package rpc import ( "github.com/mitchellh/packer/packer" "io" "net/rpc" ) // Client is the client end that communicates with a Packer RPC server. // Establishing a connection is up to the user, the Client can just // communicate over any ReadWriteCloser. type Client struct { mux *MuxConn client *rpc.Client } func NewClient(rwc io.ReadWriteCloser) (*Client, error) { return NewClientWithMux(NewMuxConn(rwc), 0) } func NewClientWithMux(mux *MuxConn, streamId uint32) (*Client, error) { clientConn, err := mux.Dial(streamId) if err != nil { return nil, err } return &Client{ mux: mux, client: rpc.NewClient(clientConn), }, nil } func (c *Client) Close() error { if err := c.client.Close(); err != nil { return err } return nil } func (c *Client) Artifact() packer.Artifact { return &artifact{ client: c.client, endpoint: DefaultArtifactEndpoint, } } func (c *Client) Cache() packer.Cache { return &cache{ client: c.client, } } func (c *Client) PostProcessor() packer.PostProcessor { return &postProcessor{ client: c.client, mux: c.mux, } } func (c *Client) Ui() packer.Ui { return &Ui{ client: c.client, endpoint: DefaultUiEndpoint, } }