Fix debug logging
The change done in #3964 causes the if statement to check if debug logging should be enabled to always pass.
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7323f07f3c
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1fbadb4de9
2
log.go
2
log.go
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@ -13,7 +13,7 @@ const EnvLogFile = "PACKER_LOG_PATH" //Set to a file
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// logOutput determines where we should send logs (if anywhere).
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func logOutput() (logOutput io.Writer, err error) {
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logOutput = nil
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if os.Getenv(EnvLog) != "" || os.Getenv(EnvLog) != "0" {
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if os.Getenv(EnvLog) != "" && os.Getenv(EnvLog) != "0" {
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logOutput = os.Stderr
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if logPath := os.Getenv(EnvLogFile); logPath != "" {
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