// // Copyright 2018, Sander van Harmelen // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // package cloudstack import ( "encoding/json" "fmt" "net/url" "strconv" "strings" ) type CreateRoleParams struct { p map[string]interface{} } func (p *CreateRoleParams) toURLValues() url.Values { u := url.Values{} if p.p == nil { return u } if v, found := p.p["description"]; found { u.Set("description", v.(string)) } if v, found := p.p["name"]; found { u.Set("name", v.(string)) } if v, found := p.p["type"]; found { u.Set("type", v.(string)) } return u } func (p *CreateRoleParams) SetDescription(v string) { if p.p == nil { p.p = make(map[string]interface{}) } p.p["description"] = v return } func (p *CreateRoleParams) SetName(v string) { if p.p == nil { p.p = make(map[string]interface{}) } p.p["name"] = v return } func (p *CreateRoleParams) SetType(v string) { if p.p == nil { p.p = make(map[string]interface{}) } p.p["type"] = v return } // You should always use this function to get a new CreateRoleParams instance, // as then you are sure you have configured all required params func (s *RoleService) NewCreateRoleParams(name string, roleType string) *CreateRoleParams { p := &CreateRoleParams{} p.p = make(map[string]interface{}) p.p["name"] = name p.p["type"] = roleType return p } // Creates a role func (s *RoleService) CreateRole(p *CreateRoleParams) (*CreateRoleResponse, error) { resp, err := s.cs.newRequest("createRole", p.toURLValues()) if err != nil { return nil, err } var r CreateRoleResponse if err := json.Unmarshal(resp, &r); err != nil { return nil, err } return &r, nil } type CreateRoleResponse struct { Description string `json:"description"` Id string `json:"id"` JobID string `json:"jobid"` Jobstatus int `json:"jobstatus"` Name string `json:"name"` Type string `json:"type"` } type CreateRolePermissionParams struct { p map[string]interface{} } func (p *CreateRolePermissionParams) toURLValues() url.Values { u := url.Values{} if p.p == nil { return u } if v, found := p.p["description"]; found { u.Set("description", v.(string)) } if v, found := p.p["permission"]; found { u.Set("permission", v.(string)) } if v, found := p.p["roleid"]; found { u.Set("roleid", v.(string)) } if v, found := p.p["rule"]; found { u.Set("rule", v.(string)) } return u } func (p *CreateRolePermissionParams) SetDescription(v string) { if p.p == nil { p.p = make(map[string]interface{}) } p.p["description"] = v return } func (p *CreateRolePermissionParams) SetPermission(v string) { if p.p == nil { p.p = make(map[string]interface{}) } p.p["permission"] = v return } func (p *CreateRolePermissionParams) SetRoleid(v string) { if p.p == nil { p.p = make(map[string]interface{}) } p.p["roleid"] = v return } func (p *CreateRolePermissionParams) SetRule(v string) { if p.p == nil { p.p = make(map[string]interface{}) } p.p["rule"] = v return } // You should always use this function to get a new CreateRolePermissionParams instance, // as then you are sure you have configured all required params func (s *RoleService) NewCreateRolePermissionParams(permission string, roleid string, rule string) *CreateRolePermissionParams { p := &CreateRolePermissionParams{} p.p = make(map[string]interface{}) p.p["permission"] = permission p.p["roleid"] = roleid p.p["rule"] = rule return p } // Adds a API permission to a role func (s *RoleService) CreateRolePermission(p *CreateRolePermissionParams) (*CreateRolePermissionResponse, error) { resp, err := s.cs.newRequest("createRolePermission", p.toURLValues()) if err != nil { return nil, err } var r CreateRolePermissionResponse if err := json.Unmarshal(resp, &r); err != nil { return nil, err } return &r, nil } type CreateRolePermissionResponse struct { Description string `json:"description"` Id string `json:"id"` JobID string `json:"jobid"` Jobstatus int `json:"jobstatus"` Permission string `json:"permission"` Roleid string `json:"roleid"` Rolename string `json:"rolename"` Rule string `json:"rule"` } type DeleteRoleParams struct { p map[string]interface{} } func (p *DeleteRoleParams) toURLValues() url.Values { u := url.Values{} if p.p == nil { return u } if v, found := p.p["id"]; found { u.Set("id", v.(string)) } return u } func (p *DeleteRoleParams) SetId(v string) { if p.p == nil { p.p = make(map[string]interface{}) } p.p["id"] = v return } // You should always use this function to get a new DeleteRoleParams instance, // as then you are sure you have configured all required params func (s *RoleService) NewDeleteRoleParams(id string) *DeleteRoleParams { p := &DeleteRoleParams{} p.p = make(map[string]interface{}) p.p["id"] = id return p } // Deletes a role func (s *RoleService) DeleteRole(p *DeleteRoleParams) (*DeleteRoleResponse, error) { resp, err := s.cs.newRequest("deleteRole", p.toURLValues()) if err != nil { return nil, err } var r DeleteRoleResponse if err := json.Unmarshal(resp, &r); err != nil { return nil, err } return &r, nil } type DeleteRoleResponse struct { Displaytext string `json:"displaytext"` JobID string `json:"jobid"` Jobstatus int `json:"jobstatus"` Success bool `json:"success"` } func (r *DeleteRoleResponse) UnmarshalJSON(b []byte) error { var m map[string]interface{} err := json.Unmarshal(b, &m) if err != nil { return err } if success, ok := m["success"].(string); ok { m["success"] = success == "true" b, err = json.Marshal(m) if err != nil { return err } } if ostypeid, ok := m["ostypeid"].(float64); ok { m["ostypeid"] = strconv.Itoa(int(ostypeid)) b, err = json.Marshal(m) if err != nil { return err } } type alias DeleteRoleResponse return json.Unmarshal(b, (*alias)(r)) } type DeleteRolePermissionParams struct { p map[string]interface{} } func (p *DeleteRolePermissionParams) toURLValues() url.Values { u := url.Values{} if p.p == nil { return u } if v, found := p.p["id"]; found { u.Set("id", v.(string)) } return u } func (p *DeleteRolePermissionParams) SetId(v string) { if p.p == nil { p.p = make(map[string]interface{}) } p.p["id"] = v return } // You should always use this function to get a new DeleteRolePermissionParams instance, // as then you are sure you have configured all required params func (s *RoleService) NewDeleteRolePermissionParams(id string) *DeleteRolePermissionParams { p := &DeleteRolePermissionParams{} p.p = make(map[string]interface{}) p.p["id"] = id return p } // Deletes a role permission func (s *RoleService) DeleteRolePermission(p *DeleteRolePermissionParams) (*DeleteRolePermissionResponse, error) { resp, err := s.cs.newRequest("deleteRolePermission", p.toURLValues()) if err != nil { return nil, err } var r DeleteRolePermissionResponse if err := json.Unmarshal(resp, &r); err != nil { return nil, err } return &r, nil } type DeleteRolePermissionResponse struct { Displaytext string `json:"displaytext"` JobID string `json:"jobid"` Jobstatus int `json:"jobstatus"` Success bool `json:"success"` } func (r *DeleteRolePermissionResponse) UnmarshalJSON(b []byte) error { var m map[string]interface{} err := json.Unmarshal(b, &m) if err != nil { return err } if success, ok := m["success"].(string); ok { m["success"] = success == "true" b, err = json.Marshal(m) if err != nil { return err } } if ostypeid, ok := m["ostypeid"].(float64); ok { m["ostypeid"] = strconv.Itoa(int(ostypeid)) b, err = json.Marshal(m) if err != nil { return err } } type alias DeleteRolePermissionResponse return json.Unmarshal(b, (*alias)(r)) } type ListRolePermissionsParams struct { p map[string]interface{} } func (p *ListRolePermissionsParams) toURLValues() url.Values { u := url.Values{} if p.p == nil { return u } if v, found := p.p["roleid"]; found { u.Set("roleid", v.(string)) } return u } func (p *ListRolePermissionsParams) SetRoleid(v string) { if p.p == nil { p.p = make(map[string]interface{}) } p.p["roleid"] = v return } // You should always use this function to get a new ListRolePermissionsParams instance, // as then you are sure you have configured all required params func (s *RoleService) NewListRolePermissionsParams() *ListRolePermissionsParams { p := &ListRolePermissionsParams{} p.p = make(map[string]interface{}) return p } // Lists role permissions func (s *RoleService) ListRolePermissions(p *ListRolePermissionsParams) (*ListRolePermissionsResponse, error) { resp, err := s.cs.newRequest("listRolePermissions", p.toURLValues()) if err != nil { return nil, err } var r ListRolePermissionsResponse if err := json.Unmarshal(resp, &r); err != nil { return nil, err } return &r, nil } type ListRolePermissionsResponse struct { Count int `json:"count"` RolePermissions []*RolePermission `json:"rolepermission"` } type RolePermission struct { Description string `json:"description"` Id string `json:"id"` JobID string `json:"jobid"` Jobstatus int `json:"jobstatus"` Permission string `json:"permission"` Roleid string `json:"roleid"` Rolename string `json:"rolename"` Rule string `json:"rule"` } type ListRolesParams struct { p map[string]interface{} } func (p *ListRolesParams) toURLValues() url.Values { u := url.Values{} if p.p == nil { return u } if v, found := p.p["id"]; found { u.Set("id", v.(string)) } if v, found := p.p["name"]; found { u.Set("name", v.(string)) } if v, found := p.p["type"]; found { u.Set("type", v.(string)) } return u } func (p *ListRolesParams) SetId(v string) { if p.p == nil { p.p = make(map[string]interface{}) } p.p["id"] = v return } func (p *ListRolesParams) SetName(v string) { if p.p == nil { p.p = make(map[string]interface{}) } p.p["name"] = v return } func (p *ListRolesParams) SetType(v string) { if p.p == nil { p.p = make(map[string]interface{}) } p.p["type"] = v return } // You should always use this function to get a new ListRolesParams instance, // as then you are sure you have configured all required params func (s *RoleService) NewListRolesParams() *ListRolesParams { p := &ListRolesParams{} p.p = make(map[string]interface{}) return p } // This is a courtesy helper function, which in some cases may not work as expected! func (s *RoleService) GetRoleID(name string, opts ...OptionFunc) (string, int, error) { p := &ListRolesParams{} p.p = make(map[string]interface{}) p.p["name"] = name for _, fn := range append(s.cs.options, opts...) { if err := fn(s.cs, p); err != nil { return "", -1, err } } l, err := s.ListRoles(p) if err != nil { return "", -1, err } if l.Count == 0 { return "", l.Count, fmt.Errorf("No match found for %s: %+v", name, l) } if l.Count == 1 { return l.Roles[0].Id, l.Count, nil } if l.Count > 1 { for _, v := range l.Roles { if v.Name == name { return v.Id, l.Count, nil } } } return "", l.Count, fmt.Errorf("Could not find an exact match for %s: %+v", name, l) } // This is a courtesy helper function, which in some cases may not work as expected! func (s *RoleService) GetRoleByName(name string, opts ...OptionFunc) (*Role, int, error) { id, count, err := s.GetRoleID(name, opts...) if err != nil { return nil, count, err } r, count, err := s.GetRoleByID(id, opts...) if err != nil { return nil, count, err } return r, count, nil } // This is a courtesy helper function, which in some cases may not work as expected! func (s *RoleService) GetRoleByID(id string, opts ...OptionFunc) (*Role, int, error) { p := &ListRolesParams{} p.p = make(map[string]interface{}) p.p["id"] = id for _, fn := range append(s.cs.options, opts...) { if err := fn(s.cs, p); err != nil { return nil, -1, err } } l, err := s.ListRoles(p) if err != nil { if strings.Contains(err.Error(), fmt.Sprintf( "Invalid parameter id value=%s due to incorrect long value format, "+ "or entity does not exist", id)) { return nil, 0, fmt.Errorf("No match found for %s: %+v", id, l) } return nil, -1, err } if l.Count == 0 { return nil, l.Count, fmt.Errorf("No match found for %s: %+v", id, l) } if l.Count == 1 { return l.Roles[0], l.Count, nil } return nil, l.Count, fmt.Errorf("There is more then one result for Role UUID: %s!", id) } // Lists dynamic roles in CloudStack func (s *RoleService) ListRoles(p *ListRolesParams) (*ListRolesResponse, error) { resp, err := s.cs.newRequest("listRoles", p.toURLValues()) if err != nil { return nil, err } var r ListRolesResponse if err := json.Unmarshal(resp, &r); err != nil { return nil, err } return &r, nil } type ListRolesResponse struct { Count int `json:"count"` Roles []*Role `json:"role"` } type Role struct { Description string `json:"description"` Id string `json:"id"` JobID string `json:"jobid"` Jobstatus int `json:"jobstatus"` Name string `json:"name"` Type string `json:"type"` } type UpdateRoleParams struct { p map[string]interface{} } func (p *UpdateRoleParams) toURLValues() url.Values { u := url.Values{} if p.p == nil { return u } if v, found := p.p["description"]; found { u.Set("description", v.(string)) } if v, found := p.p["id"]; found { u.Set("id", v.(string)) } if v, found := p.p["name"]; found { u.Set("name", v.(string)) } if v, found := p.p["type"]; found { u.Set("type", v.(string)) } return u } func (p *UpdateRoleParams) SetDescription(v string) { if p.p == nil { p.p = make(map[string]interface{}) } p.p["description"] = v return } func (p *UpdateRoleParams) SetId(v string) { if p.p == nil { p.p = make(map[string]interface{}) } p.p["id"] = v return } func (p *UpdateRoleParams) SetName(v string) { if p.p == nil { p.p = make(map[string]interface{}) } p.p["name"] = v return } func (p *UpdateRoleParams) SetType(v string) { if p.p == nil { p.p = make(map[string]interface{}) } p.p["type"] = v return } // You should always use this function to get a new UpdateRoleParams instance, // as then you are sure you have configured all required params func (s *RoleService) NewUpdateRoleParams(id string) *UpdateRoleParams { p := &UpdateRoleParams{} p.p = make(map[string]interface{}) p.p["id"] = id return p } // Updates a role func (s *RoleService) UpdateRole(p *UpdateRoleParams) (*UpdateRoleResponse, error) { resp, err := s.cs.newRequest("updateRole", p.toURLValues()) if err != nil { return nil, err } var r UpdateRoleResponse if err := json.Unmarshal(resp, &r); err != nil { return nil, err } return &r, nil } type UpdateRoleResponse struct { Description string `json:"description"` Id string `json:"id"` JobID string `json:"jobid"` Jobstatus int `json:"jobstatus"` Name string `json:"name"` Type string `json:"type"` } type UpdateRolePermissionParams struct { p map[string]interface{} } func (p *UpdateRolePermissionParams) toURLValues() url.Values { u := url.Values{} if p.p == nil { return u } if v, found := p.p["permission"]; found { u.Set("permission", v.(string)) } if v, found := p.p["roleid"]; found { u.Set("roleid", v.(string)) } if v, found := p.p["ruleid"]; found { u.Set("ruleid", v.(string)) } if v, found := p.p["ruleorder"]; found { vv := strings.Join(v.([]string), ",") u.Set("ruleorder", vv) } return u } func (p *UpdateRolePermissionParams) SetPermission(v string) { if p.p == nil { p.p = make(map[string]interface{}) } p.p["permission"] = v return } func (p *UpdateRolePermissionParams) SetRoleid(v string) { if p.p == nil { p.p = make(map[string]interface{}) } p.p["roleid"] = v return } func (p *UpdateRolePermissionParams) SetRuleid(v string) { if p.p == nil { p.p = make(map[string]interface{}) } p.p["ruleid"] = v return } func (p *UpdateRolePermissionParams) SetRuleorder(v []string) { if p.p == nil { p.p = make(map[string]interface{}) } p.p["ruleorder"] = v return } // You should always use this function to get a new UpdateRolePermissionParams instance, // as then you are sure you have configured all required params func (s *RoleService) NewUpdateRolePermissionParams(roleid string) *UpdateRolePermissionParams { p := &UpdateRolePermissionParams{} p.p = make(map[string]interface{}) p.p["roleid"] = roleid return p } // Updates a role permission order func (s *RoleService) UpdateRolePermission(p *UpdateRolePermissionParams) (*UpdateRolePermissionResponse, error) { resp, err := s.cs.newRequest("updateRolePermission", p.toURLValues()) if err != nil { return nil, err } var r UpdateRolePermissionResponse if err := json.Unmarshal(resp, &r); err != nil { return nil, err } return &r, nil } type UpdateRolePermissionResponse struct { Displaytext string `json:"displaytext"` JobID string `json:"jobid"` Jobstatus int `json:"jobstatus"` Success bool `json:"success"` } func (r *UpdateRolePermissionResponse) UnmarshalJSON(b []byte) error { var m map[string]interface{} err := json.Unmarshal(b, &m) if err != nil { return err } if success, ok := m["success"].(string); ok { m["success"] = success == "true" b, err = json.Marshal(m) if err != nil { return err } } if ostypeid, ok := m["ostypeid"].(float64); ok { m["ostypeid"] = strconv.Itoa(int(ostypeid)) b, err = json.Marshal(m) if err != nil { return err } } type alias UpdateRolePermissionResponse return json.Unmarshal(b, (*alias)(r)) }