refactor(service-worker): simplify `Driver#handleFetch()` method (#40234)
This commit refactors the `Driver#handleFetch()` method to not have to call `event.waitUntil(this.idle.trigger())` in multiple places. PR Close #40234
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@ -423,14 +423,10 @@ export class Driver implements Debuggable, UpdateSource {
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// Decide which version of the app to use to serve this request. This is asynchronous as in
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// some cases, a record will need to be written to disk about the assignment that is made.
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const appVersion = await this.assignVersion(event);
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// Bail out
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if (appVersion === null) {
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event.waitUntil(this.idle.trigger());
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return this.safeFetch(event.request);
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}
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let res: Response|null = null;
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try {
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if (appVersion !== null) {
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try {
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// Handle the request. First try the AppVersion. If that doesn't work, fall back on the
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// network.
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@ -442,29 +438,28 @@ export class Driver implements Debuggable, UpdateSource {
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if (err.isCritical) {
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// Something went wrong with the activation of this version.
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await this.versionFailed(appVersion, err);
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event.waitUntil(this.idle.trigger());
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return this.safeFetch(event.request);
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}
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throw err;
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}
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}
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// The AppVersion will only return null if the manifest doesn't specify what to do about this
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// request. In that case, just fall back on the network.
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// The response will be `null` only if no `AppVersion` can be assigned to the request or if
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// the assigned `AppVersion`'s manifest doesn't specify what to do about the request.
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// In that case, just fall back on the network.
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if (res === null) {
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event.waitUntil(this.idle.trigger());
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return this.safeFetch(event.request);
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}
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// Trigger the idle scheduling system. The Promise returned by trigger() will resolve after
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// a specific amount of time has passed. If trigger() hasn't been called again by then (e.g.
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// on a subsequent request), the idle task queue will be drained and the Promise won't resolve
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// until that operation is complete as well.
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event.waitUntil(this.idle.trigger());
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// The AppVersion returned a usable response, so return it.
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// The `AppVersion` returned a usable response, so return it.
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return res;
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} finally {
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// Trigger the idle scheduling system. The Promise returned by `trigger()` will resolve after
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// a specific amount of time has passed. If `trigger()` hasn't been called again by then (e.g.
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// on a subsequent request), the idle task queue will be drained and the `Promise` won't
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// be resolved until that operation is complete as well.
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event.waitUntil(this.idle.trigger());
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}
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}
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/**
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