package rpc import ( "io" "log" "net/rpc" "github.com/hashicorp/packer/packer" ) // An implementation of packer.Ui where the Ui is actually executed // over an RPC connection. type Ui struct { client *rpc.Client endpoint string } var _ packer.Ui = new(Ui) // UiServer wraps a packer.Ui implementation and makes it exportable // as part of a Golang RPC server. type UiServer struct { ui packer.Ui register func(name string, rcvr interface{}) error } // The arguments sent to Ui.Machine type UiMachineArgs struct { Category string Args []string } func (u *Ui) Ask(query string) (result string, err error) { err = u.client.Call("Ui.Ask", query, &result) return } func (u *Ui) Error(message string) { if err := u.client.Call("Ui.Error", message, new(interface{})); err != nil { log.Printf("Error in Ui RPC call: %s", err) } } func (u *Ui) Machine(t string, args ...string) { rpcArgs := &UiMachineArgs{ Category: t, Args: args, } if err := u.client.Call("Ui.Machine", rpcArgs, new(interface{})); err != nil { log.Printf("Error in Ui RPC call: %s", err) } } func (u *Ui) Message(message string) { if err := u.client.Call("Ui.Message", message, new(interface{})); err != nil { log.Printf("Error in Ui RPC call: %s", err) } } func (u *Ui) Say(message string) { if err := u.client.Call("Ui.Say", message, new(interface{})); err != nil { log.Printf("Error in Ui RPC call: %s", err) } } func (u *Ui) ProgressBar() packer.ProgressBar { if err := u.client.Call("Ui.ProgressBar", new(interface{}), new(interface{})); err != nil { log.Printf("Error in Ui RPC call: %s", err) } return u // Ui is also a progress bar !! } var _ packer.ProgressBar = new(Ui) func (pb *Ui) Start(total int64) { pb.client.Call("Ui.Start", total, new(interface{})) } func (pb *Ui) Add(current int64) { pb.client.Call("Ui.Add", current, new(interface{})) } func (pb *Ui) Finish() { pb.client.Call("Ui.Finish", nil, new(interface{})) } func (pb *Ui) NewProxyReader(r io.Reader) io.Reader { return &packer.ProxyReader{Reader: r, ProgressBar: pb} } func (u *UiServer) Ask(query string, reply *string) (err error) { *reply, err = u.ui.Ask(query) return } func (u *UiServer) Error(message *string, reply *interface{}) error { u.ui.Error(*message) *reply = nil return nil } func (u *UiServer) Machine(args *UiMachineArgs, reply *interface{}) error { u.ui.Machine(args.Category, args.Args...) *reply = nil return nil } func (u *UiServer) Message(message *string, reply *interface{}) error { u.ui.Message(*message) *reply = nil return nil } func (u *UiServer) Say(message *string, reply *interface{}) error { u.ui.Say(*message) *reply = nil return nil } func (u *UiServer) ProgressBar(_ *string, reply *interface{}) error { // No-op for now, this function might be // used in the future if we want to use // different progress bars with identifiers. u.ui.ProgressBar() return nil } func (pb *UiServer) Finish(_ string, _ *interface{}) error { pb.ui.ProgressBar().Finish() return nil } func (pb *UiServer) Start(total int64, _ *interface{}) error { pb.ui.ProgressBar().Start(total) return nil } func (pb *UiServer) Add(current int64, _ *interface{}) error { pb.ui.ProgressBar().Add(current) return nil }