packer/plugin: Docs
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@ -24,6 +24,8 @@ type client struct {
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// This makes sure all the managed subprocesses are killed and properly
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// logged. This should be called before the parent process running the
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// plugins exits.
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//
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// This must only be called _once_.
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func CleanupClients() {
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// Kill all the managed clients in parallel and use a WaitGroup
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// to wait for them all to finish up.
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@ -41,6 +43,13 @@ func CleanupClients() {
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wg.Wait()
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}
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// Creates a new plugin client which manages the lifecycle of an external
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// plugin and gets the address for the RPC connection.
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//
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// The client must be cleaned up at some point by calling Kill(). If
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// the client is a managed client (created with NewManagedClient) you
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// can just call CleanupClients at the end of your program and they will
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// be properly cleaned.
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func NewClient(cmd *exec.Cmd) *client {
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return &client{
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cmd,
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@ -49,17 +58,31 @@ func NewClient(cmd *exec.Cmd) *client {
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}
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}
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// Creates a new client that is managed, meaning it'll automatically be
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// cleaned up when CleanupClients() is called at some point. Please see
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// the documentation for CleanupClients() for more information on how
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// managed clients work.
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func NewManagedClient(cmd *exec.Cmd) (result *client) {
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result = NewClient(cmd)
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managedClients = append(managedClients, result)
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return
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}
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// Tells whether or not the underlying process has exited.
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func (c *client) Exited() bool {
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return c.exited
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}
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// Starts the underlying subprocess, communicating with it to negotiate
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// a port for RPC connections, and returning the address to connect via RPC.
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//
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// This method is safe to call multiple times. Subsequent calls have no effect.
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// Once a client has been started once, it cannot be started again, even if
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// it was killed.
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func (c *client) Start() (address string, err error) {
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// TODO: Make only run once
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// TODO: Mutex
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env := []string{
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"PACKER_PLUGIN_MIN_PORT=10000",
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"PACKER_PLUGIN_MAX_PORT=25000",
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@ -135,6 +158,12 @@ func (c *client) Start() (address string, err error) {
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return
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}
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// End the executing subprocess (if it is running) and perform any cleanup
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// tasks necessary such as capturing any remaining logs and so on.
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//
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// This method blocks until the process successfully exits.
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//
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// This method can safely be called multiple times.
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func (c *client) Kill() {
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if c.cmd.Process == nil {
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return
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