packer/rpc: remove unused methods
This commit is contained in:
parent
8d4ba1fc2b
commit
ce2304c948
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@ -18,10 +18,6 @@ type ArtifactServer struct {
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artifact packer.Artifact
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}
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func Artifact(client *rpc.Client) *artifact {
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return &artifact{client: client}
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}
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func (a *artifact) BuilderId() (result string) {
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a.client.Call(a.endpoint+".BuilderId", new(interface{}), &result)
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return
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@ -37,5 +37,5 @@ func TestArtifactRPC(t *testing.T) {
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}
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func TestArtifact_Implements(t *testing.T) {
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var _ packer.Artifact = Artifact(nil)
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var _ packer.Artifact = new(artifact)
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}
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@ -24,10 +24,6 @@ type BuildPrepareResponse struct {
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Error error
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}
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func Build(client *rpc.Client) *build {
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return &build{client: client}
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}
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func (b *build) Name() (result string) {
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b.client.Call("Build.Name", new(interface{}), &result)
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return
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@ -154,5 +154,5 @@ func TestBuildPrepare_Warnings(t *testing.T) {
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}
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func TestBuild_ImplementsBuild(t *testing.T) {
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var _ packer.Build = Build(nil)
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var _ packer.Build = new(build)
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}
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@ -29,10 +29,6 @@ type BuilderPrepareResponse struct {
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Error error
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}
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func Builder(client *rpc.Client) *builder {
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return &builder{client: client}
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}
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func (b *builder) Prepare(config ...interface{}) ([]string, error) {
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var resp BuilderPrepareResponse
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cerr := b.client.Call("Builder.Prepare", &BuilderPrepareArgs{config}, &resp)
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@ -141,5 +141,5 @@ func TestBuilderCancel(t *testing.T) {
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}
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func TestBuilder_ImplementsBuilder(t *testing.T) {
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var _ packer.Builder = Builder(nil)
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var _ packer.Builder = new(builder)
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}
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@ -17,10 +17,6 @@ type CacheServer struct {
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cache packer.Cache
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}
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func Cache(client *rpc.Client) *cache {
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return &cache{client}
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}
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type CacheRLockResponse struct {
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Path string
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Exists bool
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@ -39,11 +39,7 @@ func (t *testCache) RUnlock(key string) {
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}
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func TestCache_Implements(t *testing.T) {
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var raw interface{}
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raw = Cache(nil)
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if _, ok := raw.(packer.Cache); !ok {
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t.Fatal("Cache must be a cache.")
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}
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var _ packer.Cache = new(cache)
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}
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func TestCacheRPC(t *testing.T) {
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@ -26,10 +26,6 @@ type CommandRunArgs struct {
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type CommandSynopsisArgs byte
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func Command(client *rpc.Client) *command {
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return &command{client: client}
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}
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func (c *command) Help() (result string) {
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err := c.client.Call("Command.Help", new(interface{}), &result)
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if err != nil {
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@ -67,5 +67,5 @@ func TestRPCCommand(t *testing.T) {
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}
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func TestCommand_Implements(t *testing.T) {
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var _ packer.Command = Command(nil)
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var _ packer.Command = new(command)
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}
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@ -26,10 +26,6 @@ type HookRunArgs struct {
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StreamId uint32
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}
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func Hook(client *rpc.Client) *hook {
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return &hook{client: client}
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}
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func (h *hook) Run(name string, ui packer.Ui, comm packer.Communicator, data interface{}) error {
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nextId := h.mux.NextId()
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server := NewServerWithMux(h.mux, nextId)
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@ -24,9 +24,6 @@ type ProvisionerPrepareArgs struct {
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Configs []interface{}
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}
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func Provisioner(client *rpc.Client) *provisioner {
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return &provisioner{client: client}
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}
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func (p *provisioner) Prepare(configs ...interface{}) (err error) {
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args := &ProvisionerPrepareArgs{configs}
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if cerr := p.client.Call("Provisioner.Prepare", args, &err); cerr != nil {
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@ -43,5 +43,5 @@ func TestProvisionerRPC(t *testing.T) {
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}
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func TestProvisioner_Implements(t *testing.T) {
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var _ packer.Provisioner = Provisioner(nil)
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var _ packer.Provisioner = new(provisioner)
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}
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@ -1,88 +1,155 @@
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package rpc
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import (
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"fmt"
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"github.com/mitchellh/packer/packer"
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"io"
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"log"
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"net/rpc"
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"sync/atomic"
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)
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// Registers the appropriate endpoint on an RPC server to serve an
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// Artifact.
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func RegisterArtifact(s *rpc.Server, a packer.Artifact) {
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registerComponent(s, "Artifact", &ArtifactServer{a}, false)
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var endpointId uint64
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const (
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DefaultArtifactEndpoint string = "Artifact"
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DefaultBuildEndpoint = "Build"
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DefaultBuilderEndpoint = "Builder"
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DefaultCacheEndpoint = "Cache"
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DefaultCommandEndpoint = "Command"
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DefaultCommunicatorEndpoint = "Communicator"
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DefaultEnvironmentEndpoint = "Environment"
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DefaultHookEndpoint = "Hook"
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DefaultPostProcessorEndpoint = "PostProcessor"
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DefaultProvisionerEndpoint = "Provisioner"
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DefaultUiEndpoint = "Ui"
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)
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// Server represents an RPC server for Packer. This must be paired on
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// the other side with a Client.
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type Server struct {
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mux *MuxConn
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streamId uint32
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server *rpc.Server
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}
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// Registers the appropriate endpoint on an RPC server to serve a
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// Packer Build.
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func RegisterBuild(s *rpc.Server, b packer.Build) {
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registerComponent(s, "Build", &BuildServer{build: b}, false)
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// NewServer returns a new Packer RPC server.
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func NewServer(conn io.ReadWriteCloser) *Server {
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return NewServerWithMux(NewMuxConn(conn), 0)
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}
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// Registers the appropriate endpoint on an RPC server to serve a
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// Packer Builder.
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func RegisterBuilder(s *rpc.Server, b packer.Builder) {
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registerComponent(s, "Builder", &BuilderServer{builder: b}, false)
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func NewServerWithMux(mux *MuxConn, streamId uint32) *Server {
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return &Server{
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mux: mux,
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streamId: streamId,
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server: rpc.NewServer(),
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}
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}
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// Registers the appropriate endpoint on an RPC server to serve a
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// Packer Cache.
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func RegisterCache(s *rpc.Server, c packer.Cache) {
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registerComponent(s, "Cache", &CacheServer{c}, false)
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func (s *Server) Close() error {
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return s.mux.Close()
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}
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// Registers the appropriate endpoint on an RPC server to serve a
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// Packer Command.
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func RegisterCommand(s *rpc.Server, c packer.Command) {
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registerComponent(s, "Command", &CommandServer{command: c}, false)
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func (s *Server) RegisterArtifact(a packer.Artifact) {
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s.server.RegisterName(DefaultArtifactEndpoint, &ArtifactServer{
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artifact: a,
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})
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}
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// Registers the appropriate endpoint on an RPC server to serve a
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// Packer Communicator.
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func RegisterCommunicator(s *rpc.Server, c packer.Communicator) {
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registerComponent(s, "Communicator", &CommunicatorServer{c: c}, false)
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func (s *Server) RegisterBuild(b packer.Build) {
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s.server.RegisterName(DefaultBuildEndpoint, &BuildServer{
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build: b,
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mux: s.mux,
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})
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}
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// Registers the appropriate endpoint on an RPC server to serve a
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// Packer Environment
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func RegisterEnvironment(s *rpc.Server, e packer.Environment) {
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registerComponent(s, "Environment", &EnvironmentServer{env: e}, false)
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func (s *Server) RegisterBuilder(b packer.Builder) {
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s.server.RegisterName(DefaultBuilderEndpoint, &BuilderServer{
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builder: b,
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mux: s.mux,
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})
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}
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// Registers the appropriate endpoint on an RPC server to serve a
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// Hook.
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func RegisterHook(s *rpc.Server, h packer.Hook) {
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registerComponent(s, "Hook", &HookServer{hook: h}, false)
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func (s *Server) RegisterCache(c packer.Cache) {
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s.server.RegisterName(DefaultCacheEndpoint, &CacheServer{
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cache: c,
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})
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}
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// Registers the appropriate endpoing on an RPC server to serve a
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// PostProcessor.
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func RegisterPostProcessor(s *rpc.Server, p packer.PostProcessor) {
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registerComponent(s, "PostProcessor", &PostProcessorServer{p: p}, false)
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func (s *Server) RegisterCommand(c packer.Command) {
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s.server.RegisterName(DefaultCommandEndpoint, &CommandServer{
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command: c,
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mux: s.mux,
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})
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}
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// Registers the appropriate endpoint on an RPC server to serve a packer.Provisioner
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func RegisterProvisioner(s *rpc.Server, p packer.Provisioner) {
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registerComponent(s, "Provisioner", &ProvisionerServer{p: p}, false)
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func (s *Server) RegisterCommunicator(c packer.Communicator) {
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s.server.RegisterName(DefaultCommunicatorEndpoint, &CommunicatorServer{
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c: c,
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mux: s.mux,
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})
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}
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// Registers the appropriate endpoint on an RPC server to serve a
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// Packer UI
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func RegisterUi(s *rpc.Server, ui packer.Ui) {
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registerComponent(s, "Ui", &UiServer{ui}, false)
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func (s *Server) RegisterEnvironment(b packer.Environment) {
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s.server.RegisterName(DefaultEnvironmentEndpoint, &EnvironmentServer{
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env: b,
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mux: s.mux,
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})
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}
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func serveSingleConn(s *rpc.Server) string {
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l := netListenerInRange(portRangeMin, portRangeMax)
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// Accept a single connection in a goroutine and then exit
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go func() {
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defer l.Close()
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conn, err := l.Accept()
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if err != nil {
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panic(err)
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}
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s.ServeConn(conn)
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}()
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return l.Addr().String()
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func (s *Server) RegisterHook(h packer.Hook) {
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s.server.RegisterName(DefaultHookEndpoint, &HookServer{
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hook: h,
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mux: s.mux,
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})
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}
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func (s *Server) RegisterPostProcessor(p packer.PostProcessor) {
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s.server.RegisterName(DefaultPostProcessorEndpoint, &PostProcessorServer{
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mux: s.mux,
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p: p,
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})
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}
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func (s *Server) RegisterProvisioner(p packer.Provisioner) {
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s.server.RegisterName(DefaultProvisionerEndpoint, &ProvisionerServer{
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mux: s.mux,
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p: p,
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})
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}
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func (s *Server) RegisterUi(ui packer.Ui) {
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s.server.RegisterName(DefaultUiEndpoint, &UiServer{
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ui: ui,
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})
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}
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// ServeConn serves a single connection over the RPC server. It is up
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// to the caller to obtain a proper io.ReadWriteCloser.
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func (s *Server) Serve() {
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// Accept a connection on stream ID 0, which is always used for
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// normal client to server connections.
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stream, err := s.mux.Accept(s.streamId)
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defer stream.Close()
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if err != nil {
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log.Printf("[ERR] Error retrieving stream for serving: %s", err)
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return
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}
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s.server.ServeConn(stream)
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}
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// registerComponent registers a single Packer RPC component onto
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// the RPC server. If id is true, then a unique ID number will be appended
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// onto the end of the endpoint.
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//
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// The endpoint name is returned.
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func registerComponent(server *rpc.Server, name string, rcvr interface{}, id bool) string {
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endpoint := name
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if id {
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fmt.Sprintf("%s.%d", endpoint, atomic.AddUint64(&endpointId, 1))
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}
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server.RegisterName(endpoint, rcvr)
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return endpoint
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}
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@ -1,155 +0,0 @@
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package rpc
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import (
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"fmt"
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"github.com/mitchellh/packer/packer"
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"io"
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"log"
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"net/rpc"
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"sync/atomic"
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)
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var endpointId uint64
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const (
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DefaultArtifactEndpoint string = "Artifact"
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DefaultBuildEndpoint = "Build"
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DefaultBuilderEndpoint = "Builder"
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DefaultCacheEndpoint = "Cache"
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DefaultCommandEndpoint = "Command"
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DefaultCommunicatorEndpoint = "Communicator"
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DefaultEnvironmentEndpoint = "Environment"
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DefaultHookEndpoint = "Hook"
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DefaultPostProcessorEndpoint = "PostProcessor"
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DefaultProvisionerEndpoint = "Provisioner"
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DefaultUiEndpoint = "Ui"
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)
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// Server represents an RPC server for Packer. This must be paired on
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// the other side with a Client.
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type Server struct {
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mux *MuxConn
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streamId uint32
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server *rpc.Server
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}
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// NewServer returns a new Packer RPC server.
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func NewServer(conn io.ReadWriteCloser) *Server {
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return NewServerWithMux(NewMuxConn(conn), 0)
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}
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func NewServerWithMux(mux *MuxConn, streamId uint32) *Server {
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return &Server{
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mux: mux,
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streamId: streamId,
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server: rpc.NewServer(),
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}
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}
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func (s *Server) Close() error {
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return s.mux.Close()
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}
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func (s *Server) RegisterArtifact(a packer.Artifact) {
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s.server.RegisterName(DefaultArtifactEndpoint, &ArtifactServer{
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artifact: a,
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})
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}
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func (s *Server) RegisterBuild(b packer.Build) {
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s.server.RegisterName(DefaultBuildEndpoint, &BuildServer{
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build: b,
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mux: s.mux,
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})
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}
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func (s *Server) RegisterBuilder(b packer.Builder) {
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s.server.RegisterName(DefaultBuilderEndpoint, &BuilderServer{
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builder: b,
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mux: s.mux,
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})
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}
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func (s *Server) RegisterCache(c packer.Cache) {
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s.server.RegisterName(DefaultCacheEndpoint, &CacheServer{
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cache: c,
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})
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}
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func (s *Server) RegisterCommand(c packer.Command) {
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s.server.RegisterName(DefaultCommandEndpoint, &CommandServer{
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command: c,
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mux: s.mux,
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})
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}
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func (s *Server) RegisterCommunicator(c packer.Communicator) {
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s.server.RegisterName(DefaultCommunicatorEndpoint, &CommunicatorServer{
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c: c,
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mux: s.mux,
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})
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}
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func (s *Server) RegisterEnvironment(b packer.Environment) {
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s.server.RegisterName(DefaultEnvironmentEndpoint, &EnvironmentServer{
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env: b,
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mux: s.mux,
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})
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}
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func (s *Server) RegisterHook(h packer.Hook) {
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s.server.RegisterName(DefaultHookEndpoint, &HookServer{
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hook: h,
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mux: s.mux,
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})
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}
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func (s *Server) RegisterPostProcessor(p packer.PostProcessor) {
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s.server.RegisterName(DefaultPostProcessorEndpoint, &PostProcessorServer{
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mux: s.mux,
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p: p,
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})
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}
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func (s *Server) RegisterProvisioner(p packer.Provisioner) {
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s.server.RegisterName(DefaultProvisionerEndpoint, &ProvisionerServer{
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mux: s.mux,
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p: p,
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})
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}
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func (s *Server) RegisterUi(ui packer.Ui) {
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s.server.RegisterName(DefaultUiEndpoint, &UiServer{
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ui: ui,
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})
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}
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// ServeConn serves a single connection over the RPC server. It is up
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// to the caller to obtain a proper io.ReadWriteCloser.
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func (s *Server) Serve() {
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// Accept a connection on stream ID 0, which is always used for
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// normal client to server connections.
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stream, err := s.mux.Accept(s.streamId)
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defer stream.Close()
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if err != nil {
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log.Printf("[ERR] Error retrieving stream for serving: %s", err)
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return
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}
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s.server.ServeConn(stream)
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}
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// registerComponent registers a single Packer RPC component onto
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// the RPC server. If id is true, then a unique ID number will be appended
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// onto the end of the endpoint.
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//
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// The endpoint name is returned.
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func registerComponent(server *rpc.Server, name string, rcvr interface{}, id bool) string {
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endpoint := name
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if id {
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fmt.Sprintf("%s.%d", endpoint, atomic.AddUint64(&endpointId, 1))
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}
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server.RegisterName(endpoint, rcvr)
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return endpoint
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}
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