/**
 * @license
 * Copyright Google Inc. All Rights Reserved.
 *
 * Use of this source code is governed by an MIT-style license that can be
 * found in the LICENSE file at https://angular.io/license
 */
import {AnimationPlayer, AnimationTriggerMetadata, animate, state, style, transition, trigger} from '@angular/animations';
import {ɵAnimationEngine as AnimationEngine} from '@angular/animations/browser';
import {Component, Injectable, NgZone, RendererFactory2, RendererType2, ViewChild} from '@angular/core';
import {TestBed} from '@angular/core/testing';
import {BrowserAnimationsModule, ɵAnimationRendererFactory as AnimationRendererFactory, ɵInjectableAnimationEngine as InjectableAnimationEngine} from '@angular/platform-browser/animations';
import {DomRendererFactory2} from '@angular/platform-browser/src/dom/dom_renderer';
import {fixmeIvy} from '@angular/private/testing';

import {el} from '../../testing/src/browser_util';

(function() {
  if (isNode) return;
  describe('AnimationRenderer', () => {
    let element: any;
    beforeEach(() => {
      element = el('<div></div>');

      TestBed.configureTestingModule({
        providers: [{provide: AnimationEngine, useClass: MockAnimationEngine}],
        imports: [BrowserAnimationsModule]
      });
    });

    function makeRenderer(animationTriggers: any[] = []) {
      const type = <RendererType2>{
        id: 'id',
        encapsulation: null !,
        styles: [],
        data: {'animation': animationTriggers}
      };
      return (TestBed.get(RendererFactory2) as AnimationRendererFactory)
          .createRenderer(element, type);
    }

    it('should hook into the engine\'s insert operations when appending children', () => {
      const renderer = makeRenderer();
      const engine = TestBed.get(AnimationEngine) as MockAnimationEngine;
      const container = el('<div></div>');

      renderer.appendChild(container, element);
      expect(engine.captures['onInsert'].pop()).toEqual([element]);
    });

    it('should hook into the engine\'s insert operations when inserting a child before another',
       () => {
         const renderer = makeRenderer();
         const engine = TestBed.get(AnimationEngine) as MockAnimationEngine;
         const container = el('<div></div>');
         const element2 = el('<div></div>');
         container.appendChild(element2);

         renderer.insertBefore(container, element, element2);
         expect(engine.captures['onInsert'].pop()).toEqual([element]);
       });

    it('should hook into the engine\'s insert operations when removing children', () => {
      const renderer = makeRenderer();
      const engine = TestBed.get(AnimationEngine) as MockAnimationEngine;
      const container = el('<div></div>');

      renderer.removeChild(container, element);
      expect(engine.captures['onRemove'].pop()).toEqual([element]);
    });

    it('should hook into the engine\'s setProperty call if the property begins with `@`', () => {
      const renderer = makeRenderer();
      const engine = TestBed.get(AnimationEngine) as MockAnimationEngine;

      renderer.setProperty(element, 'prop', 'value');
      expect(engine.captures['setProperty']).toBeFalsy();

      renderer.setProperty(element, '@prop', 'value');
      expect(engine.captures['setProperty'].pop()).toEqual([element, 'prop', 'value']);
    });

    describe('listen', () => {
      it('should hook into the engine\'s listen call if the property begins with `@`', () => {
        const renderer = makeRenderer();
        const engine = TestBed.get(AnimationEngine) as MockAnimationEngine;

        const cb = (event: any): boolean => { return true; };

        renderer.listen(element, 'event', cb);
        expect(engine.captures['listen']).toBeFalsy();

        renderer.listen(element, '@event.phase', cb);
        expect(engine.captures['listen'].pop()).toEqual([element, 'event', 'phase']);
      });

      it('should resolve the body|document|window nodes given their values as strings as input',
         () => {
           const renderer = makeRenderer();
           const engine = TestBed.get(AnimationEngine) as MockAnimationEngine;

           const cb = (event: any): boolean => { return true; };

           renderer.listen('body', '@event', cb);
           expect(engine.captures['listen'].pop()[0]).toBe(document.body);

           renderer.listen('document', '@event', cb);
           expect(engine.captures['listen'].pop()[0]).toBe(document);

           renderer.listen('window', '@event', cb);
           expect(engine.captures['listen'].pop()[0]).toBe(window);
         });
    });

    describe('registering animations', () => {
      it('should only create a trigger definition once even if the registered multiple times');
    });

    describe('flushing animations', () => {
      // these tests are only mean't to be run within the DOM
      if (isNode) return;

      it('should flush and fire callbacks when the zone becomes stable', (async) => {
        @Component({
          selector: 'my-cmp',
          template: '<div [@myAnimation]="exp" (@myAnimation.start)="onStart($event)"></div>',
          animations: [trigger(
              'myAnimation',
              [transition(
                  '* => state',
                  [style({'opacity': '0'}), animate(500, style({'opacity': '1'}))])])],
        })
        class Cmp {
          exp: any;
          event: any;
          onStart(event: any) { this.event = event; }
        }

        TestBed.configureTestingModule({
          providers: [{provide: AnimationEngine, useClass: InjectableAnimationEngine}],
          declarations: [Cmp]
        });

        const engine = TestBed.get(AnimationEngine);
        const fixture = TestBed.createComponent(Cmp);
        const cmp = fixture.componentInstance;
        cmp.exp = 'state';
        fixture.detectChanges();
        fixture.whenStable().then(() => {
          expect(cmp.event.triggerName).toEqual('myAnimation');
          expect(cmp.event.phaseName).toEqual('start');
          cmp.event = null;

          engine.flush();
          expect(cmp.event).toBeFalsy();
          async();
        });
      });

      it('should properly insert/remove nodes through the animation renderer that do not contain animations',
         (async) => {
           @Component({
             selector: 'my-cmp',
             template: '<div #elm *ngIf="exp"></div>',
             animations: [trigger(
                 'someAnimation',
                 [transition(
                     '* => *', [style({'opacity': '0'}), animate(500, style({'opacity': '1'}))])])],
           })
           class Cmp {
             exp: any;
             @ViewChild('elm') public element: any;
           }

           TestBed.configureTestingModule({
             providers: [{provide: AnimationEngine, useClass: InjectableAnimationEngine}],
             declarations: [Cmp]
           });

           const fixture = TestBed.createComponent(Cmp);
           const cmp = fixture.componentInstance;
           cmp.exp = true;
           fixture.detectChanges();

           fixture.whenStable().then(() => {
             cmp.exp = false;
             const element = cmp.element;
             expect(element.nativeElement.parentNode).toBeTruthy();

             fixture.detectChanges();
             fixture.whenStable().then(() => {
               expect(element.nativeElement.parentNode).toBeFalsy();
               async();
             });
           });
         });

      it('should only queue up dom removals if the element itself contains a valid leave animation',
         () => {
           @Component({
             selector: 'my-cmp',
             template: `
               <div #elm1 *ngIf="exp1"></div>
               <div #elm2 @animation1 *ngIf="exp2"></div>
               <div #elm3 @animation2 *ngIf="exp3"></div>
            `,
             animations: [
               trigger('animation1', [transition('a => b', [])]),
               trigger('animation2', [transition(':leave', [])]),
             ]
           })
           class Cmp {
             exp1: any = true;
             exp2: any = true;
             exp3: any = true;

             @ViewChild('elm1') public elm1: any;

             @ViewChild('elm2') public elm2: any;

             @ViewChild('elm3') public elm3: any;
           }

           TestBed.configureTestingModule({
             providers: [{provide: AnimationEngine, useClass: InjectableAnimationEngine}],
             declarations: [Cmp]
           });

           const engine = TestBed.get(AnimationEngine);
           const fixture = TestBed.createComponent(Cmp);
           const cmp = fixture.componentInstance;

           fixture.detectChanges();
           const elm1 = cmp.elm1;
           const elm2 = cmp.elm2;
           const elm3 = cmp.elm3;
           assertHasParent(elm1);
           assertHasParent(elm2);
           assertHasParent(elm3);
           engine.flush();
           finishPlayers(engine.players);

           cmp.exp1 = false;
           fixture.detectChanges();
           assertHasParent(elm1, false);
           assertHasParent(elm2);
           assertHasParent(elm3);
           engine.flush();
           expect(engine.players.length).toEqual(0);

           cmp.exp2 = false;
           fixture.detectChanges();
           assertHasParent(elm1, false);
           assertHasParent(elm2, false);
           assertHasParent(elm3);
           engine.flush();
           expect(engine.players.length).toEqual(0);

           cmp.exp3 = false;
           fixture.detectChanges();
           assertHasParent(elm1, false);
           assertHasParent(elm2, false);
           assertHasParent(elm3);
           engine.flush();
           expect(engine.players.length).toEqual(1);
         });
    });
  });

  describe('AnimationRendererFactory', () => {
    beforeEach(() => {
      TestBed.configureTestingModule({
        providers: [{
          provide: RendererFactory2,
          useClass: ExtendedAnimationRendererFactory,
          deps: [DomRendererFactory2, AnimationEngine, NgZone]
        }],
        imports: [BrowserAnimationsModule]
      });
    });

    it('should provide hooks at the start and end of change detection', () => {
      @Component({
        selector: 'my-cmp',
        template: `
          <div [@myAnimation]="exp"></div>
        `,
        animations: [trigger('myAnimation', [])]
      })
      class Cmp {
        public exp: any;
      }

      TestBed.configureTestingModule({
        providers: [{provide: AnimationEngine, useClass: InjectableAnimationEngine}],
        declarations: [Cmp]
      });

      const renderer = TestBed.get(RendererFactory2) as ExtendedAnimationRendererFactory;
      const fixture = TestBed.createComponent(Cmp);
      const cmp = fixture.componentInstance;

      renderer.log = [];
      fixture.detectChanges();
      expect(renderer.log).toEqual(['begin', 'end']);

      renderer.log = [];
      fixture.detectChanges();
      expect(renderer.log).toEqual(['begin', 'end']);
    });
  });
})();

@Injectable()
class MockAnimationEngine extends InjectableAnimationEngine {
  captures: {[method: string]: any[]} = {};
  triggers: AnimationTriggerMetadata[] = [];

  private _capture(name: string, args: any[]) {
    const data = this.captures[name] = this.captures[name] || [];
    data.push(args);
  }

  registerTrigger(componentId: string, namespaceId: string, trigger: AnimationTriggerMetadata) {
    this.triggers.push(trigger);
  }

  onInsert(namespaceId: string, element: any): void { this._capture('onInsert', [element]); }

  onRemove(namespaceId: string, element: any, domFn: () => any): void {
    this._capture('onRemove', [element]);
  }

  process(namespaceId: string, element: any, property: string, value: any): boolean {
    this._capture('setProperty', [element, property, value]);
    return true;
  }

  listen(
      namespaceId: string, element: any, eventName: string, eventPhase: string,
      callback: (event: any) => any): () => void {
    // we don't capture the callback here since the renderer wraps it in a zone
    this._capture('listen', [element, eventName, eventPhase]);
    return () => {};
  }

  flush() {}

  destroy(namespaceId: string) {}
}

@Injectable()
class ExtendedAnimationRendererFactory extends AnimationRendererFactory {
  public log: string[] = [];

  begin() {
    super.begin();
    this.log.push('begin');
  }

  end() {
    super.end();
    this.log.push('end');
  }
}


function assertHasParent(element: any, yes: boolean = true) {
  const parent = element.nativeElement.parentNode;
  if (yes) {
    expect(parent).toBeTruthy();
  } else {
    expect(parent).toBeFalsy();
  }
}

function finishPlayers(players: AnimationPlayer[]) {
  players.forEach(player => player.finish());
}