211 lines
7.3 KiB
TypeScript

/**
* @license
* Copyright Google Inc. All Rights Reserved.
*
* Use of this source code is governed by an MIT-style license that can be
* found in the LICENSE file at https://angular.io/license
*/
import {Inject, Injectable, NgZone} from '@angular/core';
// Import zero symbols from zone.js. This causes the zone ambient type to be
// added to the type-checker, without emitting any runtime module load statement
import {} from 'zone.js';
import {DOCUMENT} from '../dom_tokens';
import {EventManagerPlugin} from './event_manager';
/**
* Detect if Zone is present. If it is then use simple zone aware 'addEventListener'
* since Angular can do much more
* efficient bookkeeping than Zone can, because we have additional information. This speeds up
* addEventListener by 3x.
*/
const __symbol__ =
(typeof Zone !== 'undefined') && (Zone as any)['__symbol__'] || function(v: string): string {
return '__zone_symbol__' + v;
};
const ADD_EVENT_LISTENER: 'addEventListener' = __symbol__('addEventListener');
const REMOVE_EVENT_LISTENER: 'removeEventListener' = __symbol__('removeEventListener');
const symbolNames: {[key: string]: string} = {};
const FALSE = 'FALSE';
const ANGULAR = 'ANGULAR';
const NATIVE_ADD_LISTENER = 'addEventListener';
const NATIVE_REMOVE_LISTENER = 'removeEventListener';
// use the same symbol string which is used in zone.js
const stopSymbol = '__zone_symbol__propagationStopped';
const blackListedEvents: string[] =
(typeof Zone !== 'undefined') && (Zone as any)[__symbol__('BLACK_LISTED_EVENTS')];
let blackListedMap: {[eventName: string]: string};
if (blackListedEvents) {
blackListedMap = {};
blackListedEvents.forEach(eventName => { blackListedMap[eventName] = eventName; });
}
const isBlackListedEvent = function(eventName: string) {
if (!blackListedMap) {
return false;
}
return blackListedMap.hasOwnProperty(eventName);
};
interface TaskData {
zone: any;
handler: Function;
}
// a global listener to handle all dom event,
// so we do not need to create a closure everytime
const globalListener = function(event: Event) {
const symbolName = symbolNames[event.type];
if (!symbolName) {
return;
}
const taskDatas: TaskData[] = this[symbolName];
if (!taskDatas) {
return;
}
const args: any = [event];
if (taskDatas.length === 1) {
// if taskDatas only have one element, just invoke it
const taskData = taskDatas[0];
if (taskData.zone !== Zone.current) {
// only use Zone.run when Zone.current not equals to stored zone
return taskData.zone.run(taskData.handler, this, args);
} else {
return taskData.handler.apply(this, args);
}
} else {
// copy tasks as a snapshot to avoid event handlers remove
// itself or others
const copiedTasks = taskDatas.slice();
for (let i = 0; i < copiedTasks.length; i++) {
if ((event as any)[stopSymbol] === true) {
break;
}
const taskData = copiedTasks[i];
if (taskData.zone !== Zone.current) {
// only use Zone.run when Zone.current not equals to stored zone
taskData.zone.run(taskData.handler, this, args);
} else {
taskData.handler.apply(this, args);
}
}
}
};
@Injectable()
export class DomEventsPlugin extends EventManagerPlugin {
constructor(@Inject(DOCUMENT) doc: any, private ngZone: NgZone) {
super(doc);
this.patchEvent();
}
private patchEvent() {
if (!Event || !Event.prototype) {
return;
}
const symbol = '__zone_symbol__stopImmediatePropagation';
if ((Event.prototype as any)[symbol]) {
// already patched by zone.js
return;
}
(Event.prototype as any)[symbol] = Event.prototype.stopImmediatePropagation;
Event.prototype.stopImmediatePropagation = function() {
if (this) {
this[stopSymbol] = true;
}
};
}
// This plugin should come last in the list of plugins, because it accepts all
// events.
supports(eventName: string): boolean { return true; }
addEventListener(element: HTMLElement, eventName: string, handler: Function): Function {
/**
* This code is about to add a listener to the DOM. If Zone.js is present, than
* `addEventListener` has been patched. The patched code adds overhead in both
* memory and speed (3x slower) than native. For this reason if we detect that
* Zone.js is present we use a simple version of zone aware addEventListener instead.
* The result is faster registration and the zone will be restored.
* But ZoneSpec.onScheduleTask, ZoneSpec.onInvokeTask, ZoneSpec.onCancelTask
* will not be invoked
* We also do manual zone restoration in element.ts renderEventHandlerClosure method.
*
* NOTE: it is possible that the element is from different iframe, and so we
* have to check before we execute the method.
*/
const self = this;
const zoneJsLoaded = element[ADD_EVENT_LISTENER];
let callback: EventListener = handler as EventListener;
// if zonejs is loaded and current zone is not ngZone
// we keep Zone.current on target for later restoration.
if (zoneJsLoaded && (!NgZone.isInAngularZone() || isBlackListedEvent(eventName))) {
let symbolName = symbolNames[eventName];
if (!symbolName) {
symbolName = symbolNames[eventName] = __symbol__(ANGULAR + eventName + FALSE);
}
let taskDatas: TaskData[] = (element as any)[symbolName];
const globalListenerRegistered = taskDatas && taskDatas.length > 0;
if (!taskDatas) {
taskDatas = (element as any)[symbolName] = [];
}
const zone = isBlackListedEvent(eventName) ? Zone.root : Zone.current;
if (taskDatas.length === 0) {
taskDatas.push({zone: zone, handler: callback});
} else {
let callbackRegistered = false;
for (let i = 0; i < taskDatas.length; i++) {
if (taskDatas[i].handler === callback) {
callbackRegistered = true;
break;
}
}
if (!callbackRegistered) {
taskDatas.push({zone: zone, handler: callback});
}
}
if (!globalListenerRegistered) {
element[ADD_EVENT_LISTENER](eventName, globalListener, false);
}
} else {
element[NATIVE_ADD_LISTENER](eventName, callback, false);
}
return () => this.removeEventListener(element, eventName, callback);
}
removeEventListener(target: any, eventName: string, callback: Function): void {
let underlyingRemove = target[REMOVE_EVENT_LISTENER];
// zone.js not loaded, use native removeEventListener
if (!underlyingRemove) {
return target[NATIVE_REMOVE_LISTENER].apply(target, [eventName, callback, false]);
}
let symbolName = symbolNames[eventName];
let taskDatas: TaskData[] = symbolName && target[symbolName];
if (!taskDatas) {
// addEventListener not using patched version
// just call native removeEventListener
return target[NATIVE_REMOVE_LISTENER].apply(target, [eventName, callback, false]);
}
for (let i = 0; i < taskDatas.length; i++) {
// remove listener from taskDatas if the callback equals
if (taskDatas[i].handler === callback) {
taskDatas.splice(i, 1);
break;
}
}
if (taskDatas.length === 0) {
// all listeners are removed, we can remove the globalListener from target
underlyingRemove.apply(target, [eventName, globalListener, false]);
}
}
}