2017-02-13 05:35:14 -05:00
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package bmcs
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import (
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"fmt"
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2017-04-07 06:20:33 -04:00
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"github.com/hashicorp/packer/packer"
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2017-02-13 05:35:14 -05:00
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"github.com/mitchellh/multistep"
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)
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type stepImage struct{}
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func (s *stepImage) Run(state multistep.StateBag) multistep.StepAction {
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var (
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driver = state.Get("driver").(Driver)
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ui = state.Get("ui").(packer.Ui)
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instanceID = state.Get("instance_id").(string)
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)
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ui.Say("Creating image from instance...")
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image, err := driver.CreateImage(instanceID)
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if err != nil {
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2017-08-02 06:53:14 -04:00
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err = fmt.Errorf("Error creating image from instance: %s", err)
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ui.Error(err.Error())
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state.Put("error", err)
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2017-02-13 05:35:14 -05:00
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return multistep.ActionHalt
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}
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err = driver.WaitForImageCreation(image.ID)
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if err != nil {
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2017-08-02 06:53:14 -04:00
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err = fmt.Errorf("Error waiting for image creation to finish: %s", err)
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ui.Error(err.Error())
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state.Put("error", err)
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2017-02-13 05:35:14 -05:00
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return multistep.ActionHalt
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}
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// TODO(apryde): This is stale as .LifecycleState has changed to
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// AVAILABLE at this point. Does it matter?
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state.Put("image", image)
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ui.Say("Image created.")
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return multistep.ActionContinue
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}
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func (s *stepImage) Cleanup(state multistep.StateBag) {
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// Nothing to do
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}
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