--- layout: "docs" --- # Custom Builder Development Builders are the components of Packer responsible for creating a machine, bringing it to a point where it can be provisioned, and then turning that provisioned machine into some sort of machine image. Several builders are officially distributed with Packer itself, such as the AMI builder, the VMware builder, etc. However, it is possible to write custom builders using the Packer plugin interface, and this page documents how to do that. Prior to reading this page, it is assumed you have read the page on [plugin development basics](/docs/extend/developing-plugins.html).
type Builder interface { // Prepare is responsible for configuring the builder and validating // that configuration. Any setup should be done in this method. Note that // NO side effects should take place in prepare, it is meant as a state // setup only. Calling Prepare is not necessarilly followed by a Run. // // The parameters to Prepare are a set of interface{} values of the // configuration. These are almost always `map[string]interface{}` // parsed from a template, but no guarantee is made. // // Each of the configuration values should merge into the final // configuration. Prepare(...interface{}) error // Run is where the actual build should take place. It takes a Build and a Ui. Run(ui Ui, hook Hook, cache Cache) (Artifact, error) // Cancel cancels a possibly running Builder. This should block until // the builder actually cancels and cleans up after itself. Cancel() }### The "Prepare" Method The `Prepare` method for each builder is called prior to any runs with the configuration that was given in the template. This is passed in as an array of `interface{}` types, but is generally `map[string]interface{}`. The prepare method is responsible for translating this configuration into an internal structure, validating it, and returning any errors. For multiple parameters, they should be merged together into the final configuration, with later parameters overwriting any previous configuration. The exact semantics of the merge are left to the builder author. For decoding the `interface{}` into a meaningful structure, the [mapstructure](https://github.com/mitchellh/mapstructure) library is recommended. Mapstructure will take an `interface{}` and decode it into an arbitrarily complex struct. If there are any errors, it generates very human friendly errors that can be returned directly from the prepare method. While it is not actively enforced, **no side effects** should occur from running the `Prepare` method. Specifically, don't create files, don't launch virtual machines, etc. Prepare's purpose is solely to configure the builder and validate the configuration. In addition to normal configuration, Packer will inject a `map[string]interface{}` with a key of `packer.DebugConfigKey` set to boolean `true` if debug mode is enabled for the build. If this is set to true, then the builder should enable a debug mode which assists builder developers and advanced users to introspect what is going on during a build. During debug builds, parallelism is strictly disabled, so it is safe to request input from stdin and so on. ### The "Run" Method `Run` is where all the interesting stuff happens. Run is executed, often in parallel for multiple builders, to actually build the machine, provision it, and create the resulting machine image, which is returned as an implementation of the `packer.Artifact` interface. The `Run` method takes three parameters. These are all very useful. The `packer.Ui` object is used to send output to the console. `packer.Hook` is used to execute hooks, which are covered in more detail in the hook section below. And `packer.Cache` is used to store files between multiple Packer runs, and is covered in more detail in the cache section below. Because builder runs are typically a complex set of many steps, the [multistep](https://github.com/mitchellh/multistep) library is recommended to bring order to the complexity. Multistep is a library which allows you to separate your logic into multiple distinct "steps" and string them together. It fully supports cancellation mid-step and so on. Please check it out, it is how the built-in builders are all implemented. Finally, as a result of `Run`, an implementation of `packer.Artifact` should be returned. More details on creating a `packer.Artifact` are covered in the artifact section below. If something goes wrong during the build, an error can be returned, as well. Note that it is perfectly fine to produce no artifact and no error, although this is rare. ### The "Cancel" Method The `Run` method is often run in parallel. The `Cancel` method can be called at any time and requests cancellation of any builder run in progress. This method should block until the run actually stops. Cancels are most commonly triggered by external interrupts, such as the user pressing `Ctrl-C`. Packer will only exit once all the builders clean up, so it is important that you architect your builder in a way that it is quick to respond to these cancellations and clean up after itself. ## Creating an Artifact The `Run` method is expected to return an implementation of the `packer.Artifact` interface. Each builder must create their own implementation. The interface is very simple and the documentation on the interface is quite clear. The only part of an artifact that may be confusing is the `BuilderId` method. This method must return an absolutely unique ID for the builder. In general, I follow the practice of making the ID contain my GitHub username and then the platform it is building for. For example, the builder ID of the VMware builder is "mitchellh.vmware" or something similar. Post-processors use the builder ID value in order to make some assumptions about the artifact results, so it is important it never changes. Other than the builder ID, the rest should be self-explanatory by reading the [packer.Artifact interface documentation](#). ## Provisioning Packer has built-in support for provisioning, but the moment when provisioning runs must be invoked by the builder itself, since only the builder knows when the machine is running and ready for communication. When the machine is ready to be provisioned, run the `packer.HookProvision` hook, making sure the communicator is not nil, since this is required for provisioners. An example of calling the hook is shown below:
hook.Run(packer.HookProvision, ui, comm, nil)At this point, Packer will run the provisioners and no additional work is necessary.