use Getenv instead of LookupEnv so users can set USER="" and HOME="" + lookup different username only if it is different thant the current username
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@ -28,25 +28,21 @@ func configDir() (string, error) {
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}
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func homeDir() (string, error) {
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var u *user.User
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/// First prefer the HOME environmental variable
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if home, ok := os.LookupEnv("HOME"); ok {
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// First prefer the HOME environmental variable
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if home := os.Getenv("HOME"); home != "" {
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log.Printf("Detected home directory from env var: %s", home)
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return home, nil
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}
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/// Fall back to the passwd database if not found which follows
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/// the same semantics as bourne shell
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var err error
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// Fall back to the passwd database if not found which follows
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// the same semantics as bourne shell
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u, err := user.Current()
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// Check username specified in the environment first
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if username, ok := os.LookupEnv("USER"); ok {
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// Get homedir from specified username
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// if it is set and different than what we have
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if username := os.Getenv("USER"); username != "" && err == nil && u.Username != username {
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u, err = user.Lookup(username)
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} else {
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// Otherwise we assume the current user
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u, err = user.Current()
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}
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// Fail if we were unable to read the record
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