package rpc import ( "github.com/mitchellh/packer/packer" "net/rpc" ) // An implementation of packer.Cache where the cache is actually executed // over an RPC connection. type cache struct { client *rpc.Client } // CacheServer wraps a packer.Cache implementation and makes it exportable // as part of a Golang RPC server. type CacheServer struct { cache packer.Cache } type CacheRLockResponse struct { Path string Exists bool } func (c *cache) Lock(key string) (result string) { if err := c.client.Call("Cache.Lock", key, &result); err != nil { panic(err) } return } func (c *cache) RLock(key string) (string, bool) { var result CacheRLockResponse if err := c.client.Call("Cache.RLock", key, &result); err != nil { panic(err) } return result.Path, result.Exists } func (c *cache) Unlock(key string) { if err := c.client.Call("Cache.Unlock", key, new(interface{})); err != nil { panic(err) } } func (c *cache) RUnlock(key string) { if err := c.client.Call("Cache.RUnlock", key, new(interface{})); err != nil { panic(err) } } func (c *CacheServer) Lock(key string, result *string) error { *result = c.cache.Lock(key) return nil } func (c *CacheServer) Unlock(key string, result *interface{}) error { c.cache.Unlock(key) return nil } func (c *CacheServer) RLock(key string, result *CacheRLockResponse) error { path, exists := c.cache.RLock(key) *result = CacheRLockResponse{path, exists} return nil } func (c *CacheServer) RUnlock(key string, result *interface{}) error { c.cache.RUnlock(key) return nil }