document what a REPL is
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@ -174,7 +174,7 @@ func (c *ConsoleCommand) modeInteractive(session *REPLSession) int { // Setup th
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// from Handle to signal a graceful exit.
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var ErrSessionExit = errors.New("Session exit")
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// Session represents the state for a single REPL session.
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// Session represents the state for a single Read-Evaluate-Print-Loop (REPL) session.
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type REPLSession struct {
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// Core is used for constructing interpolations based off packer templates
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Core *packer.Core
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