angular-docs-cn/packages/elements/src/component-factory-strategy.ts

289 lines
10 KiB
TypeScript

/**
* @license
* Copyright Google LLC All Rights Reserved.
*
* Use of this source code is governed by an MIT-style license that can be
* found in the LICENSE file at https://angular.io/license
*/
import {ApplicationRef, ComponentFactory, ComponentFactoryResolver, ComponentRef, EventEmitter, Injector, NgZone, OnChanges, SimpleChange, SimpleChanges, Type} from '@angular/core';
import {merge, Observable, ReplaySubject} from 'rxjs';
import {map, switchMap} from 'rxjs/operators';
import {NgElementStrategy, NgElementStrategyEvent, NgElementStrategyFactory} from './element-strategy';
import {extractProjectableNodes} from './extract-projectable-nodes';
import {isFunction, scheduler, strictEquals} from './utils';
/** Time in milliseconds to wait before destroying the component ref when disconnected. */
const DESTROY_DELAY = 10;
/**
* Factory that creates new ComponentNgElementStrategy instance. Gets the component factory with the
* constructor's injector's factory resolver and passes that factory to each strategy.
*
* @publicApi
*/
export class ComponentNgElementStrategyFactory implements NgElementStrategyFactory {
componentFactory: ComponentFactory<any>;
constructor(component: Type<any>, injector: Injector) {
this.componentFactory =
injector.get(ComponentFactoryResolver).resolveComponentFactory(component);
}
create(injector: Injector) {
return new ComponentNgElementStrategy(this.componentFactory, injector);
}
}
/**
* Creates and destroys a component ref using a component factory and handles change detection
* in response to input changes.
*
* @publicApi
*/
export class ComponentNgElementStrategy implements NgElementStrategy {
// Subject of `NgElementStrategyEvent` observables corresponding to the component's outputs.
private eventEmitters = new ReplaySubject<Observable<NgElementStrategyEvent>[]>(1);
/** Merged stream of the component's output events. */
readonly events = this.eventEmitters.pipe(switchMap(emitters => merge(...emitters)));
/** Reference to the component that was created on connect. */
private componentRef: ComponentRef<any>|null = null;
/** Changes that have been made to the component ref since the last time onChanges was called. */
private inputChanges: SimpleChanges|null = null;
/** Whether the created component implements the onChanges function. */
private implementsOnChanges = false;
/** Whether a change detection has been scheduled to run on the component. */
private scheduledChangeDetectionFn: (() => void)|null = null;
/** Callback function that when called will cancel a scheduled destruction on the component. */
private scheduledDestroyFn: (() => void)|null = null;
/** Initial input values that were set before the component was created. */
private readonly initialInputValues = new Map<string, any>();
/**
* Set of component inputs that have not yet changed, i.e. for which `ngOnChanges()` has not
* fired. (This is used to determine the value of `fistChange` in `SimpleChange` instances.)
*/
private readonly unchangedInputs = new Set<string>();
/** Service for setting zone context. */
private readonly ngZone = this.injector.get<NgZone>(NgZone);
/** The zone the element was created in or `null` if Zone.js is not loaded. */
private readonly elementZone =
(typeof Zone === 'undefined') ? null : this.ngZone.run(() => Zone.current);
constructor(private componentFactory: ComponentFactory<any>, private injector: Injector) {}
/**
* Initializes a new component if one has not yet been created and cancels any scheduled
* destruction.
*/
connect(element: HTMLElement) {
this.runInZone(() => {
// If the element is marked to be destroyed, cancel the task since the component was
// reconnected
if (this.scheduledDestroyFn !== null) {
this.scheduledDestroyFn();
this.scheduledDestroyFn = null;
return;
}
if (this.componentRef === null) {
this.initializeComponent(element);
}
});
}
/**
* Schedules the component to be destroyed after some small delay in case the element is just
* being moved across the DOM.
*/
disconnect() {
this.runInZone(() => {
// Return if there is no componentRef or the component is already scheduled for destruction
if (this.componentRef === null || this.scheduledDestroyFn !== null) {
return;
}
// Schedule the component to be destroyed after a small timeout in case it is being
// moved elsewhere in the DOM
this.scheduledDestroyFn = scheduler.schedule(() => {
if (this.componentRef !== null) {
this.componentRef.destroy();
this.componentRef = null;
}
}, DESTROY_DELAY);
});
}
/**
* Returns the component property value. If the component has not yet been created, the value is
* retrieved from the cached initialization values.
*/
getInputValue(property: string): any {
return this.runInZone(() => {
if (this.componentRef === null) {
return this.initialInputValues.get(property);
}
return this.componentRef.instance[property];
});
}
/**
* Sets the input value for the property. If the component has not yet been created, the value is
* cached and set when the component is created.
*/
setInputValue(property: string, value: any): void {
this.runInZone(() => {
if (this.componentRef === null) {
this.initialInputValues.set(property, value);
return;
}
// Ignore the value if it is strictly equal to the current value, except if it is `undefined`
// and this is the first change to the value (because an explicit `undefined` _is_ strictly
// equal to not having a value set at all, but we still need to record this as a change).
if (strictEquals(value, this.getInputValue(property)) &&
!((value === undefined) && this.unchangedInputs.has(property))) {
return;
}
this.recordInputChange(property, value);
this.componentRef.instance[property] = value;
this.scheduleDetectChanges();
});
}
/**
* Creates a new component through the component factory with the provided element host and
* sets up its initial inputs, listens for outputs changes, and runs an initial change detection.
*/
protected initializeComponent(element: HTMLElement) {
const childInjector = Injector.create({providers: [], parent: this.injector});
const projectableNodes =
extractProjectableNodes(element, this.componentFactory.ngContentSelectors);
this.componentRef = this.componentFactory.create(childInjector, projectableNodes, element);
this.implementsOnChanges = isFunction((this.componentRef.instance as OnChanges).ngOnChanges);
this.initializeInputs();
this.initializeOutputs(this.componentRef);
this.detectChanges();
const applicationRef = this.injector.get<ApplicationRef>(ApplicationRef);
applicationRef.attachView(this.componentRef.hostView);
}
/** Set any stored initial inputs on the component's properties. */
protected initializeInputs(): void {
this.componentFactory.inputs.forEach(({propName}) => {
if (this.implementsOnChanges) {
// If the component implements `ngOnChanges()`, keep track of which inputs have never
// changed so far.
this.unchangedInputs.add(propName);
}
if (this.initialInputValues.has(propName)) {
// Call `setInputValue()` now that the component has been instantiated to update its
// properties and fire `ngOnChanges()`.
this.setInputValue(propName, this.initialInputValues.get(propName));
}
});
this.initialInputValues.clear();
}
/** Sets up listeners for the component's outputs so that the events stream emits the events. */
protected initializeOutputs(componentRef: ComponentRef<any>): void {
const eventEmitters: Observable<NgElementStrategyEvent>[] =
this.componentFactory.outputs.map(({propName, templateName}) => {
const emitter: EventEmitter<any> = componentRef.instance[propName];
return emitter.pipe(map(value => ({name: templateName, value})));
});
this.eventEmitters.next(eventEmitters);
}
/** Calls ngOnChanges with all the inputs that have changed since the last call. */
protected callNgOnChanges(componentRef: ComponentRef<any>): void {
if (!this.implementsOnChanges || this.inputChanges === null) {
return;
}
// Cache the changes and set inputChanges to null to capture any changes that might occur
// during ngOnChanges.
const inputChanges = this.inputChanges;
this.inputChanges = null;
(componentRef.instance as OnChanges).ngOnChanges(inputChanges);
}
/**
* Schedules change detection to run on the component.
* Ignores subsequent calls if already scheduled.
*/
protected scheduleDetectChanges(): void {
if (this.scheduledChangeDetectionFn) {
return;
}
this.scheduledChangeDetectionFn = scheduler.scheduleBeforeRender(() => {
this.scheduledChangeDetectionFn = null;
this.detectChanges();
});
}
/**
* Records input changes so that the component receives SimpleChanges in its onChanges function.
*/
protected recordInputChange(property: string, currentValue: any): void {
// Do not record the change if the component does not implement `OnChanges`.
// (We can only determine that after the component has been instantiated.)
if (this.componentRef !== null && !this.implementsOnChanges) {
return;
}
if (this.inputChanges === null) {
this.inputChanges = {};
}
// If there already is a change, modify the current value to match but leave the values for
// previousValue and isFirstChange.
const pendingChange = this.inputChanges[property];
if (pendingChange) {
pendingChange.currentValue = currentValue;
return;
}
const isFirstChange = this.unchangedInputs.has(property);
this.unchangedInputs.delete(property);
const previousValue = isFirstChange ? undefined : this.getInputValue(property);
this.inputChanges[property] = new SimpleChange(previousValue, currentValue, isFirstChange);
}
/** Runs change detection on the component. */
protected detectChanges(): void {
if (this.componentRef === null) {
return;
}
this.callNgOnChanges(this.componentRef);
this.componentRef.changeDetectorRef.detectChanges();
}
/** Runs in the angular zone, if present. */
private runInZone(fn: () => unknown) {
return (this.elementZone && Zone.current !== this.elementZone) ? this.ngZone.run(fn) : fn();
}
}