Merge pull request #2939 from bitrise-io/digitalocean_timeout_increase
increased DigitalOcean unlock wait timeouts
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commit
7b468af6b8
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@ -50,7 +50,7 @@ func (s *stepPowerOff) Run(state multistep.StateBag) multistep.StepAction {
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}
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// Wait for the droplet to become unlocked for future steps
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if err := waitForDropletUnlocked(client, dropletId, 2*time.Minute); err != nil {
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if err := waitForDropletUnlocked(client, dropletId, 4*time.Minute); err != nil {
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// If we get an error the first time, actually report it
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err := fmt.Errorf("Error powering off droplet: %s", err)
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state.Put("error", err)
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@ -72,7 +72,7 @@ func (s *stepShutdown) Run(state multistep.StateBag) multistep.StepAction {
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return multistep.ActionHalt
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}
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if err := waitForDropletUnlocked(client, dropletId, 2*time.Minute); err != nil {
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if err := waitForDropletUnlocked(client, dropletId, 4*time.Minute); err != nil {
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// If we get an error the first time, actually report it
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err := fmt.Errorf("Error shutting down droplet: %s", err)
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state.Put("error", err)
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@ -30,8 +30,8 @@ func (s *stepSnapshot) Run(state multistep.StateBag) multistep.StepAction {
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// Wait for the droplet to become unlocked first. For snapshots
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// this can end up taking quite a long time, so we hardcode this to
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// 10 minutes.
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if err := waitForDropletUnlocked(client, dropletId, 10*time.Minute); err != nil {
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// 20 minutes.
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if err := waitForDropletUnlocked(client, dropletId, 20*time.Minute); err != nil {
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// If we get an error the first time, actually report it
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err := fmt.Errorf("Error shutting down droplet: %s", err)
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state.Put("error", err)
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