packer-cn/packer/ui_test.go

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package packer
import (
"bytes"
"cgl.tideland.biz/asserts"
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"testing"
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)
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func testUi() *ReaderWriterUi {
return &ReaderWriterUi{
new(bytes.Buffer),
new(bytes.Buffer),
}
}
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func TestColoredUi(t *testing.T) {
assert := asserts.NewTestingAsserts(t, true)
bufferUi := testUi()
ui := &ColoredUi{UiColorRed, bufferUi}
ui.Say("foo")
assert.Equal(readWriter(bufferUi), "\033[0;31;40mfoo\033[0m\n", "should have color")
}
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func TestPrefixedUi(t *testing.T) {
assert := asserts.NewTestingAsserts(t, true)
bufferUi := testUi()
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prefixUi := &PrefixedUi{"mitchell", "bar", bufferUi}
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prefixUi.Say("foo")
assert.Equal(readWriter(bufferUi), "mitchell: foo\n", "should have prefix")
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prefixUi.Message("foo")
assert.Equal(readWriter(bufferUi), "bar: foo\n", "should have prefix")
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prefixUi.Error("bar")
assert.Equal(readWriter(bufferUi), "mitchell: bar\n", "should have prefix")
}
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func TestColoredUi_ImplUi(t *testing.T) {
var raw interface{}
raw = &ColoredUi{}
if _, ok := raw.(Ui); !ok {
t.Fatalf("ColoredUi must implement Ui")
}
}
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func TestPrefixedUi_ImplUi(t *testing.T) {
var raw interface{}
raw = &PrefixedUi{}
if _, ok := raw.(Ui); !ok {
t.Fatalf("PrefixedUi must implement Ui")
}
}
func TestReaderWriterUi_ImplUi(t *testing.T) {
var raw interface{}
raw = &ReaderWriterUi{}
if _, ok := raw.(Ui); !ok {
t.Fatalf("ReaderWriterUi must implement Ui")
}
}
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func TestReaderWriterUi_Error(t *testing.T) {
assert := asserts.NewTestingAsserts(t, true)
bufferUi := testUi()
bufferUi.Error("foo")
assert.Equal(readWriter(bufferUi), "foo\n", "basic output")
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bufferUi.Error("5")
assert.Equal(readWriter(bufferUi), "5\n", "formatting")
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}
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func TestReaderWriterUi_Say(t *testing.T) {
assert := asserts.NewTestingAsserts(t, true)
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bufferUi := testUi()
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bufferUi.Say("foo")
assert.Equal(readWriter(bufferUi), "foo\n", "basic output")
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bufferUi.Say("5")
assert.Equal(readWriter(bufferUi), "5\n", "formatting")
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}
// This reads the output from the bytes.Buffer in our test object
// and then resets the buffer.
func readWriter(ui *ReaderWriterUi) (result string) {
buffer := ui.Writer.(*bytes.Buffer)
result = buffer.String()
buffer.Reset()
return
}