Re-implemented the support for the floppy_files keyword in order to remain backwards-compatible with templates using the old syntax.
Moved the support for recursive paths from the floppy_files keyword to the new floppy_contents keyword. Shifted some of the code around to add better logging of what's actually being copied. Added a couple of unit-tests for the new floppy_contents implementation. Ensured that all files that were being added were also being included in state.FilesAdded so that the older unit-tests will work.
This commit is contained in:
parent
7d360d4e67
commit
a3f0308e92
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@ -93,7 +93,6 @@ type Config struct {
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DiskDiscard string `mapstructure:"disk_discard"`
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SkipCompaction bool `mapstructure:"skip_compaction"`
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DiskCompression bool `mapstructure:"disk_compression"`
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FloppyFiles []string `mapstructure:"floppy_files"`
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Format string `mapstructure:"format"`
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Headless bool `mapstructure:"headless"`
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DiskImage bool `mapstructure:"disk_image"`
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@ -365,7 +364,8 @@ func (b *Builder) Run(ui packer.Ui, hook packer.Hook, cache packer.Cache) (packe
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steps = append(steps, new(stepPrepareOutputDir),
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&common.StepCreateFloppy{
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Files: b.config.FloppyFiles,
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Files: b.config.FloppyConfig.FloppyFiles,
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Contents: b.config.FloppyConfig.FloppyContents,
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},
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new(stepCreateDisk),
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new(stepCopyDisk),
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@ -231,7 +231,8 @@ func (b *Builder) Run(ui packer.Ui, hook packer.Hook, cache packer.Cache) (packe
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Force: b.config.PackerForce,
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},
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&common.StepCreateFloppy{
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Files: b.config.FloppyFiles,
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Files: b.config.FloppyConfig.FloppyFiles,
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Contents: b.config.FloppyConfig.FloppyContents,
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},
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&stepRemoteUpload{
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Key: "floppy_path",
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@ -62,7 +62,8 @@ func (b *Builder) Run(ui packer.Ui, hook packer.Hook, cache packer.Cache) (packe
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Force: b.config.PackerForce,
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},
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&common.StepCreateFloppy{
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Files: b.config.FloppyFiles,
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Files: b.config.FloppyConfig.FloppyFiles,
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Contents: b.config.FloppyConfig.FloppyContents,
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},
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&StepCloneVMX{
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OutputDir: b.config.OutputDir,
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@ -8,7 +8,8 @@ import (
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)
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type FloppyConfig struct {
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FloppyFiles []string `mapstructure:"floppy_files"`
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FloppyFiles []string `mapstructure:"floppy_files"`
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FloppyContents []string `mapstructure:"floppy_contents"`
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}
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func (c *FloppyConfig) Prepare(ctx *interpolate.Context) []error {
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@ -24,5 +25,15 @@ func (c *FloppyConfig) Prepare(ctx *interpolate.Context) []error {
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}
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}
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if c.FloppyContents == nil {
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c.FloppyContents = make([]string, 0)
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}
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for _, path := range c.FloppyContents {
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if _, err := os.Stat(path); err != nil {
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errs = append(errs, fmt.Errorf("Bad Floppy disk directory '%s': %s", path, err))
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}
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}
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return errs
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}
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@ -19,7 +19,8 @@ import (
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// The floppy disk doesn't support sub-directories. Only files at the
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// root level are supported.
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type StepCreateFloppy struct {
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Files []string
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Files []string
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Contents []string
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floppyPath string
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@ -27,7 +28,7 @@ type StepCreateFloppy struct {
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}
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func (s *StepCreateFloppy) Run(state multistep.StateBag) multistep.StepAction {
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if len(s.Files) == 0 {
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if len(s.Files) == 0 && len(s.Contents) == 0 {
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log.Println("No floppy files specified. Floppy disk will not be made.")
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return multistep.ActionContinue
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}
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@ -85,17 +86,88 @@ func (s *StepCreateFloppy) Run(state multistep.StateBag) multistep.StepAction {
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return multistep.ActionHalt
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}
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// Get the root directory to the filesystem
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// Get the root directory to the filesystem and create a cache for any directories within
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log.Println("Reading the root directory from the filesystem")
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rootDir, err := fatFs.RootDir()
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if err != nil {
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state.Put("error", fmt.Errorf("Error creating floppy: %s", err))
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return multistep.ActionHalt
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}
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cache := fsDirectoryCache(rootDir)
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// Utility functions for walking through a directory grabbing all files flatly
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globFiles := func(files []string, list chan string) {
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for _,filename := range files {
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if strings.IndexAny(filename, "*?[") >= 0 {
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matches,_ := filepath.Glob(filename)
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if err != nil { continue }
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for _,match := range matches {
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list <- match
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}
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continue
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}
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list <- filename
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}
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close(list)
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}
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var crawlDirectoryFiles []string
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crawlDirectory := func(path string, info os.FileInfo, err error) error {
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if !info.IsDir() {
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crawlDirectoryFiles = append(crawlDirectoryFiles, path)
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ui.Message(fmt.Sprintf("Adding file: %s", path))
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}
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return nil
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}
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crawlDirectoryFiles = []string{}
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// Collect files and copy them flatly...because floppy_files is broken on purpose.
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var filelist chan string
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filelist = make(chan string)
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go globFiles(s.Files, filelist)
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ui.Message("Copying files flatly from floppy_files")
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for {
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filename, ok := <-filelist
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if !ok { break }
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finfo,err := os.Stat(filename)
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if err != nil {
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state.Put("error", fmt.Errorf("Error trying to stat : %s : %s", filename, err))
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return multistep.ActionHalt
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}
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// walk through directory adding files to the root of the fs
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if finfo.IsDir() {
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ui.Message(fmt.Sprintf("Copying directory: %s", filename))
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err := filepath.Walk(filename, crawlDirectory)
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if err != nil {
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state.Put("error", fmt.Errorf("Error adding file from floppy_files : %s : %s", filename, err))
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return multistep.ActionHalt
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}
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for _,crawlfilename := range crawlDirectoryFiles {
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s.Add(cache, crawlfilename)
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s.FilesAdded[crawlfilename] = true
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}
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crawlDirectoryFiles = []string{}
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continue
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}
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// add just a single file
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ui.Message(fmt.Sprintf("Copying file: %s", filename))
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s.Add(cache, filename)
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s.FilesAdded[filename] = true
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}
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ui.Message("Done copying files from floppy_files")
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// Collect all paths (expanding wildcards) into pathqueue
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ui.Message("Collecting paths from floppy_contents")
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var pathqueue []string
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for _,filename := range s.Files {
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for _,filename := range s.Contents {
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if strings.IndexAny(filename, "*?[") >= 0 {
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matches,err := filepath.Glob(filename)
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if err != nil {
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@ -110,23 +182,18 @@ func (s *StepCreateFloppy) Run(state multistep.StateBag) multistep.StepAction {
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}
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pathqueue = append(pathqueue, filename)
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}
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ui.Message(fmt.Sprintf("Resulting paths from floppy_contents : %v", pathqueue))
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// Go over each path in pathqueue and copy it.
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getDirectory := fsDirectoryCache(rootDir)
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for _,src := range pathqueue {
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ui.Message(fmt.Sprintf("Copying: %s", src))
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err = s.Add(getDirectory, src)
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ui.Message(fmt.Sprintf("Recursively copying : %s", src))
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err = s.Add(cache, src)
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if err != nil {
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state.Put("error", fmt.Errorf("Error adding path %s to floppy: %s", src, err))
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return multistep.ActionHalt
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}
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// FIXME: setting this map according to each pathqueue entry breaks
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// our testcases, because it only keeps track of the number of files
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// that are set here instead of actually verifying against the
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// filesystem...heh
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// s.FilesAdded[src] = true
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}
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ui.Message("Done copying paths from floppy_contents")
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// Set the path to the floppy so it can be used later
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state.Put("floppy_path", s.floppyPath)
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@ -134,7 +201,7 @@ func (s *StepCreateFloppy) Run(state multistep.StateBag) multistep.StepAction {
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return multistep.ActionContinue
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}
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func (s *StepCreateFloppy) Add(dir getFsDirectory, src string) error {
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func (s *StepCreateFloppy) Add(dircache directoryCache, src string) error {
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finfo,err := os.Stat(src)
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if err != nil {
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return fmt.Errorf("Error adding path to floppy: %s", err)
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@ -146,7 +213,7 @@ func (s *StepCreateFloppy) Add(dir getFsDirectory, src string) error {
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if err != nil { return err }
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defer inputF.Close()
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d,err := dir("")
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d,err := dircache("")
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if err != nil { return err }
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entry,err := d.AddFile(path.Base(src))
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if fi.Mode().IsDir() {
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base,err := removeBase(basedirectory, pathname)
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if err != nil { return err }
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_,err = dir(filepath.ToSlash(base))
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_,err = dircache(filepath.ToSlash(base))
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return err
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}
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directory,filename := filepath.Split(pathname)
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if err != nil { return err }
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defer inputF.Close()
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wd,err := dir(filepath.ToSlash(base))
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wd,err := dircache(filepath.ToSlash(base))
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if err != nil { return err }
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entry,err := wd.AddFile(filename)
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if err != nil { return err }
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_,err = io.Copy(fatFile,inputF)
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s.FilesAdded[filename] = true
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s.FilesAdded[pathname] = true
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return err
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}
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@ -233,8 +300,8 @@ func removeBase(base string, path string) (string,error) {
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// entry associated with a given path. If an fs.Directory entry is not found
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// then it will be created relative to the rootDirectory argument that is
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// passed.
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type getFsDirectory func(string) (fs.Directory,error)
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func fsDirectoryCache(rootDirectory fs.Directory) getFsDirectory {
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type directoryCache func(string) (fs.Directory,error)
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func fsDirectoryCache(rootDirectory fs.Directory) directoryCache {
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var cache map[string]fs.Directory
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cache = make(map[string]fs.Directory)
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@ -7,10 +7,53 @@ import (
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"io/ioutil"
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"os"
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"path"
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"path/filepath"
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"strconv"
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"testing"
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"log"
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"strings"
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"fmt"
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)
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// utility function for returning a directory structure as a list of strings
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func getDirectory(path string) []string {
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var result []string
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walk := func(path string, info os.FileInfo, err error) error {
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if info.IsDir() && !strings.HasSuffix(path, "/") {
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path = path + "/"
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}
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result = append(result, filepath.ToSlash(path))
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return nil
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}
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filepath.Walk(path, walk)
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return result
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}
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// utility function for creating a directory structure
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type createFileContents func(string) []byte
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func createDirectory(path string, hier []string, fileContents createFileContents) error {
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if fileContents == nil {
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fileContents = func(string) []byte {
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return []byte{}
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}
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}
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for _,filename := range hier {
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p := filepath.Join(path, filename)
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if strings.HasSuffix(filename, "/") {
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err := os.MkdirAll(p, 0)
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if err != nil { return err }
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continue
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}
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f,err := os.Create(p)
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if err != nil { return err }
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_,err = f.Write(fileContents(filename))
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if err != nil { return err }
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err = f.Close()
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if err != nil { return err }
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}
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return nil
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}
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func TestStepCreateFloppy_Impl(t *testing.T) {
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var raw interface{}
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raw = new(StepCreateFloppy)
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@ -191,3 +234,98 @@ func xxxTestStepCreateFloppy_notfound(t *testing.T) {
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}
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}
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}
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func TestStepCreateFloppyContents(t *testing.T) {
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// file-system hierarchies
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hierarchies := [][]string{
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[]string{"file1", "file2", "file3"},
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[]string{"dir1/", "dir1/file1", "dir1/file2", "dir1/file3"},
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[]string{"dir1/", "dir1/file1", "dir1/subdir1/", "dir1/subdir1/file1", "dir1/subdir1/file2", "dir2/", "dir2/subdir1/", "dir2/subdir1/file1","dir2/subdir1/file2"},
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}
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type contentsTest struct {
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contents []string
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result []string
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}
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// keep in mind that .FilesAdded doesn't keep track of the target filename or directories, but rather the source filename.
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contents := [][]contentsTest{
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[]contentsTest{
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contentsTest{contents:[]string{"file1","file2","file3"},result:[]string{"file1","file2","file3"}},
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contentsTest{contents:[]string{"file?"},result:[]string{"file1","file2","file3"}},
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contentsTest{contents:[]string{"*"},result:[]string{"file1","file2","file3"}},
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},
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[]contentsTest{
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contentsTest{contents:[]string{"dir1"},result:[]string{"dir1/file1","dir1/file2","dir1/file3"}},
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contentsTest{contents:[]string{"dir1/file1","dir1/file2","dir1/file3"},result:[]string{"dir1/file1","dir1/file2","dir1/file3"}},
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contentsTest{contents:[]string{"*"},result:[]string{"dir1/file1","dir1/file2","dir1/file3"}},
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contentsTest{contents:[]string{"*/*"},result:[]string{"dir1/file1","dir1/file2","dir1/file3"}},
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},
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[]contentsTest{
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contentsTest{contents:[]string{"dir1"},result:[]string{"dir1/file1","dir1/subdir1/file1","dir1/subdir1/file2"}},
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contentsTest{contents:[]string{"dir2/*"},result:[]string{"dir2/subdir1/file1","dir2/subdir1/file2"}},
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contentsTest{contents:[]string{"dir2/subdir1"},result:[]string{"dir2/subdir1/file1","dir2/subdir1/file2"}},
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contentsTest{contents:[]string{"dir?"},result:[]string{"dir1/file1","dir1/subdir1/file1","dir1/subdir1/file2","dir2/subdir1/file1","dir2/subdir1/file2"}},
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},
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}
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// create the hierarchy for each file
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for i,hier := range hierarchies {
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t.Logf("Trying with hierarchy : %v",hier)
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// create the temp directory
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dir, err := ioutil.TempDir("", "packer")
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if err != nil {
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t.Fatalf("err: %s", err)
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}
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// create the file contents
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err = createDirectory(dir, hier, nil)
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if err != nil { t.Fatalf("err: %s", err) }
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t.Logf("Making %v", hier)
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for _,test := range contents[i] {
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// createa new state and step
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state := testStepCreateFloppyState(t)
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step := new(StepCreateFloppy)
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// modify step.Contents with ones from testcase
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step.Contents = []string{}
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for _,c := range test.contents {
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step.Contents = append(step.Contents, filepath.Join(dir,filepath.FromSlash(c)))
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}
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log.Println(fmt.Sprintf("Trying against floppy_contents : %v",step.Contents))
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// run the step
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if action := step.Run(state); action != multistep.ActionContinue {
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t.Fatalf("bad action: %#v for %v : %v", action, step.Contents, state.Get("error"))
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}
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if _, ok := state.GetOk("error"); ok {
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t.Fatalf("state should be ok for %v : %v", step.Contents, state.Get("error"))
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}
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floppy_path := state.Get("floppy_path").(string)
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if _, err := os.Stat(floppy_path); err != nil {
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t.Fatalf("file not found: %s for %v : %v", floppy_path, step.Contents)
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}
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// check the FilesAdded array to see if it matches
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for _,rpath := range test.result {
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fpath := filepath.Join(dir, filepath.FromSlash(rpath))
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if !step.FilesAdded[fpath] {
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t.Fatalf("unable to find file: %s for %v", fpath, step.Contents)
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}
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}
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// cleanup the step
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step.Cleanup(state)
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if _, err := os.Stat(floppy_path); err == nil {
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t.Fatalf("file found: %s for %v", floppy_path, step.Contents)
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}
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}
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// remove the temp directory
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os.RemoveAll(dir)
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}
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}
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