packer-cn/packer/rpc/muxconn.go

425 lines
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package rpc
import (
"encoding/binary"
"fmt"
"io"
"log"
"sync"
"time"
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)
// MuxConn is a connection that can be used bi-directionally for RPC. Normally,
// Go RPC only allows client-to-server connections. This allows the client
// to actually act as a server as well.
//
// MuxConn works using a fairly dumb multiplexing technique of simply
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// framing every piece of data sent into a prefix + data format. Streams
// are established using a subset of the TCP protocol. Only a subset is
// necessary since we assume ordering on the underlying RWC.
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type MuxConn struct {
curId uint32
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rwc io.ReadWriteCloser
streams map[uint32]*Stream
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mu sync.RWMutex
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wlock sync.Mutex
}
type muxPacketType byte
const (
muxPacketSyn muxPacketType = iota
muxPacketAck
muxPacketFin
muxPacketData
)
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func NewMuxConn(rwc io.ReadWriteCloser) *MuxConn {
m := &MuxConn{
rwc: rwc,
streams: make(map[uint32]*Stream),
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}
go m.loop()
return m
}
// Close closes the underlying io.ReadWriteCloser. This will also close
// all streams that are open.
func (m *MuxConn) Close() error {
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m.mu.RLock()
defer m.mu.RUnlock()
// Close all the streams
for _, w := range m.streams {
w.Close()
}
m.streams = make(map[uint32]*Stream)
return m.rwc.Close()
}
// Accept accepts a multiplexed connection with the given ID. This
// will block until a request is made to connect.
func (m *MuxConn) Accept(id uint32) (io.ReadWriteCloser, error) {
stream, err := m.openStream(id)
if err != nil {
return nil, err
}
// If the stream isn't closed, then it is already open somehow
stream.mu.Lock()
if stream.state != streamStateSynRecv && stream.state != streamStateClosed {
stream.mu.Unlock()
return nil, fmt.Errorf("Stream %d already open in bad state: %d", id, stream.state)
}
if stream.state == streamStateSynRecv {
// Fast track establishing since we already got the syn
stream.setState(streamStateEstablished)
stream.mu.Unlock()
}
if stream.state != streamStateEstablished {
// Go into the listening state
stream.setState(streamStateListen)
stream.mu.Unlock()
// Wait for the connection to establish
ACCEPT_ESTABLISH_LOOP:
for {
time.Sleep(50 * time.Millisecond)
stream.mu.Lock()
switch stream.state {
case streamStateListen:
stream.mu.Unlock()
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case streamStateClosed:
// This can happen if it becomes established, some data is sent,
// and it closed all within the time period we wait above.
// This case will be fixed when we have edge-triggered checks.
fallthrough
case streamStateEstablished:
stream.mu.Unlock()
break ACCEPT_ESTABLISH_LOOP
default:
defer stream.mu.Unlock()
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return nil, fmt.Errorf("Stream %d went to bad state: %d", id, stream.state)
}
}
}
// Send the ack down
if _, err := m.write(stream.id, muxPacketAck, nil); err != nil {
return nil, err
}
return stream, nil
}
// Dial opens a connection to the remote end using the given stream ID.
// An Accept on the remote end will only work with if the IDs match.
func (m *MuxConn) Dial(id uint32) (io.ReadWriteCloser, error) {
stream, err := m.openStream(id)
if err != nil {
return nil, err
}
// If the stream isn't closed, then it is already open somehow
stream.mu.Lock()
if stream.state != streamStateClosed {
stream.mu.Unlock()
return nil, fmt.Errorf("Stream %d already open in bad state: %d", id, stream.state)
}
// Open a connection
if _, err := m.write(stream.id, muxPacketSyn, nil); err != nil {
return nil, err
}
stream.setState(streamStateSynSent)
stream.mu.Unlock()
for {
time.Sleep(50 * time.Millisecond)
stream.mu.Lock()
switch stream.state {
case streamStateSynSent:
stream.mu.Unlock()
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case streamStateClosed:
// This can happen if it becomes established, some data is sent,
// and it closed all within the time period we wait above.
// This case will be fixed when we have edge-triggered checks.
fallthrough
case streamStateEstablished:
stream.mu.Unlock()
return stream, nil
default:
defer stream.mu.Unlock()
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return nil, fmt.Errorf("Stream %d went to bad state: %d", id, stream.state)
}
}
}
// NextId returns the next available stream ID that isn't currently
// taken.
func (m *MuxConn) NextId() uint32 {
m.mu.Lock()
defer m.mu.Unlock()
for {
result := m.curId
m.curId++
if _, ok := m.streams[result]; !ok {
return result
}
}
}
func (m *MuxConn) openStream(id uint32) (*Stream, error) {
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// First grab a read-lock if we have the stream already we can
// cheaply return it.
m.mu.RLock()
if stream, ok := m.streams[id]; ok {
m.mu.RUnlock()
return stream, nil
}
// Now acquire a full blown write lock so we can create the stream
m.mu.RUnlock()
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m.mu.Lock()
defer m.mu.Unlock()
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// We have to check this again because there is a time period
// above where we couldn't lost this lock.
if stream, ok := m.streams[id]; ok {
return stream, nil
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}
// Create the stream object and channel where data will be sent to
dataR, dataW := io.Pipe()
writeCh := make(chan []byte, 256)
// Set the data channel so we can write to it.
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stream := &Stream{
id: id,
mux: m,
reader: dataR,
writeCh: writeCh,
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}
stream.setState(streamStateClosed)
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// Start the goroutine that will read from the queue and write
// data out.
go func() {
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defer dataW.Close()
for {
data := <-writeCh
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if data == nil {
// A nil is a tombstone letting us know we're done
// accepting data.
return
}
if _, err := dataW.Write(data); err != nil {
return
}
}
}()
m.streams[id] = stream
return m.streams[id], nil
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}
func (m *MuxConn) loop() {
defer m.Close()
var id uint32
var packetType muxPacketType
var length int32
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for {
if err := binary.Read(m.rwc, binary.BigEndian, &id); err != nil {
log.Printf("[ERR] Error reading stream ID: %s", err)
return
}
if err := binary.Read(m.rwc, binary.BigEndian, &packetType); err != nil {
log.Printf("[ERR] Error reading packet type: %s", err)
return
}
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if err := binary.Read(m.rwc, binary.BigEndian, &length); err != nil {
log.Printf("[ERR] Error reading length: %s", err)
return
}
// TODO(mitchellh): probably would be better to re-use a buffer...
data := make([]byte, length)
if length > 0 {
if _, err := m.rwc.Read(data); err != nil {
log.Printf("[ERR] Error reading data: %s", err)
return
}
}
stream, err := m.openStream(id)
if err != nil {
log.Printf("[ERR] Error opening stream %d: %s", id, err)
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return
}
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//log.Printf("[DEBUG] Stream %d received packet %d", id, packetType)
switch packetType {
case muxPacketAck:
stream.mu.Lock()
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switch stream.state {
case streamStateSynSent:
stream.setState(streamStateEstablished)
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case streamStateFinWait1:
stream.remoteClose()
default:
log.Printf("[ERR] Ack received for stream in state: %d", stream.state)
}
stream.mu.Unlock()
case muxPacketSyn:
stream.mu.Lock()
switch stream.state {
case streamStateClosed:
stream.setState(streamStateSynRecv)
case streamStateListen:
stream.setState(streamStateEstablished)
default:
log.Printf("[ERR] Syn received for stream in state: %d", stream.state)
}
stream.mu.Unlock()
case muxPacketFin:
stream.mu.Lock()
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switch stream.state {
case streamStateEstablished:
m.write(id, muxPacketAck, nil)
fallthrough
case streamStateFinWait1:
stream.remoteClose()
// Remove this stream from being active so that it
// can be re-used
m.mu.Lock()
delete(m.streams, stream.id)
m.mu.Unlock()
default:
log.Printf("[ERR] Fin received for stream %d in state: %d", id, stream.state)
}
stream.mu.Unlock()
case muxPacketData:
stream.mu.Lock()
if stream.state == streamStateEstablished {
select {
case stream.writeCh <- data:
default:
panic(fmt.Sprintf("Failed to write data, buffer full for stream %d", id))
}
} else {
log.Printf("[ERR] Data received for stream in state: %d", stream.state)
}
stream.mu.Unlock()
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}
}
}
func (m *MuxConn) write(id uint32, dataType muxPacketType, p []byte) (int, error) {
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m.wlock.Lock()
defer m.wlock.Unlock()
if err := binary.Write(m.rwc, binary.BigEndian, id); err != nil {
return 0, err
}
if err := binary.Write(m.rwc, binary.BigEndian, byte(dataType)); err != nil {
return 0, err
}
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if err := binary.Write(m.rwc, binary.BigEndian, int32(len(p))); err != nil {
return 0, err
}
if len(p) == 0 {
return 0, nil
}
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return m.rwc.Write(p)
}
// Stream is a single stream of data and implements io.ReadWriteCloser
type Stream struct {
id uint32
mux *MuxConn
reader io.Reader
state streamState
stateUpdated time.Time
mu sync.Mutex
writeCh chan<- []byte
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}
type streamState byte
const (
streamStateClosed streamState = iota
streamStateListen
streamStateSynRecv
streamStateSynSent
streamStateEstablished
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streamStateFinWait1
)
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func (s *Stream) Close() error {
s.mu.Lock()
if s.state != streamStateEstablished {
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s.mu.Unlock()
return fmt.Errorf("Stream in bad state: %d", s.state)
}
if _, err := s.mux.write(s.id, muxPacketFin, nil); err != nil {
return err
}
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s.setState(streamStateFinWait1)
s.mu.Unlock()
for {
time.Sleep(50 * time.Millisecond)
s.mu.Lock()
switch s.state {
case streamStateFinWait1:
s.mu.Unlock()
case streamStateClosed:
s.mu.Unlock()
return nil
default:
defer s.mu.Unlock()
return fmt.Errorf("Stream %d went to bad state: %d", s.id, s.state)
}
}
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return nil
}
func (s *Stream) Read(p []byte) (int, error) {
return s.reader.Read(p)
}
func (s *Stream) Write(p []byte) (int, error) {
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s.mu.Lock()
state := s.state
s.mu.Unlock()
if state != streamStateEstablished {
return 0, fmt.Errorf("Stream %d in bad state to send: %d", s.id, state)
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}
return s.mux.write(s.id, muxPacketData, p)
}
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func (s *Stream) remoteClose() {
s.setState(streamStateClosed)
s.writeCh <- nil
}
func (s *Stream) setState(state streamState) {
s.state = state
s.stateUpdated = time.Now().UTC()
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}