package profitbricks import ( "fmt" ) type Artifact struct { snapshotData string // StateData should store data such as GeneratedData // to be shared with post-processors StateData map[string]interface{} } func (*Artifact) BuilderId() string { return BuilderId } func (a *Artifact) Files() []string { return []string{} } func (*Artifact) Id() string { return "Null" } func (a *Artifact) String() string { return fmt.Sprintf("A snapshot was created: '%v'", a.snapshotData) } func (a *Artifact) State(name string) interface{} { return a.StateData[name] } func (a *Artifact) Destroy() error { return nil }