139 lines
6.3 KiB
Plaintext
139 lines
6.3 KiB
Plaintext
include ../_util-fns
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// #docregion intro
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:marked
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# Tour of Heroes: the vision
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# 《英雄之旅》目标概览
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Our grand plan is to build an app to help a staffing agency manage its stable of heroes.
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Even heroes need to find work.
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我们的终极计划是构建一个程序,来帮助员工管理英雄们的马厩。即使英雄们也需要找工作。
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Of course we'll only make a little progress in this tutorial. What we do build will
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have many of the features we expect to find in a full-blown, data-driven application: acquiring and displaying
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a list of heroes, editing a selected hero's detail, and navigating among different
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views of heroic data.
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当然,我们在这个教程中,我们只完成一小步。我们这次构建的应用将用到很多对特性:获得并显示英雄列表,编辑所选英雄的详情,并在英雄数据的多个视图之间建立导航。这些特性,在全面、数据驱动的应用中经常见到。
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The Tour of Heroes covers the core fundamentals of Angular.
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We’ll use built-in directives to show/hide elements and display lists of hero data.
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We’ll create a component to display hero details and another to show an array of heroes.
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We'll use one-way data binding for read-only data. We'll add editable fields to update a model
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with two-way data binding. We'll bind component methods to user events like key strokes and clicks.
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We’ll learn to select a hero from a master list and edit that hero in the details view. We'll
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format data with pipes. We'll create a shared service to assemble our heroes. And we'll use routing to navigate among different views and their components.
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这篇《英雄之旅》覆盖了Angular的核心原则。
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我们将使用内建指令来显示/隐藏元素,并且显示英雄数据的列表。
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我们将创建一个组件来显示英雄的详情,另一个组件则用来显示英雄列表。
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我们将对只读数据使用单向数据绑定。我们将添加一些可编辑字段,并使用双向数据绑定更新模型。
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我们将把组件上的方法绑定到用户事件上,比如按键和点击。
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我们将学习从主列表视图中选择一个英雄,然后在详情视图中编辑它。
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我们将通过管道对数据进行格式化。
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我们将创建一个共享服务来管理我们的英雄们。
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我们将使用路由在不同的视图及其组件之间进行导航。
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We’ll learn enough core Angular to get started and gain confidence that
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Angular can do whatever we need it to do.
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We'll be covering a lot of ground at an introductory level but we’ll find plenty of links
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to chapters with greater depth.
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我们将学习足够的Angular核心技术,以尝试起步,并建立信心 —— Angular确实能做到我们需要它做的这些。
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我们将覆盖大部分“简介级”知识,但是我们还会找到大量的链接,指向更深的章节。
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// #enddocregion intro
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:marked
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[Run the live example](/resources/live-examples/tutorial/ts/plnkr.html)
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[运行鲜活范例](/resources/live-examples/tutorial/ts/plnkr.html)
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// #docregion main
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.l-main-section
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:marked
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## The End Game
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## 终极游戏
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Here's a visual idea of where we're going in this tour, beginning with the "Dashboard"
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view and our most heroic heroes:
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在这个教程中,还有一些可视化思想。放一个“黑板报(Dashboard)”视图,来展示我们最勇敢的英雄。
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figure.image-display
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img(src='/resources/images/devguide/toh/heroes-dashboard-1.png' alt="英雄黑板报的输出")
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:marked
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Above the dashboard are two links ("Dashboard" and "Heroes").
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We could click them to navigate between this Dashboard and a Heroes view.
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这个仪表盘中有两个链接:“黑板报”和“英雄”。
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我们将点它们来在“黑板报”和“英雄”视图之间导航。
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Instead we click the dashboard hero named "Magneta" and the router takes us to a "Hero Details" view
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of that hero where we can change the hero's name.
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当我们点击黑板报上名叫“Magneta”的英雄时,路由将把我们带到这个英雄的详情页,在这里,我们可以修改英雄的名字。
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figure.image-display
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img(src='/resources/images/devguide/toh/hero-details-1.png' alt="英雄详情的输出")
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:marked
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Clicking the "Back" button would return us to the "Dashboard".
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Links at the top can take us to either of the main views.
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We'll click "Heroes". The app takes to the "Heroes" master list view.
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点击“后退(Back)”按钮将把我们带回“黑板报”。
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顶部的链接可以把我们带到任何一个主视图。
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如果我们点击“英雄”链接,本应用将把我们带到“英雄”列表主视图。
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figure.image-display
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img(src='/resources/images/devguide/toh/heroes-list-2.png' alt="英雄列表的输出")
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:marked
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We click a different hero and the readonly mini-detail beneath the list reflects our new choice.
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当我们点击另一位英雄时,一个只读的“微型视图”会显示在列表下方,以反应我们的选择。
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We click the "View Details" button to drill into the
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editable details of our selected hero.
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我们可以点击其中的“查看详情”按钮来进入所选英雄的“编辑视图”。
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The following diagram captures all of our navigation options.
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下列图标汇总了我们的所有可选导航路径。
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figure.image-display
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img(src='/resources/images/devguide/toh/nav-diagram.png' alt="查看导航")
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:marked
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Here's our app in action
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下面是我们应用的所有动作
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figure.image-display
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img(src='/resources/images/devguide/toh/toh-anim.gif' alt="英雄之旅的所有动作")
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.l-main-section
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:marked
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## Up Next
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## 接下来
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We’ll build this Tour of Heroes together, step by step.
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We'll motivate each step with a requirement that we've
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met in countless applications. Everything has a reason.
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我们将共同一步步的构建出《英雄之旅》。
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我们将通过与无数应用中类似的需求,驱动我们走向下一步。任何事,都会有理由。
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And we’ll meet many of the core fundamentals of Angular along the way.
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这一路,我们将遇到Angular的大量核心原则。
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[Let's get started!](./toh-pt1.html)
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[勇敢的前进吧!](./toh-pt1.html)
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// #enddocregion main
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