runOutsideAngular(() => {
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this._scheduleCountTask();
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this.engine.flush(this._microtaskId);
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});
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}
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if (this.delegate.end) {
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this.delegate.end();
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}
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