//Code is generated by ucloud code generator, don't modify it by hand, it will cause undefined behaviors. //go:generate ucloud-gen-go-api UNet CreateFirewall package unet import ( "github.com/ucloud/ucloud-sdk-go/ucloud/request" "github.com/ucloud/ucloud-sdk-go/ucloud/response" ) // CreateFirewallRequest is request schema for CreateFirewall action type CreateFirewallRequest struct { request.CommonBase // [公共参数] 地域 // Region *string `required:"true"` // [公共参数] 项目ID。不填写为默认项目,子帐号必须填写 // ProjectId *string `required:"false"` // 防火墙规则,例如:TCP|22|192.168.1.1/22|DROP|LOW|禁用22端口,第一个参数代表协议:第二个参数代表端口号,第三个参数为ip,第四个参数为ACCEPT(接受)和DROP(拒绝),第五个参数优先级:HIGH(高),MEDIUM(中),LOW(低),第六个参数为该条规则的自定义备注 Rule []string `required:"true"` // 防火墙名称 Name *string `required:"true"` // 防火墙业务组,默认为Default Tag *string `required:"false"` // 防火墙描述,默认为空 Remark *string `required:"false"` } // CreateFirewallResponse is response schema for CreateFirewall action type CreateFirewallResponse struct { response.CommonBase // 防火墙ID FWId string } // NewCreateFirewallRequest will create request of CreateFirewall action. func (c *UNetClient) NewCreateFirewallRequest() *CreateFirewallRequest { req := &CreateFirewallRequest{} // setup request with client config c.Client.SetupRequest(req) // setup retryable with default retry policy (retry for non-create action and common error) req.SetRetryable(false) return req } // CreateFirewall - 创建防火墙 func (c *UNetClient) CreateFirewall(req *CreateFirewallRequest) (*CreateFirewallResponse, error) { var err error var res CreateFirewallResponse err = c.Client.InvokeAction("CreateFirewall", req, &res) if err != nil { return &res, err } return &res, nil }