template/interpolate: build_name and build_type functions

This commit is contained in:
Mitchell Hashimoto 2015-06-13 16:48:35 -04:00
parent 7eff6b117d
commit f1b3c8a7ae
3 changed files with 83 additions and 4 deletions

View File

@ -24,6 +24,8 @@ func init() {
// Funcs are the interpolation funcs that are available within interpolations.
var FuncGens = map[string]FuncGenerator{
"build_name": funcGenBuildName,
"build_type": funcGenBuildType,
"env": funcGenEnv,
"isotime": funcGenIsotime,
"pwd": funcGenPwd,
@ -56,6 +58,26 @@ func Funcs(ctx *Context) template.FuncMap {
return template.FuncMap(result)
}
func funcGenBuildName(ctx *Context) interface{} {
return func() (string, error) {
if ctx == nil || ctx.BuildName == "" {
return "", errors.New("build_name not available")
}
return ctx.BuildName, nil
}
}
func funcGenBuildType(ctx *Context) interface{} {
return func() (string, error) {
if ctx == nil || ctx.BuildType == "" {
return "", errors.New("build_name not available")
}
return ctx.BuildType, nil
}
}
func funcGenEnv(ctx *Context) interface{} {
return func(k string) (string, error) {
if !ctx.EnableEnv {

View File

@ -8,6 +8,56 @@ import (
"time"
)
func TestFuncBuildName(t *testing.T) {
cases := []struct {
Input string
Output string
}{
{
`{{build_name}}`,
"foo",
},
}
ctx := &Context{BuildName: "foo"}
for _, tc := range cases {
i := &I{Value: tc.Input}
result, err := i.Render(ctx)
if err != nil {
t.Fatalf("Input: %s\n\nerr: %s", tc.Input, err)
}
if result != tc.Output {
t.Fatalf("Input: %s\n\nGot: %s", tc.Input, result)
}
}
}
func TestFuncBuildType(t *testing.T) {
cases := []struct {
Input string
Output string
}{
{
`{{build_type}}`,
"foo",
},
}
ctx := &Context{BuildType: "foo"}
for _, tc := range cases {
i := &I{Value: tc.Input}
result, err := i.Render(ctx)
if err != nil {
t.Fatalf("Input: %s\n\nerr: %s", tc.Input, err)
}
if result != tc.Output {
t.Fatalf("Input: %s\n\nGot: %s", tc.Input, result)
}
}
}
func TestFuncEnv(t *testing.T) {
cases := []struct {
Input string

View File

@ -14,16 +14,23 @@ type Context struct {
// Funcs are extra functions available in the template
Funcs map[string]interface{}
// TemplatePath is the path to the template that this is being
// rendered within.
TemplatePath string
// UserVariables is the mapping of user variables that the
// "user" function reads from.
UserVariables map[string]string
// EnableEnv enables the env function
EnableEnv bool
// All the fields below are used for built-in functions.
//
// BuildName and BuildType are the name and type, respectively,
// of the builder being used.
//
// TemplatePath is the path to the template that this is being
// rendered within.
BuildName string
BuildType string
TemplatePath string
}
// Render is shorthand for constructing an I and calling Render.