package command import ( "bytes" "context" "fmt" "log" "math" "os" "os/signal" "strconv" "strings" "sync" "syscall" "github.com/hashicorp/hcl/v2" "github.com/hashicorp/hcl/v2/hclparse" "github.com/hashicorp/packer/hcl2template" "github.com/hashicorp/packer/helper/enumflag" "github.com/hashicorp/packer/packer" "github.com/hashicorp/packer/template" "golang.org/x/sync/semaphore" "github.com/posener/complete" ) type BuildCommand struct { Meta } func (c *BuildCommand) Run(args []string) int { buildCtx, cancelBuildCtx := context.WithCancel(context.Background()) // Handle interrupts for this build sigCh := make(chan os.Signal, 1) signal.Notify(sigCh, os.Interrupt, syscall.SIGTERM) defer func() { cancelBuildCtx() signal.Stop(sigCh) close(sigCh) }() go func() { select { case sig := <-sigCh: if sig == nil { // context got cancelled and this closed chan probably // triggered first return } c.Ui.Error(fmt.Sprintf("Cancelling build after receiving %s", sig)) cancelBuildCtx() case <-buildCtx.Done(): } }() return c.RunContext(buildCtx, args) } // Config is the command-configuration parsed from the command line. type Config struct { Color, Debug, Force, Timestamp bool ParallelBuilds int64 OnError string Path string } func (c *BuildCommand) ParseArgs(args []string) (Config, int) { var cfg Config var parallel bool flags := c.Meta.FlagSet("build", FlagSetBuildFilter|FlagSetVars) flags.Usage = func() { c.Ui.Say(c.Help()) } flags.BoolVar(&cfg.Color, "color", true, "") flags.BoolVar(&cfg.Debug, "debug", false, "") flags.BoolVar(&cfg.Force, "force", false, "") flags.BoolVar(&cfg.Timestamp, "timestamp-ui", false, "") flagOnError := enumflag.New(&cfg.OnError, "cleanup", "abort", "ask") flags.Var(flagOnError, "on-error", "") flags.BoolVar(¶llel, "parallel", true, "") flags.Int64Var(&cfg.ParallelBuilds, "parallel-builds", 0, "") if err := flags.Parse(args); err != nil { return cfg, 1 } if parallel == false && cfg.ParallelBuilds == 0 { cfg.ParallelBuilds = 1 } if cfg.ParallelBuilds < 1 { cfg.ParallelBuilds = math.MaxInt64 } args = flags.Args() if len(args) != 1 { flags.Usage() return cfg, 1 } cfg.Path = args[0] return cfg, 0 } func (c *BuildCommand) GetBuildsFromHCL(path string) ([]packer.Build, int) { parser := &hcl2template.Parser{ Parser: hclparse.NewParser(), BuilderSchemas: c.CoreConfig.Components.BuilderStore, ProvisionersSchemas: c.CoreConfig.Components.ProvisionerStore, PostProcessorsSchemas: c.CoreConfig.Components.PostProcessorStore, } builds, diags := parser.Parse(path, c.varFiles, c.flagVars, c.CoreConfig.Only, c.CoreConfig.Except) { // write HCL errors/diagnostics if any. b := bytes.NewBuffer(nil) err := hcl.NewDiagnosticTextWriter(b, parser.Files(), 80, false).WriteDiagnostics(diags) if err != nil { c.Ui.Error("could not write diagnostic: " + err.Error()) return nil, 1 } if b.Len() != 0 { c.Ui.Message(b.String()) } } ret := 0 if diags.HasErrors() { ret = 1 } return builds, ret } func (c *BuildCommand) GetBuilds(path string) ([]packer.Build, int) { isHCLLoaded, err := isHCLLoaded(path) if path != "-" && err != nil { c.Ui.Error(fmt.Sprintf("could not tell whether %s is hcl enabled: %s", path, err)) return nil, 1 } if isHCLLoaded { return c.GetBuildsFromHCL(path) } // TODO: uncomment in v1.5.1 once we've polished HCL a bit more. // c.Ui.Say(`Legacy JSON Configuration Will Be Used. // The template will be parsed in the legacy configuration style. This style // will continue to work but users are encouraged to move to the new style. // See: https://packer.io/guides/hcl // `) // Parse the template var tpl *template.Template tpl, err = template.ParseFile(path) if err != nil { c.Ui.Error(fmt.Sprintf("Failed to parse template: %s", err)) return nil, 1 } // Get the core core, err := c.Meta.Core(tpl) if err != nil { c.Ui.Error(err.Error()) return nil, 1 } ret := 0 buildNames := c.Meta.BuildNames(core) builds := make([]packer.Build, 0, len(buildNames)) for _, n := range buildNames { b, err := core.Build(n) if err != nil { c.Ui.Error(fmt.Sprintf( "Failed to initialize build '%s': %s", n, err)) ret = 1 continue } builds = append(builds, b) } return builds, ret } func (c *BuildCommand) RunContext(buildCtx context.Context, args []string) int { cfg, ret := c.ParseArgs(args) if ret != 0 { return ret } builds, ret := c.GetBuilds(cfg.Path) if cfg.Debug { c.Ui.Say("Debug mode enabled. Builds will not be parallelized.") } // Compile all the UIs for the builds colors := [5]packer.UiColor{ packer.UiColorGreen, packer.UiColorCyan, packer.UiColorMagenta, packer.UiColorYellow, packer.UiColorBlue, } buildUis := make(map[packer.Build]packer.Ui) for i := range builds { ui := c.Ui if cfg.Color { ui = &packer.ColoredUi{ Color: colors[i%len(colors)], Ui: ui, } if _, ok := c.Ui.(*packer.MachineReadableUi); !ok { ui.Say(fmt.Sprintf("%s: output will be in this color.", builds[i].Name())) if i+1 == len(builds) { // Add a newline between the color output and the actual output c.Ui.Say("") } } } // Now add timestamps if requested if cfg.Timestamp { ui = &packer.TimestampedUi{ Ui: ui, } } buildUis[builds[i]] = ui } log.Printf("Build debug mode: %v", cfg.Debug) log.Printf("Force build: %v", cfg.Force) log.Printf("On error: %v", cfg.OnError) // Set the debug and force mode and prepare all the builds for i := range builds { b := builds[i] log.Printf("Preparing build: %s", b.Name()) b.SetDebug(cfg.Debug) b.SetForce(cfg.Force) b.SetOnError(cfg.OnError) warnings, err := b.Prepare() if err != nil { c.Ui.Error(err.Error()) return 1 } if len(warnings) > 0 { ui := buildUis[b] ui.Say(fmt.Sprintf("Warnings for build '%s':\n", b.Name())) for _, warning := range warnings { ui.Say(fmt.Sprintf("* %s", warning)) } ui.Say("") } } // Run all the builds in parallel and wait for them to complete var wg sync.WaitGroup var artifacts = struct { sync.RWMutex m map[string][]packer.Artifact }{m: make(map[string][]packer.Artifact)} // Get the builds we care about var errors = struct { sync.RWMutex m map[string]error }{m: make(map[string]error)} limitParallel := semaphore.NewWeighted(cfg.ParallelBuilds) for i := range builds { if err := buildCtx.Err(); err != nil { log.Println("Interrupted, not going to start any more builds.") break } b := builds[i] name := b.Name() ui := buildUis[b] if err := limitParallel.Acquire(buildCtx, 1); err != nil { ui.Error(fmt.Sprintf("Build '%s' failed to acquire semaphore: %s", name, err)) errors.Lock() errors.m[name] = err errors.Unlock() break } // Increment the waitgroup so we wait for this item to finish properly wg.Add(1) // Run the build in a goroutine go func() { defer wg.Done() defer limitParallel.Release(1) log.Printf("Starting build run: %s", name) runArtifacts, err := b.Run(buildCtx, ui) if err != nil { ui.Error(fmt.Sprintf("Build '%s' errored: %s", name, err)) errors.Lock() errors.m[name] = err errors.Unlock() } else { ui.Say(fmt.Sprintf("Build '%s' finished.", name)) if nil != runArtifacts { artifacts.Lock() artifacts.m[name] = runArtifacts artifacts.Unlock() } } }() if cfg.Debug { log.Printf("Debug enabled, so waiting for build to finish: %s", b.Name()) wg.Wait() } if cfg.ParallelBuilds == 1 { log.Printf("Parallelization disabled, waiting for build to finish: %s", b.Name()) wg.Wait() } } // Wait for both the builds to complete and the interrupt handler, // if it is interrupted. log.Printf("Waiting on builds to complete...") wg.Wait() if err := buildCtx.Err(); err != nil { c.Ui.Say("Cleanly cancelled builds after being interrupted.") return 1 } if len(errors.m) > 0 { c.Ui.Machine("error-count", strconv.FormatInt(int64(len(errors.m)), 10)) c.Ui.Error("\n==> Some builds didn't complete successfully and had errors:") for name, err := range errors.m { // Create a UI for the machine readable stuff to be targeted ui := &packer.TargetedUI{ Target: name, Ui: c.Ui, } ui.Machine("error", err.Error()) c.Ui.Error(fmt.Sprintf("--> %s: %s", name, err)) } } if len(artifacts.m) > 0 { c.Ui.Say("\n==> Builds finished. The artifacts of successful builds are:") for name, buildArtifacts := range artifacts.m { // Create a UI for the machine readable stuff to be targeted ui := &packer.TargetedUI{ Target: name, Ui: c.Ui, } // Machine-readable helpful ui.Machine("artifact-count", strconv.FormatInt(int64(len(buildArtifacts)), 10)) for i, artifact := range buildArtifacts { var message bytes.Buffer fmt.Fprintf(&message, "--> %s: ", name) if artifact != nil { fmt.Fprint(&message, artifact.String()) } else { fmt.Fprint(&message, "") } iStr := strconv.FormatInt(int64(i), 10) if artifact != nil { ui.Machine("artifact", iStr, "builder-id", artifact.BuilderId()) ui.Machine("artifact", iStr, "id", artifact.Id()) ui.Machine("artifact", iStr, "string", artifact.String()) files := artifact.Files() ui.Machine("artifact", iStr, "files-count", strconv.FormatInt(int64(len(files)), 10)) for fi, file := range files { fiStr := strconv.FormatInt(int64(fi), 10) ui.Machine("artifact", iStr, "file", fiStr, file) } } else { ui.Machine("artifact", iStr, "nil") } ui.Machine("artifact", iStr, "end") c.Ui.Say(message.String()) } } } else { c.Ui.Say("\n==> Builds finished but no artifacts were created.") } if len(errors.m) > 0 { // If any errors occurred, exit with a non-zero exit status ret = 1 } return ret } func (*BuildCommand) Help() string { helpText := ` Usage: packer build [options] TEMPLATE Will execute multiple builds in parallel as defined in the template. The various artifacts created by the template will be outputted. Options: -color=false Disable color output. (Default: color) -debug Debug mode enabled for builds. -except=foo,bar,baz Run all builds and post-procesors other than these. -only=foo,bar,baz Build only the specified builds. -force Force a build to continue if artifacts exist, deletes existing artifacts. -machine-readable Produce machine-readable output. -on-error=[cleanup|abort|ask] If the build fails do: clean up (default), abort, or ask. -parallel=false Disable parallelization. (Default: true) -parallel-builds=1 Number of builds to run in parallel. 0 means no limit (Default: 0) -timestamp-ui Enable prefixing of each ui output with an RFC3339 timestamp. -var 'key=value' Variable for templates, can be used multiple times. -var-file=path JSON file containing user variables. ` return strings.TrimSpace(helpText) } func (*BuildCommand) Synopsis() string { return "build image(s) from template" } func (*BuildCommand) AutocompleteArgs() complete.Predictor { return complete.PredictNothing } func (*BuildCommand) AutocompleteFlags() complete.Flags { return complete.Flags{ "-color": complete.PredictNothing, "-debug": complete.PredictNothing, "-except": complete.PredictNothing, "-only": complete.PredictNothing, "-force": complete.PredictNothing, "-machine-readable": complete.PredictNothing, "-on-error": complete.PredictNothing, "-parallel": complete.PredictNothing, "-timestamp-ui": complete.PredictNothing, "-var": complete.PredictNothing, "-var-file": complete.PredictNothing, } }