Change if/else logic to switch
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1641a5e0cb
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@ -126,21 +126,22 @@ func (c *PluginCommand) Run(args []string) int {
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return 1
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}
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if pluginType == "builder" {
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switch pluginType {
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case "builder":
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builder, found := Builders[pluginName]
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if !found {
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c.Ui.Error(fmt.Sprintf("Could not load builder: %s", pluginName))
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return 1
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}
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server.RegisterBuilder(builder)
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} else if pluginType == "provisioner" {
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case "provisioner":
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provisioner, found := Provisioners[pluginName]
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if !found {
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c.Ui.Error(fmt.Sprintf("Could not load provisioner: %s", pluginName))
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return 1
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}
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server.RegisterProvisioner(provisioner)
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} else if pluginType == "post-processor" {
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case "post-processor":
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postProcessor, found := PostProcessors[pluginName]
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if !found {
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c.Ui.Error(fmt.Sprintf("Could not load post-processor: %s", pluginName))
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