package digitalocean import ( "fmt" "github.com/mitchellh/multistep" "github.com/mitchellh/packer/packer" "log" "time" ) type stepPowerOff struct{} func (s *stepPowerOff) Run(state multistep.StateBag) multistep.StepAction { client := state.Get("client").(*DigitalOceanClient) ui := state.Get("ui").(packer.Ui) dropletId := state.Get("droplet_id").(uint) // Gracefully power off the droplet. We have to retry this a number // of times because sometimes it says it completed when it actually // did absolutely nothing (*ALAKAZAM!* magic!). We give up after // a pretty arbitrary amount of time. var err error ui.Say("Gracefully shutting down droplet...") for attempts := 1; attempts <= 10; attempts++ { log.Printf("PowerOffDroplet attempt #%d...", attempts) err := client.PowerOffDroplet(dropletId) if err != nil { err := fmt.Errorf("Error powering off droplet: %s", err) state.Put("error", err) ui.Error(err.Error()) return multistep.ActionHalt } err = waitForDropletState("off", dropletId, client, 20*time.Second) } if err != nil { err := fmt.Errorf("Error waiting for droplet to become 'off': %s", err) state.Put("error", err) ui.Error(err.Error()) return multistep.ActionHalt } log.Println("Waiting for poweroff event to complete...") return multistep.ActionContinue } func (s *stepPowerOff) Cleanup(state multistep.StateBag) { // no cleanup }