* No longer depends on a custom CircleCI docker image that comes with Bazel pre-installed. Since Bazel is now available through NPM, we should be able to use the version from `@bazel/bazel` in order to enforce a consistent environment on CI and locally.
* This also reduces the amount of packages that need to be published (ngcontainer is removed)
PR Close#26691
Originally, the ivy_switch mechanism used Bazel genrules to conditionally
compile one TS file or another depending on whether ngc or ngtsc was the
selected compiler. This was done because we wanted to avoid importing
certain modules (and thus pulling them into the build) if Ivy was on or
off. This mechanism had a major drawback: ivy_switch became a bottleneck
in the import graph, as it both imports from many places in the codebase
and is imported by many modules in the codebase. This frequently resulted
in cyclic imports which caused issues both with TS and Closure compilation.
It turns out ngcc needs both code paths in the bundle to perform the switch
during its operation anyway, so import switching was later abandoned. This
means that there's no real reason why the ivy_switch mechanism needed to
operate at the Bazel level, and for the ivy_switch file to be a bottleneck.
This commit removes the Bazel-level ivy_switch mechanism, and introduces
an additional TypeScript transform in ngtsc (and the pass-through tsc
compiler used for testing JIT) to perform the same operation that ngcc
does, and flip the switch during ngtsc compilation. This allows the
ivy_switch file to be removed, and the individual switches to be located
directly next to their consumers in the codebase, greatly mitigating the
circular import issues and making the mechanism much easier to use.
As part of this commit, the tag for marking switched variables was changed
from __PRE_NGCC__ to __PRE_R3__, since it's no longer just ngcc which
flips these tags. Most variables were renamed from R3_* to SWITCH_* as well,
since they're referenced mostly in render2 code.
Test strategy: existing test coverage is more than sufficient - if this
didn't work correctly it would break the hello world and todo apps.
PR Close#26550
This uses a new script and CircleCI job called "build-packages-dist"
which shims the new Bazel build to produce outputs matching the legacy
build. We'll use this to get AIO testing onto CircleCI as well.
We move the integration tests to a new circleCI job that depends on this
one, as well as the build publishing job.
Note that every PR will have a trivial green publishing status, because
we always create this job even for PRs. We'd rather not - see
https://discuss.circleci.com/t/workflows-pull-request-filter/14396/4
PR Close#23512
This should cause Bazel builds to be incremental, only re-building parts of Angular affected by changes since the last build.
It also fixes a potential version skew, where CI was running the Bazel linter binaries in the ngcontainer docker image, but developers built them using the versions in WORKSPACE
PR Close#21784
All the docs related files (docs-app, doc-gen, content, etc)
are now to be found inside the `/aio` folder.
The related gulp tasks have been moved from the top level
gulp file to a new one inside the `/aio` folder.
The structure of the `/aio` folder now looks like:
```
/aio/
build/ # gulp tasks
content/ #MARKDOWN FILES for devguides, cheatsheet, etc
devguides/
cheatsheets/
transforms/ #dgeni packages, templates, etc
src/
app/
assets/
content/ #HTML + JSON build artifacts produced by dgeni from /aio/content.
#This dir is .gitignored-ed
e2e/ #protractor tests for the doc viewer app
node_modules/ #dependencies for both the doc viewer builds and the dgeni stuff
#This dir is .gitignored-ed
gulpfile.js #Tasks for generating docs and building & deploying the doc viewer
```
Closes#14361
I messed up and accidentaly led the team to believe that the feature freeze was on Feb 15.
Because of this most work was planned to be done by Feb 15 and there is no way to finish it by the original
date of Feb 8. To remedy this situation we agreed to add one more beta to the release schedule.
This commit updates the doc-gen to account
for the changes to the codebase for decorators.
There are actually three kinds of calls that create decorators:
* makeDecorator
* makePropDecorator
* makeParamDecorator
Also, the actual documentation for each
decorator is split between two exported symbols:
* `interface [DecoratorName]` contains the metadata fields
* interface [DecoratorName]Decorator` contains a
"call member" which holds the general description of the decorator.
This processor now identifies all three decorator types, and pulls the
description of the callMember onto the main decorator doc description.
(There are some outstanding interfaces in the angular/angular project that
need to be re-exported from `/angular/modules/@angular/core/src/metadata.ts`
to ensure that the doc-gen is able to access them.)
Closes https://github.com/angular/angular.io/pull/2349
Much of the formatting was hardcoded and copied from the old anguar.io
jade files. This gives us a clean start.
Also, more use has been made of include files to make the templates
easier to understand and manage.
* doc(public_api): change description
Benchpress has been moved to angular/angular in modules/@angular/benchpress
* docs(public_api): change description
Here means 'other projects',like angular-cli, Angular Material. And as we know, benchpress project has been moved to angular/angular in modules/@angular/benchpress. It should not be 'other projects'.
While authoring this document we agreed to pushing off the 4.0.0 release by one week by adding one more RC week (compared to the original plan).
We announced that RC would take 1 month, but then I did the calendar math incorrectly.
This schedule change will give community more time to test the release before we call it done and report any potential regression or unforeseen issues.
This was a poorly typed attempt to mimic TypeScript's index signatures,
which we can use instead.
This eliminates a very strange type that we were exposing to users, but
not re-exporting through our public API.
Fixes#4483