// The packer package contains the core components of Packer. package packer import ( "fmt" "os" "sort" "strings" ) // A command is a runnable sub-command of the `packer` application. // When `packer` is called with the proper subcommand, this will be // called. // // The mapping of command names to command interfaces is in the // Environment struct. // // Run should run the actual command with the given environmet and // command-line arguments. It should return the exit status when it is // finished. // // Synopsis should return a one-line, short synopsis of the command. // This should be less than 50 characters ideally. type Command interface { Run(env *Environment, args []string) int Synopsis() string } // The environment struct contains all the state necessary for a single // instance of Packer. // // It is *not* a singleton, but generally a single environment is created // when Packer starts running to represent that Packer run. Technically, // if you're building a custom Packer binary, you could instantiate multiple // environments and run them in parallel. type Environment struct { builderFactory BuilderFactory command map[string]Command ui Ui } // This struct configures new environments. type EnvironmentConfig struct { BuilderFactory BuilderFactory Command map[string]Command Ui Ui } // This creates a new environment func NewEnvironment(config *EnvironmentConfig) *Environment { env := &Environment{} env.command = make(map[string]Command) if config != nil { for k, v := range config.Command { env.command[k] = v } env.builderFactory = config.BuilderFactory env.ui = config.Ui } if _, ok := env.command["build"]; !ok { env.command["build"] = new(buildCommand) } if _, ok := env.command["version"]; !ok { env.command["version"] = new(versionCommand) } if env.ui == nil { env.ui = &ReaderWriterUi{os.Stdin, os.Stdout} } return env } // Executes a command as if it was typed on the command-line interface. // The return value is the exit code of the command. func (e *Environment) Cli(args []string) int { if len(args) == 0 || args[0] == "--help" || args[0] == "-h" { e.PrintHelp() return 1 } command, ok := e.command[args[0]] if !ok { // The command was not found. In this case, let's go through // the arguments and see if the user is requesting the version. for _, arg := range args { if arg == "--version" || arg == "-v" { command = e.command["version"] break } } // If we still don't have a command, show the help. if command == nil { e.PrintHelp() return 1 } } return command.Run(e, args[1:]) } // Prints the CLI help to the UI. func (e *Environment) PrintHelp() { // Created a sorted slice of the map keys and record the longest // command name so we can better format the output later. commandKeys := make([]string, len(e.command)) i := 0 maxKeyLen := 0 for key, _ := range e.command { commandKeys[i] = key if len(key) > maxKeyLen { maxKeyLen = len(key) } i++ } // Sort the keys sort.Strings(commandKeys) e.ui.Say("usage: packer [--version] [--help] []\n\n") e.ui.Say("Available commands are:\n") for _, key := range commandKeys { command := e.command[key] // Pad the key with spaces so that they're all the same width key = fmt.Sprintf("%v%v", key, strings.Repeat(" ", maxKeyLen-len(key))) // Output the command and the synopsis e.ui.Say(" %v %v\n", key, command.Synopsis()) } } // Returns the UI for the environment. The UI is the interface that should // be used for all communication with the outside world. func (e *Environment) Ui() Ui { return e.ui }