angular-docs-cn/tools/broccoli/broccoli.d.ts

146 lines
3.5 KiB
TypeScript

/// <reference path="../typings/es6-promise/es6-promise.d.ts" />
interface BroccoliTree {
/**
* Contains the fs path for the input tree when the plugin takes only one input tree.
*
* For plugins that take multiple trees see the `inputPaths` property.
*
* This property is set just before the first rebuild and doesn't change afterwards.
*/
inputPath: string;
/**
* Contains the array of fs paths for input trees.
*
* For plugins that take only one input tree, it might be more convenient to use the `inputPath`
*property instead.
*
* This property is set just before the first rebuild and doesn't change afterwards.
*
* If the inputPath is outside of broccoli's temp directory, then it's lifetime is not managed by
*the builder.
* If the inputPath is within broccoli's temp directory it is an outputPath (and output directory)
*of another plugin.
* This means that while the `outputPath` doesn't change, the underlying directory is frequently
*recreated.
*/
inputPaths?: string[];
/**
* Contains the fs paths for the output trees.
*
* This property is set just before the first rebuild and doesn't change afterwards.
*
* The underlying directory is also created by the builder just before the first rebuild.
* This directory is destroyed and recreated upon each rebuild.
*/
outputPath?: string;
/**
* Contains the fs paths for a cache directory available to the plugin.
*
* This property is set just before the first rebuild and doesn't change afterwards.
*
* The underlying directory is also created by the builder just before the first rebuild.
* The lifetime of the directory is associated with the lifetime of the plugin.
*/
cachePath?: string;
inputTree?: BroccoliTree;
inputTrees?: BroccoliTree[];
rebuild(): (Promise<any>| void);
cleanup(): void;
}
interface OldBroccoliTree {
read ? (readTree: (tree: BroccoliTree) => Promise<string>) : (Promise<string>| string);
}
interface BroccoliBuilder {
/**
* Triggers a build and returns a promise for the build result
*/
build(): Promise<BuildResult>;
/**
* Cleans up the whole build tree by calling `.cleanup()` method on all trees that are part of the
* pipeline.
*/
cleanup(): Promise<any>;
}
interface BuildResult {
/**
* Directory that contains result of the build.
*
* This directory will contains symlinks, so it is not safe to just use it as is.
*
* Use `copy-dereference` npm package to create a safe-to-use replica of the build artifacts.
*/
directory: string;
/**
* The DAG (graph) of all trees in the build pipeline.
*/
graph: BroccoliNode;
/**
* Total time it took to make the build.
*/
totalTime: number;
}
interface BroccoliNode {
///**
// * Id of the current node
// */
// id: number; //only in master
/**
* Time spent processing the current node during a single rebuild.
*/
selfTime: number;
/**
* Time spent processing the current node and its subtrees during a single rebuild.
*/
totalTime: number;
/**
* Tree associated with the current node.
*/
tree: BroccoliTree;
/**
* Child nodes with references to trees that are input for the tree of the current node.
*/
subtrees: BroccoliNode[];
/**
* Parent nodes with references to trees that are consume the output of processing the current
* tree.
*/
parents: BroccoliNode[];
/**
* Path to the directory containing the output of processing the current tree.
*/
directory: string;
}