Just some types and their documentation

This commit is contained in:
Mitchell Hashimoto 2013-04-20 18:05:27 -06:00
parent 37bd1cd308
commit 2e1b50769f
1 changed files with 20 additions and 1 deletions

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@ -9,6 +9,25 @@ type Build struct {
builder Builder builder Builder
} }
// Implementers of Builder are responsible for actually building images
// on some platform given some configuration.
//
// Prepare is responsible for reading in some configuration, in the raw form
// of map[string]interface{}, and storing that state for use later. Any setup
// should be done in this method. Note that NO side effects should really take
// place in prepare. It is meant as a state setup step only.
//
// Run is where the actual build should take place. It takes a Build and a Ui.
type Builder interface { type Builder interface {
Prepare() Prepare(config interface{})
Run(build Build, ui Ui)
}
// This factory is responsible for returning Builders for the given name.
//
// CreateBuilder is called with the string name of a builder and should
// return a Builder implementation by that name or nil if no builder can be
// found.
type BuilderFactory interface {
CreateBuilder(name string) Builder
} }