Also fixes gulpfile: - `runSequence` needs to be called with `done` callback - `es5build` should only run when the task executes…
		
			
				
	
	
		
			41 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			41 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
var util = require('./util');
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var Q = require('q');
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var spawn = require('child_process').spawn;
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var through2 = require('through2');
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var path = require('path');
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module.exports = function(gulp, plugins, config) {
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  return function() {
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    var files = [];
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    var pubSpecCopy = util.streamToPromise(gulp.src(config.src)
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      .pipe(plugins.changed(config.dest)) // Only forward files that changed.
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      .pipe(plugins.template({
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        'packageJson': require('../../package.json')
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      }))
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      .pipe(through2.obj(function(file, enc, done) {
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        files.push(path.resolve(process.cwd(), config.dest, file.relative));
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        this.push(file);
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        done();
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      }))
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      .pipe(gulp.dest(config.dest)));
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    // We need to wait for all pubspecs to be present before executing
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    // `pub get` as it checks the folders of the dependencies!
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    // We need to execute pubspec serially as otherwise we can get into trouble
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    // with the pub cache...
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    return pubSpecCopy.then(nextFile);
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    function nextFile() {
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      if (!files.length) {
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        return;
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      }
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      var file = files.shift();
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      return util.processToPromise(spawn(config.command, ['get'], {
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        stdio: 'inherit',
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        cwd: path.dirname(file)
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      })).then(nextFile);
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    }
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  };
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};
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