diff --git a/core-java-modules/core-java-15/src/main/java/com/baeldung/javadocmemberreference/Animal.java b/core-java-modules/core-java-15/src/main/java/com/baeldung/javadocmemberreference/Animal.java new file mode 100644 index 0000000000..b26b869a60 --- /dev/null +++ b/core-java-modules/core-java-15/src/main/java/com/baeldung/javadocmemberreference/Animal.java @@ -0,0 +1,12 @@ +package com.baeldung.javadocmemberreference; + +public class Animal { + + public void run() { + + } + + public void run(String direction) { + + } +} diff --git a/core-java-modules/core-java-15/src/main/java/com/baeldung/javadocmemberreference/Person.java b/core-java-modules/core-java-15/src/main/java/com/baeldung/javadocmemberreference/Person.java new file mode 100644 index 0000000000..d954b43e44 --- /dev/null +++ b/core-java-modules/core-java-15/src/main/java/com/baeldung/javadocmemberreference/Person.java @@ -0,0 +1,48 @@ +package com.baeldung.javadocmemberreference; + +import com.baeldung.sealed.records.Car; + +public class Person { + Person() { + + } + + /** + * Also, check the {@link #move() Move} method for more movement details. + */ + public void walk() { + + } + + /** + * Check this {@link #move(String) Move} method for direction oriented movement. + */ + public void move() { + + } + + public void move(String direction) { + + } + + /** + * Additionally, check this {@link Animal#run(String) Run} method for direction based run. + */ + public void run() { + + } + + /** + * Also consider checking {@link com.baeldung.sealed.classes.Vehicle#Vehicle()} constructor to initialize vehicle object. + */ + public void goToWork() { + + } + + /** + * Have a look at {@link Car#getNumberOfSeats() SeatsAvailability} method for checking the available seats needed for driving. + */ + public void drive() { + + } +}