packer-cn/command/build/command.go

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package build
import (
"bytes"
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"flag"
"fmt"
"github.com/mitchellh/packer/packer"
"io/ioutil"
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"log"
"os"
"os/signal"
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"strings"
"sync"
)
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type Command byte
func (Command) Help() string {
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return strings.TrimSpace(helpText)
}
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func (c Command) Run(env packer.Environment, args []string) int {
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var cfgOnly []string
cmdFlags := flag.NewFlagSet("build", flag.ContinueOnError)
cmdFlags.Usage = func() { env.Ui().Say(c.Help()) }
cmdFlags.Var((*stringSliceValue)(&cfgOnly), "only", "only build the given builds by name")
if err := cmdFlags.Parse(args); err != nil {
return 1
}
args = cmdFlags.Args()
if len(args) != 1 {
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cmdFlags.Usage()
return 1
}
// Read the file into a byte array so that we can parse the template
log.Printf("Reading template: %s", args[0])
tplData, err := ioutil.ReadFile(args[0])
if err != nil {
env.Ui().Error(fmt.Sprintf("Failed to read template file: %s", err))
return 1
}
// Parse the template into a machine-usable format
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log.Println("Parsing template...")
tpl, err := packer.ParseTemplate(tplData)
if err != nil {
env.Ui().Error(fmt.Sprintf("Failed to parse template: %s", err))
return 1
}
// The component finder for our builds
components := &packer.ComponentFinder{
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Builder: env.Builder,
Hook: env.Hook,
Provisioner: env.Provisioner,
}
// Go through each builder and compile the builds that we care about
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buildNames := tpl.BuildNames()
builds := make([]packer.Build, 0, len(buildNames))
for _, buildName := range buildNames {
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if len(cfgOnly) > 0 {
found := false
for _, only := range cfgOnly {
if buildName == only {
found = true
break
}
}
if !found {
log.Printf("Skipping build '%s' because not specified by -only.", buildName)
continue
}
}
log.Printf("Creating build: %s", buildName)
build, err := tpl.Build(buildName, components)
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if err != nil {
env.Ui().Error(fmt.Sprintf("Failed to create build '%s': \n\n%s", buildName, err))
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return 1
}
builds = append(builds, build)
}
// Compile all the UIs for the builds
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colors := [5]packer.UiColor{
packer.UiColorGreen,
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packer.UiColorCyan,
packer.UiColorMagenta,
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packer.UiColorYellow,
packer.UiColorBlue,
}
buildUis := make(map[string]packer.Ui)
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for i, b := range builds {
var ui packer.Ui
ui = &packer.ColoredUi{
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Color: colors[i%len(colors)],
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Ui: env.Ui(),
}
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ui = &packer.PrefixedUi{
fmt.Sprintf("==> %s", b.Name()),
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fmt.Sprintf(" %s", b.Name()),
ui,
}
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buildUis[b.Name()] = ui
ui.Say(fmt.Sprintf("%s output will be in this color.", b.Name()))
}
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// Add a newline between the color output and the actual output
env.Ui().Say("")
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// Prepare all the builds
for _, b := range builds {
log.Printf("Preparing build: %s", b.Name())
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err := b.Prepare(buildUis[b.Name()])
if err != nil {
env.Ui().Error(err.Error())
return 1
}
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}
// Run all the builds in parallel and wait for them to complete
var wg sync.WaitGroup
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artifacts := make(map[string]packer.Artifact)
for _, b := range builds {
// Increment the waitgroup so we wait for this item to finish properly
wg.Add(1)
// Run the build in a goroutine
go func(b packer.Build) {
defer wg.Done()
var err error
log.Printf("Starting build run: %s", b.Name())
ui := buildUis[b.Name()]
artifacts[b.Name()], err = b.Run(ui, env.Cache())
if err != nil {
ui.Error(fmt.Sprintf("Build errored: %s", err))
} else {
ui.Say("Build finished.")
}
}(b)
}
// Handle signals
var interruptWg sync.WaitGroup
interrupted := false
sigCh := make(chan os.Signal, 1)
signal.Notify(sigCh, os.Interrupt)
go func() {
<-sigCh
interruptWg.Add(1)
defer interruptWg.Done()
interrupted = true
log.Println("Interrupted! Cancelling builds...")
var wg sync.WaitGroup
for _, b := range builds {
wg.Add(1)
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go func(b packer.Build) {
defer wg.Done()
log.Printf("Stopping build: %s", b.Name())
b.Cancel()
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log.Printf("Build cancelled: %s", b.Name())
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}(b)
}
wg.Wait()
}()
// Wait for both the builds to complete and the interrupt handler,
// if it is interrupted.
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log.Printf("Waiting on builds to complete...")
wg.Wait()
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log.Printf("Builds completed. Waiting on interrupt barrier...")
interruptWg.Wait()
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log.Printf("Interrupt barrier passed.")
if interrupted {
env.Ui().Say("Cleanly cancelled builds after being interrupted.")
return 1
}
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// Output all the artifacts
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env.Ui().Say("\n==> The build completed! The artifacts created were:")
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for name, artifact := range artifacts {
var message bytes.Buffer
fmt.Fprintf(&message, "--> %s: ", name)
if artifact != nil {
fmt.Fprintf(&message, artifact.String())
} else {
fmt.Print("<nothing>")
}
env.Ui().Say(message.String())
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}
return 0
}
func (Command) Synopsis() string {
return "build image(s) from template"
}