In combination with the TS `noImplicitOverride` compatibility changes,
we also want to follow the best-practice of adding `override` to
members which are implemented as part of abstract classes. This
commit fixes all instances which will be flagged as part of the
custom `no-implicit-override-abstract` TSLint rule.
PR Close#42512
Prior to this change, each invocation of `loadStandardTestFiles` would
load the necessary files from disk. This function is typically called
at the top-level of a test module in order to share the result across
tests. The `//packages/compiler-cli/test/ngtsc` target has 8 modules
where this call occurs, each loading their own copy of
`node_modules/typescript` which is ~60MB in size, so the memory overhead
used to be significant. This commit loads the individual packages into
a standalone `Folder` and mounts this folder into the filesystem of
standard test files, such that all file contents are no longer
duplicated in memory.
PR Close#38909
In native windows, the drive letter is a capital letter, while our Windows
filesystem emulation would use lowercase drive letters. This difference may
introduce tests to behave differently in native Windows versus emulated
Windows, potentially causing unexpected CI failures on Windows CI after a PR
has been merged.
Resolves FW-2267
PR Close#37782
A recent change to `@angular/localize` brought in the `AbsoluteFsPath` type
from the `@angular/compiler-cli`. But this brought along with it a reference
to NodeJS typings - specifically the `FileSystem` interface refers to the
`Buffer` type from NodeJS.
This affects compilation of `@angular/localize` code that will be run in
the browser - for example projects that reference `loadTranslations()`.
The compilation breaks if the NodeJS typings are not included in the build.
Clearly it is not desirable to have these typings included when the project
is not targeting NodeJS.
This commit replaces references to the NodeJS `Buffer` type with `Uint8Array`,
which is available across all platforms and is actually the super-class of
`Buffer`.
Fixes#38692
PR Close#38700
The `fs.relative()` method assumed that the file-system is a single tree,
which is not the case in Windows, where you can have multiple drives,
e.g. `C:`, `D:` etc.
This commit changes `fs.relative()` so that it no longer forces the result
to be a `PathSegment` and then flows that refactoring through the rest of
the compiler-cli (and ngcc). The main difference is that now, in some cases,
we needed to check whether the result is "rooted", i.e an `AbsoluteFsPath`,
rather than a `PathSegment`, before using it.
Fixes#36777
PR Close#37959
Adding `readFileBuffer()` method and allowing `writeFile()` to accept a
Buffer object will be useful when reading and writing non-text files,
such as is done in the `@angular/localize` package.
PR Close#36843
Since the `MockFileSystemWindows` is case-insensitive, any
drive path that must be added to a normalized path should be lower
case to make the path canonical.
PR Close#36859
Previously this class used the file passed in directly to look up files in the
in-memory mock file-system. But this doesn't match the behaviour of
case-insensitive file-systems. Now the look up is done on the canonical
file paths.
PR Close#36859
This commit adds an `exclusive` parameter to the
`FileSystem.writeFile()` method. When this parameter is
true, the method will fail with an `EEXIST` error if the
file already exists on disk.
PR Close#34722
This commit adds the ability to change directories using the compiler's
internal filesystem abstraction. This is a prerequisite for writing tests
which are sensitive to the current working directory.
In addition to supporting the `chdir()` operation, this commit also fixes
`getDefaultLibLocation()` for mock filesystems to not assume `node_modules`
is in the current directory, but to resolve it similarly to how Node does
by progressively looking higher in the directory tree.
PR Close#33828
Previously, the `FileSystem` abstraction featured a `mkdir()` method. In
`NodeJSFileSystem` (the default `FileSystem` implementation used in
actual code), the method behaved similar to Node.js' `fs.mkdirSync()`
(i.e. failing if any parent directory is missing or the directory exists
already). In contrast, `MockFileSystem` (which is the basis or mock
`FileSystem` implementations used in tests) implemented `mkdir()` as an
alias to `ensureDir()`, which behaved more like Node.js'
`fs.mkdirSync()` with the `recursive` option set to `true` (i.e.
creating any missing parent directories and succeeding if the directory
exists already).
This commit fixes this inconsistency by removing the `mkdir()` method,
which was not used anyway and only keeping `ensureDir()` (which is
consistent across our different `FileSystem` implementations).
PR Close#33237
The Angular compiler has an emulation system for various kinds of
filesystems and runs its testcases for all those filesystems. This
allows to verify that the compiler behaves correctly in all of the
supported platforms, without needing to run the tests on the actual
platforms.
Previously, the emulated Windows mode would normalize rooted paths to
always include a drive letter, whereas the native mode did not perform
this normalization. The consequence of this discrepancy was that running
the tests in native Windows was behaving differently compared to how
emulated Windows mode behaves, potentially resulting in test failures
in native Windows that would succeed for emulated Windows.
This commit adds logic to ensure that paths are normalized equally for
emulated Windows and native Windows mode, therefore resolving the
discrepancy.
PR Close#31996
Previously the last file-system being tested was left as the current
file-system. Now it is reset to an `InvalidFileSystem` to ensure future
tests are not affected.
PR Close#31544
To improve cross platform support, all file access (and path manipulation)
is now done through a well known interface (`FileSystem`).
For testing a number of `MockFileSystem` implementations are provided.
These provide an in-memory file-system which emulates operating systems
like OS/X, Unix and Windows.
The current file system is always available via the static method,
`FileSystem.getFileSystem()`. This is also used by a number of static
methods on `AbsoluteFsPath` and `PathSegment`, to avoid having to pass
`FileSystem` objects around all the time. The result of this is that one
must be careful to ensure that the file-system has been initialized before
using any of these static methods. To prevent this happening accidentally
the current file system always starts out as an instance of `InvalidFileSystem`,
which will throw an error if any of its methods are called.
You can set the current file-system by calling `FileSystem.setFileSystem()`.
During testing you can call the helper function `initMockFileSystem(os)`
which takes a string name of the OS to emulate, and will also monkey-patch
aspects of the TypeScript library to ensure that TS is also using the
current file-system.
Finally there is the `NgtscCompilerHost` to be used for any TypeScript
compilation, which uses a given file-system.
All tests that interact with the file-system should be tested against each
of the mock file-systems. A series of helpers have been provided to support
such tests:
* `runInEachFileSystem()` - wrap your tests in this helper to run all the
wrapped tests in each of the mock file-systems.
* `addTestFilesToFileSystem()` - use this to add files and their contents
to the mock file system for testing.
* `loadTestFilesFromDisk()` - use this to load a mirror image of files on
disk into the in-memory mock file-system.
* `loadFakeCore()` - use this to load a fake version of `@angular/core`
into the mock file-system.
All ngcc and ngtsc source and tests now use this virtual file-system setup.
PR Close#30921