package command import ( "bytes" "fmt" "log" "os" "os/signal" "strconv" "strings" "sync" "github.com/mitchellh/packer/packer" "github.com/mitchellh/packer/template" ) type BuildCommand struct { Meta } func (c BuildCommand) Run(args []string) int { var cfgColor, cfgDebug, cfgForce, cfgParallel bool flags := c.Meta.FlagSet("build", FlagSetBuildFilter|FlagSetVars) flags.Usage = func() { c.Ui.Say(c.Help()) } flags.BoolVar(&cfgColor, "color", true, "") flags.BoolVar(&cfgDebug, "debug", false, "") flags.BoolVar(&cfgForce, "force", false, "") flags.BoolVar(&cfgParallel, "parallel", true, "") if err := flags.Parse(args); err != nil { return 1 } args = flags.Args() if len(args) != 1 { flags.Usage() return 1 } // Parse the template tpl, err := template.ParseFile(args[0]) if err != nil { c.Ui.Error(fmt.Sprintf("Failed to parse template: %s", err)) return 1 } // Get the core core, err := c.Meta.Core(tpl) if err != nil { c.Ui.Error(err.Error()) return 1 } // Get the builds we care about buildNames := c.Meta.BuildNames(core) builds := make([]packer.Build, 0, len(buildNames)) for _, n := range buildNames { b, err := core.Build(n) if err != nil { c.Ui.Error(fmt.Sprintf( "Failed to initialize build '%s': %s", n, err)) continue } builds = append(builds, b) } if cfgDebug { c.Ui.Say("Debug mode enabled. Builds will not be parallelized.") } // Compile all the UIs for the builds colors := [5]packer.UiColor{ packer.UiColorGreen, packer.UiColorCyan, packer.UiColorMagenta, packer.UiColorYellow, packer.UiColorBlue, } buildUis := make(map[string]packer.Ui) for i, b := range buildNames { var ui packer.Ui ui = c.Ui if cfgColor { ui = &packer.ColoredUi{ Color: colors[i%len(colors)], Ui: ui, } } buildUis[b] = ui ui.Say(fmt.Sprintf("%s output will be in this color.", b)) } // Add a newline between the color output and the actual output c.Ui.Say("") log.Printf("Build debug mode: %v", cfgDebug) log.Printf("Force build: %v", cfgForce) // Set the debug and force mode and prepare all the builds for _, b := range builds { log.Printf("Preparing build: %s", b.Name()) b.SetDebug(cfgDebug) b.SetForce(cfgForce) warnings, err := b.Prepare() if err != nil { c.Ui.Error(err.Error()) return 1 } if len(warnings) > 0 { ui := buildUis[b.Name()] ui.Say(fmt.Sprintf("Warnings for build '%s':\n", b.Name())) for _, warning := range warnings { ui.Say(fmt.Sprintf("* %s", warning)) } ui.Say("") } } // Run all the builds in parallel and wait for them to complete var interruptWg, wg sync.WaitGroup interrupted := false artifacts := make(map[string][]packer.Artifact) errors := make(map[string]error) for _, b := range builds { // Increment the waitgroup so we wait for this item to finish properly wg.Add(1) // Handle interrupts for this build sigCh := make(chan os.Signal, 1) signal.Notify(sigCh, os.Interrupt) defer signal.Stop(sigCh) go func(b packer.Build) { <-sigCh interruptWg.Add(1) defer interruptWg.Done() interrupted = true log.Printf("Stopping build: %s", b.Name()) b.Cancel() log.Printf("Build cancelled: %s", b.Name()) }(b) // Run the build in a goroutine go func(b packer.Build) { defer wg.Done() name := b.Name() log.Printf("Starting build run: %s", name) ui := buildUis[name] runArtifacts, err := b.Run(ui, c.Cache) if err != nil { ui.Error(fmt.Sprintf("Build '%s' errored: %s", name, err)) errors[name] = err } else { ui.Say(fmt.Sprintf("Build '%s' finished.", name)) artifacts[name] = runArtifacts } }(b) if cfgDebug { log.Printf("Debug enabled, so waiting for build to finish: %s", b.Name()) wg.Wait() } if !cfgParallel { log.Printf("Parallelization disabled, waiting for build to finish: %s", b.Name()) wg.Wait() } if interrupted { log.Println("Interrupted, not going to start any more builds.") break } } // Wait for both the builds to complete and the interrupt handler, // if it is interrupted. log.Printf("Waiting on builds to complete...") wg.Wait() log.Printf("Builds completed. Waiting on interrupt barrier...") interruptWg.Wait() if interrupted { c.Ui.Say("Cleanly cancelled builds after being interrupted.") return 1 } if len(errors) > 0 { c.Ui.Machine("error-count", strconv.FormatInt(int64(len(errors)), 10)) c.Ui.Error("\n==> Some builds didn't complete successfully and had errors:") for name, err := range errors { // Create a UI for the machine readable stuff to be targetted ui := &packer.TargettedUi{ Target: name, Ui: c.Ui, } ui.Machine("error", err.Error()) c.Ui.Error(fmt.Sprintf("--> %s: %s", name, err)) } } if len(artifacts) > 0 { c.Ui.Say("\n==> Builds finished. The artifacts of successful builds are:") for name, buildArtifacts := range artifacts { // Create a UI for the machine readable stuff to be targetted ui := &packer.TargettedUi{ Target: name, Ui: c.Ui, } // Machine-readable helpful ui.Machine("artifact-count", strconv.FormatInt(int64(len(buildArtifacts)), 10)) for i, artifact := range buildArtifacts { var message bytes.Buffer fmt.Fprintf(&message, "--> %s: ", name) if artifact != nil { fmt.Fprintf(&message, artifact.String()) } else { fmt.Fprint(&message, "") } iStr := strconv.FormatInt(int64(i), 10) if artifact != nil { ui.Machine("artifact", iStr, "builder-id", artifact.BuilderId()) ui.Machine("artifact", iStr, "id", artifact.Id()) ui.Machine("artifact", iStr, "string", artifact.String()) files := artifact.Files() ui.Machine("artifact", iStr, "files-count", strconv.FormatInt(int64(len(files)), 10)) for fi, file := range files { fiStr := strconv.FormatInt(int64(fi), 10) ui.Machine("artifact", iStr, "file", fiStr, file) } } else { ui.Machine("artifact", iStr, "nil") } ui.Machine("artifact", iStr, "end") c.Ui.Say(message.String()) } } } else { c.Ui.Say("\n==> Builds finished but no artifacts were created.") } if len(errors) > 0 { // If any errors occurred, exit with a non-zero exit status return 1 } return 0 } func (BuildCommand) Help() string { helpText := ` Usage: packer build [options] TEMPLATE Will execute multiple builds in parallel as defined in the template. The various artifacts created by the template will be outputted. Options: -debug Debug mode enabled for builds -force Force a build to continue if artifacts exist, deletes existing artifacts -machine-readable Machine-readable output -except=foo,bar,baz Build all builds other than these -only=foo,bar,baz Only build the given builds by name -parallel=false Disable parallelization (on by default) -var 'key=value' Variable for templates, can be used multiple times. -var-file=path JSON file containing user variables. ` return strings.TrimSpace(helpText) } func (BuildCommand) Synopsis() string { return "build image(s) from template" }