package digitalocean import ( "context" "fmt" "log" "time" "github.com/digitalocean/godo" ) // waitForDropletUnlocked waits for the Droplet to be unlocked to // avoid "pending" errors when making state changes. func waitForDropletUnlocked( client *godo.Client, dropletId int, timeout time.Duration) error { done := make(chan struct{}) defer close(done) result := make(chan error, 1) go func() { attempts := 0 for { attempts += 1 log.Printf("[DEBUG] Checking droplet lock state... (attempt: %d)", attempts) droplet, _, err := client.Droplets.Get(context.TODO(), dropletId) if err != nil { result <- err return } if !droplet.Locked { result <- nil return } // Wait 3 seconds in between time.Sleep(3 * time.Second) // Verify we shouldn't exit select { case <-done: // We finished, so just exit the goroutine return default: // Keep going } } }() log.Printf("[DEBUG] Waiting for up to %d seconds for droplet to unlock", timeout/time.Second) select { case err := <-result: return err case <-time.After(timeout): return fmt.Errorf( "Timeout while waiting to for droplet to unlock") } } // waitForDropletState simply blocks until the droplet is in // a state we expect, while eventually timing out. func waitForDropletState( desiredState string, dropletId int, client *godo.Client, timeout time.Duration) error { done := make(chan struct{}) defer close(done) result := make(chan error, 1) go func() { attempts := 0 for { attempts += 1 log.Printf("Checking droplet status... (attempt: %d)", attempts) droplet, _, err := client.Droplets.Get(context.TODO(), dropletId) if err != nil { result <- err return } if droplet.Status == desiredState { result <- nil return } // Wait 3 seconds in between time.Sleep(3 * time.Second) // Verify we shouldn't exit select { case <-done: // We finished, so just exit the goroutine return default: // Keep going } } }() log.Printf("Waiting for up to %d seconds for droplet to become %s", timeout/time.Second, desiredState) select { case err := <-result: return err case <-time.After(timeout): err := fmt.Errorf("Timeout while waiting to for droplet to become '%s'", desiredState) return err } } // waitForActionState simply blocks until the droplet action is in // a state we expect, while eventually timing out. func waitForActionState( desiredState string, dropletId, actionId int, client *godo.Client, timeout time.Duration) error { done := make(chan struct{}) defer close(done) result := make(chan error, 1) go func() { attempts := 0 for { attempts += 1 log.Printf("Checking action status... (attempt: %d)", attempts) action, _, err := client.DropletActions.Get(context.TODO(), dropletId, actionId) if err != nil { result <- err return } if action.Status == desiredState { result <- nil return } // Wait 3 seconds in between time.Sleep(3 * time.Second) // Verify we shouldn't exit select { case <-done: // We finished, so just exit the goroutine return default: // Keep going } } }() log.Printf("Waiting for up to %d seconds for action to become %s", timeout/time.Second, desiredState) select { case err := <-result: return err case <-time.After(timeout): err := fmt.Errorf("Timeout while waiting to for action to become '%s'", desiredState) return err } }