packer-cn/packer/rpc/command.go

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package rpc
import (
"github.com/mitchellh/packer/packer"
"net/rpc"
)
// A ClientCommand is an implementation of the Command interface where the
// command is actually executed over an RPC connection.
type ClientCommand struct {
client *rpc.Client
}
// A ServerCommand wraps a Command and makes it exportable as part
// of a Golang RPC server.
type ServerCommand struct {
command packer.Command
}
type CommandRunArgs struct {
Env packer.Environment
Args []string
}
type CommandSynopsisArgs byte
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func Command(client *rpc.Client) *ClientCommand {
return &ClientCommand{client}
}
func (c *ClientCommand) Run(env packer.Environment, args []string) (result int) {
// TODO: Environment
rpcArgs := &CommandRunArgs{nil, args}
err := c.client.Call("Command.Run", rpcArgs, &result)
if err != nil {
panic(err)
}
return
}
func (c *ClientCommand) Synopsis() (result string) {
err := c.client.Call("Command.Synopsis", CommandSynopsisArgs(0), &result)
if err != nil {
panic(err)
}
return
}
func (c *ServerCommand) Run(args *CommandRunArgs, reply *int) error {
*reply = c.command.Run(args.Env, args.Args)
return nil
}
func (c *ServerCommand) Synopsis(args *CommandSynopsisArgs, reply *string) error {
*reply = c.command.Synopsis()
return nil
}