website: custom post-processor dev

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Mitchell Hashimoto 2013-06-18 14:36:21 -07:00
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@ -29,7 +29,7 @@ in the core Packer configuration.
The interface that must be implemented for a command is the `packer.Command`
interface. It is reproduced below for easy reference. The reference below
also contains some basic documentatin of what each of the methods are
also contains some basic documentation of what each of the methods are
supposed to do.
<pre class="prettyprint">

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---
layout: "docs"
---
# Custom Post-Processor Development
Post-processors are the components of Packer that transform one artifact
into another, for example by compressing files, or uploading them.
In the compression example, the transformation would be taking an artifact
with a set of files, compressing those files, and returning a new
artifact with only a single file (the compressed archive). For the
upload example, the transformation would be taking an artifact with
some set of files, uploading those files, and returning an artifact
with a single ID: the URL of the upload.
Prior to reading this page, it is assumed you have read the page on
[plugin development basics](/docs/extend/developing-plugins.html).
Post-processor plugins implement the `packer.PostProcessor` interface and
are served using the `plugin.ServePostProcessor` function.
<div class="alert alert-block">
<strong>Warning!</strong> This is an advanced topic. If you're new to Packer,
we recommend getting a bit more comfortable before you dive into writing
plugins.
</div>
## The Interface
The interface that must be implemented for a post-processor is the
`packer.PostProcessor` interface. It is reproduced below for easy reference.
The reference below also contains some basic documentation of what each of
the methods are supposed to do.
<pre class="prettyprint">
// A PostProcessor is responsible for taking an artifact of a build
// and doing some sort of post-processing to turn this into another
// artifact. An example of a post-processor would be something that takes
// the result of a build, compresses it, and returns a new artifact containing
// a single file of the prior artifact compressed.
type PostProcessor interface {
// Configure is responsible for setting up configuration, storing
// the state for later, and returning and errors, such as validation
// errors.
Configure(interface{}) error
// PostProcess takes a previously created Artifact and produces another
// Artifact. If an error occurs, it should return that error.
PostProcess(Artifact) (Artifact, error)
}
</pre>
### The "Configure" Method
The `Configure` method for each post-processor is called early in the
build process to configure the post-processor. The configuration is passed
in as a raw `interface{]`. The configure method is responsible for translating
this configuration into an internal structure, validating it, and returning
any errors.
For decoding the `interface{]` into a meaningful structure, the
[mapstructure](https://github.com/mitchellh/mapstructure) library is
recommended. Mapstructure will take an `interface{}` and decode it into an
arbitrarily complex struct. If there are any errors, it generates very
human-friendly errors that can be returned directly from the configure
method.
While it is not actively enforced, **no side effects** should occur from
running the `Configure` method. Specifically, don't create files, don't
create network connections, etc. Configure's purpose is solely to setup
internal state and validate the configuration as much as possible.
`Configure` being run is not an indication that `PostProcess` will ever
run. For example, `packer validate` will run `Configure` to verify the
configuration validates, but will never actually run the build.
### The "PostProcess" Method
The `PostProcess` method is where the real work goes. PostProcess is
responsible for taking one `packer.Artifact` implementation, and transforming
it into another.
When we say "transform," we don't mean actually modifying the existing
`packer.Artifact` value itself. We mean taking the contents of the artifact
and creating a new artifact from that. For example, if we were creating
a "compress" post-processor that is responsible for compressing files,
the transformation would be taking the `Files()` from the original artifact,
compressing them, and creating a new artifact with a single file: the
compressed archive.

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<li><a href="/docs/extend/developing-plugins.html">Developing Plugins</a></li>
<li><a href="/docs/extend/builder.html">Custom Builder</a></li>
<li><a href="/docs/extend/command.html">Custom Command</a></li>
<li><a href="/docs/extend/post-processor.html">Custom Post-Processor</a></li>
<li><a href="#">Custom Provisioner</a></li>
</ul>
</div><!--/.well -->