* docs(cache): misc adjustments for Dart Dart cache adjustments: - Add guide/index (it was being inherited directly from latest before). - Add proper cache of `_quickstart_repo.jade` (it used to be just an include). Also: - In `_quickstart_repo.jade` use variable set to URL of repo. - Fix newly added link to Quickstart in guide/index.jade. * dart/displaying-data: just use TS's _quickstart_repo
		
			
				
	
	
		
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			211 lines
		
	
	
		
			7.4 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
extends ../../ts/_cache/quickstart.jade
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block includes
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  include _util-fns
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  - var _Install = 'Get'
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  - var _prereq = 'the Dart SDK'
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  - var _angular_browser_uri = 'angular2/platform/browser.dart'
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  - var _angular_core_uri = 'angular2/core.dart'
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  - var _stepInit = 3
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block setup-tooling
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  :marked
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    Install the **[Dart SDK](https://www.dartlang.org/downloads/)**,
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    if not already on your machine, and any tools you like to use with Dart.
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    The Dart SDK includes tools such as **[pub][pub]**, the Dart package manager.
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    If you don't have a favorite Dart editor already, try
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    [WebStorm][WS], which comes with a Dart plugin.
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    You can also download [Dart plugins for other IDEs and editors][DT].
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    [WS]: https://confluence.jetbrains.com/display/WI/Getting+started+with+Dart
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    [DT]: https://www.dartlang.org/tools/
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    [pub]: https://www.dartlang.org/tools/pub/
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block package-and-config-files
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  :marked
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    In the project folder just created, create a file named
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    **[pubspec.yaml][pubspec]** with the code below.
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    This pubspec must specify the **angular2** and **browser**
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    packages as dependencies, as well as the `angular2` transformer.
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    It can also specify other packages and transformers for the app to use,
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    such as [dart_to_js_script_rewriter](https://pub.dartlang.org/packages/dart_to_js_script_rewriter).
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    [pubspec]: https://www.dartlang.org/tools/pub/pubspec.html
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  +makeExample('quickstart/dart/pubspec.yaml', null, 'pubspec.yaml')
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block install-packages
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  :marked
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    From the project folder, run `pub get` to install the angular2 and browser
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    packages (along with the packages they depend on).
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  code-example(language="sh" class="code-shell").
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    pub get
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block create-your-app
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  :marked
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    Let's create a folder to hold our application and add a super-simple Angular component.
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block annotation-fields
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  :marked
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    The call to the `@Component` constructor has two
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    named parameters, `selector` and `template`.
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block create-main
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  p.
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    Now we need something to tell Angular to load the root component.
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    Create:
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  ul
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    li a #[b folder named #[code web]]
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    li a <b>file named #[code #[+adjExPath('app/main.ts')]]</b> with the following content:
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block commentary-on-index-html
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  :marked
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    Note the `<my-app>` tag in the `<body>`, this is *where your app lives!*
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block run-app
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  p.
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    We have a few options for running our app.
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    One is to launch a local HTTP server
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    and then view the app in
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    <a href="https://www.dartlang.org/tools/dartium/">Dartium</a>.
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    We can use any web server, such as WebStorm's server
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    or Python's SimpleHTTPServer.
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  p.
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    Another option is to build and serve the app using <code>pub serve</code>,
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    and then run it by visiting <b><code>http://localhost:8080</code></b> in any modern browser.
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    Pub serve generates JavaScript on the fly,
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    which can take a while when first visiting the page.
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    Pub serve also runs in <b><i>watch mode</i></b>, and will recompile and subsequently serve
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    any changed assets.
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  p.
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    Once the app is running, the browser window should show the following:
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block build-app
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  //- Remove details of building from QS for now. (It is too early for these details.)
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  if false
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    .alert.is-important
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      :marked
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        If you don't see **Hello Angular!**, make sure you've entered all the code correctly,
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        in the [proper folders](#wrap-up),
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        and run `pub get`.
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    .l-verbose-section#section-angular-run-app
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      :marked
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        ### Building the app (generating JavaScript)
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        Before deploying the app, we need to generate JavaScript files.
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        The `pub build` command makes that easy.
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      code-example(language="sh" class="code-shell").
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        > <span class="blk">pub build</span>
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        Loading source assets...
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      :marked
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        The generated JavaScript appears, along with supporting files,
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        under a directory named `build`.
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      #angular_transformer
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      h4 Using the Angular transformer
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      p.
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        When generating JavaScript for an Angular app,
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        be sure to use the Angular transformer.
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        It analyzes the Dart code,
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        converting reflection-using code to static code
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        that Dart's build tools can compile to faster, smaller JavaScript.
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        The highlighted lines in <code>pubspec.yaml</code>
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        configure the Angular transformer:
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      - var stylePattern = { otl: /(transformers:)|(- angular2:)|(entry_points.*$)/gm };
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      +makeExample('quickstart/dart/pubspec.yaml', null, 'pubspec.yaml', stylePattern)
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      p.
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        The <code>entry_points</code> item
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        identifies the Dart file in our app
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        that has a <code>main()</code> function.
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        For more information, see the
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        <a href="https://github.com/angular/angular/wiki/Angular-2-Dart-Transformer">Angular
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        transformer wiki page</a>.
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      .l-sub-section#performance
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        h3 Performance, the transformer, and Angular libraries
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        p.
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          When an app imports <code>bootstrap.dart</code>,
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          it also gets <code>dart:mirrors</code>,
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          a reflection library that
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          causes performance problems when compiled to JavaScript.
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          Don't worry,
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          the Angular transformer converts the app's entry points
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          (<code>entry_points</code> in <code>pubspec.yaml</code>)
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          so that they don't use mirrors.
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      #dart_to_js_script_rewriter
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      h4 Using dart_to_js_script_rewriter
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      :marked
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        To improve the app's performance, convert the
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        HTML file to directly include the generated JavaScript;
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        one way to do that is with `dart_to_js_script_rewriter`.
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        To use the rewriter, specify `dart_to_js_script_rewriter` in both
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        the `dependencies` and `transformers` sections of the pubspec.
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      - var stylePattern = { otl: /(dart_to_js_script_rewriter.*$)|(- dart_to_js_script_rewriter.*$)|(dependencies:)|(transformers:)/gm };
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      +makeExample('quickstart/dart/pubspec.yaml', null, 'pubspec.yaml', stylePattern)
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      .alert.is-important
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        :marked
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          The `dart_to_js_script_rewriter` transformer must be
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          **after** the `angular2` transformer in `pubspec.yaml`.
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      :marked
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        For more information, see the docs for
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        [dart_to_js_script_rewriter](https://pub.dartlang.org/packages/dart_to_js_script_rewriter).
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block server-watching
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  :marked
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    To see the new version, just reload the page.
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  .alert.is-important
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    :marked
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      Be sure to terminate your local server once you stop working on this app.
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block project-file-structure
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  .filetree
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    .file angular_quickstart
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    .children
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      .file lib
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      .children
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        .file app_component.dart
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      .file pubspec.yaml
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      .file web
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      .children
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        .file index.html
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        .file main.dart
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        .file styles.css
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  .l-verbose-section
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    :marked
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      This figure doesn't show generated files and directories.
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      For example, a `pubspec.lock` file
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      specifies versions and other identifying information for
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      the packages that our app depends on.
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      The `pub build` command creates a `build` directory
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      containing the JavaScript version of our app.
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      Pub, IDEs, and other tools often create
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      other directories and dotfiles.
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block project-files
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  +makeTabs(`
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      quickstart/ts/app/app.component.ts,
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      quickstart/ts/app/main.ts,
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      quickstart/ts/index.html,
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      quickstart/dart/pubspec.yaml,
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      quickstart/ts/styles.css`,
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    ',,,,quickstart',
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    `app/app.component.ts,
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    app/main.ts,
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    index.html,
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    pubspec.yaml,
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    styles.css (excerpt)`)
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