Renamed any and all instances of the word "FloppyContents" to "FloppyDirectories".
Ensure that all builders include FloppyDirectories in the StepCreateFloppy options. Changed the way the unit-tests in common/step_create_floppy_test work to use the static test-fixtures directory instead of creating the paths dynamically. Removed a duplicate line of documentation from parallels-pvm.html.md that occurred during rebasing.
This commit is contained in:
parent
fbe305cf4e
commit
86c00490e9
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@ -149,7 +149,8 @@ func (b *Builder) Run(ui packer.Ui, hook packer.Hook, cache packer.Cache) (packe
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Path: b.config.OutputDir,
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Path: b.config.OutputDir,
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},
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},
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&common.StepCreateFloppy{
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&common.StepCreateFloppy{
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Files: b.config.FloppyFiles,
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Files: b.config.FloppyConfig.FloppyFiles,
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Directories: b.config.FloppyConfig.FloppyDirectories,
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},
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},
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&common.StepHTTPServer{
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&common.StepHTTPServer{
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HTTPDir: b.config.HTTPDir,
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HTTPDir: b.config.HTTPDir,
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@ -59,7 +59,8 @@ func (b *Builder) Run(ui packer.Ui, hook packer.Hook, cache packer.Cache) (packe
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Path: b.config.OutputDir,
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Path: b.config.OutputDir,
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},
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},
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&common.StepCreateFloppy{
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&common.StepCreateFloppy{
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Files: b.config.FloppyFiles,
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Files: b.config.FloppyConfig.FloppyFiles,
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Directories: b.config.FloppyConfig.FloppyDirectories,
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},
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},
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&StepImport{
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&StepImport{
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Name: b.config.VMName,
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Name: b.config.VMName,
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@ -365,7 +365,7 @@ func (b *Builder) Run(ui packer.Ui, hook packer.Hook, cache packer.Cache) (packe
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steps = append(steps, new(stepPrepareOutputDir),
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steps = append(steps, new(stepPrepareOutputDir),
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&common.StepCreateFloppy{
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&common.StepCreateFloppy{
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Files: b.config.FloppyConfig.FloppyFiles,
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Files: b.config.FloppyConfig.FloppyFiles,
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Contents: b.config.FloppyConfig.FloppyContents,
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Directories: b.config.FloppyConfig.FloppyDirectories,
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},
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},
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new(stepCreateDisk),
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new(stepCreateDisk),
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new(stepCopyDisk),
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new(stepCopyDisk),
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@ -232,7 +232,7 @@ func (b *Builder) Run(ui packer.Ui, hook packer.Hook, cache packer.Cache) (packe
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},
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},
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&common.StepCreateFloppy{
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&common.StepCreateFloppy{
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Files: b.config.FloppyConfig.FloppyFiles,
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Files: b.config.FloppyConfig.FloppyFiles,
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Contents: b.config.FloppyConfig.FloppyContents,
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Directories: b.config.FloppyConfig.FloppyDirectories,
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},
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},
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&stepRemoteUpload{
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&stepRemoteUpload{
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Key: "floppy_path",
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Key: "floppy_path",
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@ -63,7 +63,7 @@ func (b *Builder) Run(ui packer.Ui, hook packer.Hook, cache packer.Cache) (packe
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},
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},
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&common.StepCreateFloppy{
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&common.StepCreateFloppy{
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Files: b.config.FloppyConfig.FloppyFiles,
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Files: b.config.FloppyConfig.FloppyFiles,
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Contents: b.config.FloppyConfig.FloppyContents,
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Directories: b.config.FloppyConfig.FloppyDirectories,
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},
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},
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&StepCloneVMX{
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&StepCloneVMX{
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OutputDir: b.config.OutputDir,
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OutputDir: b.config.OutputDir,
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@ -9,7 +9,7 @@ import (
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type FloppyConfig struct {
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type FloppyConfig struct {
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FloppyFiles []string `mapstructure:"floppy_files"`
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FloppyFiles []string `mapstructure:"floppy_files"`
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FloppyContents []string `mapstructure:"floppy_dirs"`
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FloppyDirectories []string `mapstructure:"floppy_dirs"`
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}
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}
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func (c *FloppyConfig) Prepare(ctx *interpolate.Context) []error {
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func (c *FloppyConfig) Prepare(ctx *interpolate.Context) []error {
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@ -25,11 +25,11 @@ func (c *FloppyConfig) Prepare(ctx *interpolate.Context) []error {
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}
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}
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}
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}
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if c.FloppyContents == nil {
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if c.FloppyDirectories == nil {
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c.FloppyContents = make([]string, 0)
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c.FloppyDirectories = make([]string, 0)
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}
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}
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for _, path := range c.FloppyContents {
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for _, path := range c.FloppyDirectories {
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if _, err := os.Stat(path); err != nil {
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if _, err := os.Stat(path); err != nil {
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errs = append(errs, fmt.Errorf("Bad Floppy disk directory '%s': %s", path, err))
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errs = append(errs, fmt.Errorf("Bad Floppy disk directory '%s': %s", path, err))
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}
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}
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@ -16,11 +16,9 @@ import (
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)
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)
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// StepCreateFloppy will create a floppy disk with the given files.
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// StepCreateFloppy will create a floppy disk with the given files.
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// The floppy disk doesn't support sub-directories. Only files at the
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// root level are supported.
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type StepCreateFloppy struct {
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type StepCreateFloppy struct {
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Files []string
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Files []string
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Contents []string
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Directories []string
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floppyPath string
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floppyPath string
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@ -28,7 +26,7 @@ type StepCreateFloppy struct {
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}
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}
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func (s *StepCreateFloppy) Run(state multistep.StateBag) multistep.StepAction {
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func (s *StepCreateFloppy) Run(state multistep.StateBag) multistep.StepAction {
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if len(s.Files) == 0 && len(s.Contents) == 0 {
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if len(s.Files) == 0 && len(s.Directories) == 0 {
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log.Println("No floppy files specified. Floppy disk will not be made.")
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log.Println("No floppy files specified. Floppy disk will not be made.")
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return multistep.ActionContinue
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return multistep.ActionContinue
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}
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}
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@ -167,7 +165,7 @@ func (s *StepCreateFloppy) Run(state multistep.StateBag) multistep.StepAction {
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// Collect all paths (expanding wildcards) into pathqueue
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// Collect all paths (expanding wildcards) into pathqueue
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ui.Message("Collecting paths from floppy_dirs")
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ui.Message("Collecting paths from floppy_dirs")
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var pathqueue []string
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var pathqueue []string
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for _,filename := range s.Contents {
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for _,filename := range s.Directories {
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if strings.IndexAny(filename, "*?[") >= 0 {
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if strings.IndexAny(filename, "*?[") >= 0 {
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matches,err := filepath.Glob(filename)
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matches,err := filepath.Glob(filename)
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if err != nil {
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if err != nil {
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@ -15,6 +15,8 @@ import (
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"fmt"
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"fmt"
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)
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)
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const TestFixtures = "test-fixtures"
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// utility function for returning a directory structure as a list of strings
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// utility function for returning a directory structure as a list of strings
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func getDirectory(path string) []string {
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func getDirectory(path string) []string {
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var result []string
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var result []string
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return result
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return result
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}
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}
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// utility function for creating a directory structure
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type createFileContents func(string) []byte
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func createDirectory(path string, hier []string, fileContents createFileContents) error {
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if fileContents == nil {
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fileContents = func(string) []byte {
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return []byte{}
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}
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}
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for _,filename := range hier {
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p := filepath.Join(path, filename)
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if strings.HasSuffix(filename, "/") {
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err := os.MkdirAll(p, 0)
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if err != nil { return err }
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continue
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}
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f,err := os.Create(p)
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if err != nil { return err }
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_,err = f.Write(fileContents(filename))
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if err != nil { return err }
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err = f.Close()
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if err != nil { return err }
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}
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return nil
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}
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func TestStepCreateFloppy_Impl(t *testing.T) {
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func TestStepCreateFloppy_Impl(t *testing.T) {
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var raw interface{}
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var raw interface{}
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raw = new(StepCreateFloppy)
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raw = new(StepCreateFloppy)
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}
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}
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}
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}
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func TestStepCreateFloppyContents(t *testing.T) {
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func TestStepCreateFloppyDirectories(t *testing.T) {
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const TestName = "floppy-hier"
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// file-system hierarchies
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// file-system hierarchies
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hierarchies := [][]string{
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var basePath = filepath.Join(".", TestFixtures, TestName)
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[]string{"file1", "file2", "file3"},
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[]string{"dir1/", "dir1/file1", "dir1/file2", "dir1/file3"},
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[]string{"dir1/", "dir1/file1", "dir1/subdir1/", "dir1/subdir1/file1", "dir1/subdir1/file2", "dir2/", "dir2/subdir1/", "dir2/subdir1/file1","dir2/subdir1/file2"},
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}
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type contentsTest struct {
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type contentsTest struct {
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contents []string
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dirs []string
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result []string
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result []string
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}
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}
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// keep in mind that .FilesAdded doesn't keep track of the target filename or directories, but rather the source filename.
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// keep in mind that .FilesAdded doesn't keep track of the target filename or directories, but rather the source filename.
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contents := [][]contentsTest{
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directories := [][]contentsTest{
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[]contentsTest{
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[]contentsTest{
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contentsTest{contents:[]string{"file1","file2","file3"},result:[]string{"file1","file2","file3"}},
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contentsTest{dirs:[]string{"file1","file2","file3"},result:[]string{"file1","file2","file3"}},
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contentsTest{contents:[]string{"file?"},result:[]string{"file1","file2","file3"}},
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contentsTest{dirs:[]string{"file?"},result:[]string{"file1","file2","file3"}},
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contentsTest{contents:[]string{"*"},result:[]string{"file1","file2","file3"}},
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contentsTest{dirs:[]string{"*"},result:[]string{"file1","file2","file3"}},
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},
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},
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[]contentsTest{
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[]contentsTest{
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contentsTest{contents:[]string{"dir1"},result:[]string{"dir1/file1","dir1/file2","dir1/file3"}},
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contentsTest{dirs:[]string{"dir1"},result:[]string{"dir1/file1","dir1/file2","dir1/file3"}},
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contentsTest{contents:[]string{"dir1/file1","dir1/file2","dir1/file3"},result:[]string{"dir1/file1","dir1/file2","dir1/file3"}},
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contentsTest{dirs:[]string{"dir1/file1","dir1/file2","dir1/file3"},result:[]string{"dir1/file1","dir1/file2","dir1/file3"}},
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contentsTest{contents:[]string{"*"},result:[]string{"dir1/file1","dir1/file2","dir1/file3"}},
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contentsTest{dirs:[]string{"*"},result:[]string{"dir1/file1","dir1/file2","dir1/file3"}},
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contentsTest{contents:[]string{"*/*"},result:[]string{"dir1/file1","dir1/file2","dir1/file3"}},
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contentsTest{dirs:[]string{"*/*"},result:[]string{"dir1/file1","dir1/file2","dir1/file3"}},
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},
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},
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[]contentsTest{
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[]contentsTest{
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contentsTest{contents:[]string{"dir1"},result:[]string{"dir1/file1","dir1/subdir1/file1","dir1/subdir1/file2"}},
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contentsTest{dirs:[]string{"dir1"},result:[]string{"dir1/file1","dir1/subdir1/file1","dir1/subdir1/file2"}},
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contentsTest{contents:[]string{"dir2/*"},result:[]string{"dir2/subdir1/file1","dir2/subdir1/file2"}},
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contentsTest{dirs:[]string{"dir2/*"},result:[]string{"dir2/subdir1/file1","dir2/subdir1/file2"}},
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contentsTest{contents:[]string{"dir2/subdir1"},result:[]string{"dir2/subdir1/file1","dir2/subdir1/file2"}},
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contentsTest{dirs:[]string{"dir2/subdir1"},result:[]string{"dir2/subdir1/file1","dir2/subdir1/file2"}},
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contentsTest{contents:[]string{"dir?"},result:[]string{"dir1/file1","dir1/subdir1/file1","dir1/subdir1/file2","dir2/subdir1/file1","dir2/subdir1/file2"}},
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contentsTest{dirs:[]string{"dir?"},result:[]string{"dir1/file1","dir1/subdir1/file1","dir1/subdir1/file2","dir2/subdir1/file1","dir2/subdir1/file2"}},
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},
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},
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}
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}
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// create the hierarchy for each file
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// create the hierarchy for each file
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for i,hier := range hierarchies {
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for i := 0; i < 2; i++ {
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t.Logf("Trying with hierarchy : %v",hier)
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dir := filepath.Join(basePath, fmt.Sprintf("test-%d", i))
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// create the temp directory
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for _,test := range directories[i] {
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dir, err := ioutil.TempDir("", "packer")
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// create a new state and step
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if err != nil {
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t.Fatalf("err: %s", err)
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}
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// create the file contents
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err = createDirectory(dir, hier, nil)
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if err != nil { t.Fatalf("err: %s", err) }
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t.Logf("Making %v", hier)
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for _,test := range contents[i] {
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// createa new state and step
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state := testStepCreateFloppyState(t)
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state := testStepCreateFloppyState(t)
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step := new(StepCreateFloppy)
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step := new(StepCreateFloppy)
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// modify step.Contents with ones from testcase
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// modify step.Directories with ones from testcase
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step.Contents = []string{}
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step.Directories = []string{}
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for _,c := range test.contents {
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for _,c := range test.dirs {
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step.Contents = append(step.Contents, filepath.Join(dir,filepath.FromSlash(c)))
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step.Directories = append(step.Directories, filepath.Join(dir,filepath.FromSlash(c)))
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}
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}
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log.Println(fmt.Sprintf("Trying against floppy_dirs : %v",step.Contents))
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log.Println(fmt.Sprintf("Trying against floppy_dirs : %v",step.Directories))
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// run the step
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// run the step
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if action := step.Run(state); action != multistep.ActionContinue {
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if action := step.Run(state); action != multistep.ActionContinue {
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t.Fatalf("bad action: %#v for %v : %v", action, step.Contents, state.Get("error"))
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t.Fatalf("bad action: %#v for %v : %v", action, step.Directories, state.Get("error"))
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}
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}
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if _, ok := state.GetOk("error"); ok {
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if _, ok := state.GetOk("error"); ok {
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t.Fatalf("state should be ok for %v : %v", step.Contents, state.Get("error"))
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t.Fatalf("state should be ok for %v : %v", step.Directories, state.Get("error"))
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}
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}
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floppy_path := state.Get("floppy_path").(string)
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floppy_path := state.Get("floppy_path").(string)
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if _, err := os.Stat(floppy_path); err != nil {
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if _, err := os.Stat(floppy_path); err != nil {
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t.Fatalf("file not found: %s for %v : %v", floppy_path, step.Contents, err)
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t.Fatalf("file not found: %s for %v : %v", floppy_path, step.Directories, err)
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}
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}
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// check the FilesAdded array to see if it matches
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// check the FilesAdded array to see if it matches
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for _,rpath := range test.result {
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for _,rpath := range test.result {
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fpath := filepath.Join(dir, filepath.FromSlash(rpath))
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fpath := filepath.Join(dir, filepath.FromSlash(rpath))
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if !step.FilesAdded[fpath] {
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if !step.FilesAdded[fpath] {
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t.Fatalf("unable to find file: %s for %v", fpath, step.Contents)
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t.Fatalf("unable to find file: %s for %v", fpath, step.Directories)
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}
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}
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}
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}
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@ -322,10 +286,8 @@ func TestStepCreateFloppyContents(t *testing.T) {
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step.Cleanup(state)
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step.Cleanup(state)
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if _, err := os.Stat(floppy_path); err == nil {
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if _, err := os.Stat(floppy_path); err == nil {
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t.Fatalf("file found: %s for %v", floppy_path, step.Contents)
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t.Fatalf("file found: %s for %v", floppy_path, step.Directories)
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}
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}
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}
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}
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// remove the temp directory
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os.RemoveAll(dir)
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}
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}
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}
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}
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@ -92,10 +92,6 @@ builder.
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your floppy disk includes drivers or if you just want to organize it's
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your floppy disk includes drivers or if you just want to organize it's
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contents as a hierarchy. Wildcard characters (\*, ?, and \[\]) are allowed.
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contents as a hierarchy. Wildcard characters (\*, ?, and \[\]) are allowed.
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- `reassign_mac` (boolean) - If this is "false" the MAC address of the first
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NIC will reused when imported else a new MAC address will be generated
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by Parallels. Defaults to "false".
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- `output_directory` (string) - This is the path to the directory where the
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- `output_directory` (string) - This is the path to the directory where the
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resulting virtual machine will be created. This may be relative or absolute.
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resulting virtual machine will be created. This may be relative or absolute.
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If relative, the path is relative to the working directory when `packer`
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If relative, the path is relative to the working directory when `packer`
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||||||
|
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Loading…
Reference in New Issue