package openstack import ( "context" "fmt" "github.com/gophercloud/gophercloud/openstack/compute/v2/servers" "github.com/gophercloud/gophercloud/openstack/networking/v2/extensions/layer3/floatingips" "github.com/hashicorp/packer/helper/multistep" "github.com/hashicorp/packer/packer" ) type StepAllocateIp struct { FloatingIPNetwork string FloatingIP string ReuseIPs bool } func (s *StepAllocateIp) Run(_ context.Context, state multistep.StateBag) multistep.StepAction { ui := state.Get("ui").(packer.Ui) config := state.Get("config").(*Config) server := state.Get("server").(*servers.Server) var instanceIP floatingips.FloatingIP // This is here in case we error out before putting instanceIp into the // statebag below, because it is requested by Cleanup() state.Put("access_ip", &instanceIP) if s.FloatingIP == "" && !s.ReuseIPs && s.FloatingIPNetwork == "" { ui.Message("Floating IP not required") return multistep.ActionContinue } // We need the v2 compute client computeClient, err := config.computeV2Client() if err != nil { err = fmt.Errorf("Error initializing compute client: %s", err) state.Put("error", err) return multistep.ActionHalt } // We need the v2 network client networkClient, err := config.networkV2Client() if err != nil { err = fmt.Errorf("Error initializing network client: %s", err) state.Put("error", err) return multistep.ActionHalt } // Try to Use the OpenStack floating IP by checking provided parameters in // the following order: // - try to use "FloatingIP" ID directly if it's provided // - try to find free floating IP in the project if "ReuseIPs" is set // - create a new floating IP if "FloatingIPNetwork" is provided (it can be // ID or name of the network). if s.FloatingIP != "" { // Try to use FloatingIP if it was provided by the user. freeFloatingIP, err := CheckFloatingIP(networkClient, s.FloatingIP) if err != nil { err := fmt.Errorf("Error using provided floating IP '%s': %s", s.FloatingIP, err) state.Put("error", err) ui.Error(err.Error()) return multistep.ActionHalt } instanceIP = *freeFloatingIP ui.Message(fmt.Sprintf("Selected floating IP: '%s' (%s)", instanceIP.ID, instanceIP.FloatingIP)) state.Put("floatingip_istemp", false) } else if s.ReuseIPs { // If ReuseIPs is set to true and we have a free floating IP, use it rather // than creating one. ui.Say(fmt.Sprint("Searching for unassociated floating IP")) freeFloatingIP, err := FindFreeFloatingIP(networkClient) if err != nil { err := fmt.Errorf("Error searching for floating IP: %s", err) state.Put("error", err) ui.Error(err.Error()) return multistep.ActionHalt } instanceIP = *freeFloatingIP ui.Message(fmt.Sprintf("Selected floating IP: '%s' (%s)", instanceIP.ID, instanceIP.FloatingIP)) state.Put("floatingip_istemp", false) } else if s.FloatingIPNetwork != "" { // Lastly, if FloatingIPNetwork was provided by the user, we need to use it // to allocate a new floating IP and associate it to the instance. floatingNetwork, err := CheckFloatingIPNetwork(networkClient, s.FloatingIPNetwork) if err != nil { err := fmt.Errorf("Error using the provided floating_ip_network: %s", err) state.Put("error", err) ui.Error(err.Error()) return multistep.ActionHalt } ui.Say(fmt.Sprintf("Creating floating IP using network %s ...", floatingNetwork)) newIP, err := floatingips.Create(networkClient, floatingips.CreateOpts{ FloatingNetworkID: floatingNetwork, }).Extract() if err != nil { err := fmt.Errorf("Error creating floating IP from floating network '%s': %s", floatingNetwork, err) state.Put("error", err) ui.Error(err.Error()) return multistep.ActionHalt } instanceIP = *newIP ui.Message(fmt.Sprintf("Created floating IP: '%s' (%s)", instanceIP.ID, instanceIP.FloatingIP)) state.Put("floatingip_istemp", true) } // Assoctate a floating IP if it was obtained in the previous steps. if instanceIP.ID != "" { ui.Say(fmt.Sprintf("Associating floating IP '%s' (%s) with instance port...", instanceIP.ID, instanceIP.FloatingIP)) portID, err := GetInstancePortID(computeClient, server.ID) if err != nil { err := fmt.Errorf("Error getting interfaces of the instance '%s': %s", server.ID, err) state.Put("error", err) ui.Error(err.Error()) return multistep.ActionHalt } _, err = floatingips.Update(networkClient, instanceIP.ID, floatingips.UpdateOpts{ PortID: &portID, }).Extract() if err != nil { err := fmt.Errorf( "Error associating floating IP '%s' (%s) with instance port '%s': %s", instanceIP.ID, instanceIP.FloatingIP, portID, err) state.Put("error", err) ui.Error(err.Error()) return multistep.ActionHalt } ui.Message(fmt.Sprintf( "Added floating IP '%s' (%s) to instance!", instanceIP.ID, instanceIP.FloatingIP)) } state.Put("access_ip", &instanceIP) return multistep.ActionContinue } func (s *StepAllocateIp) Cleanup(state multistep.StateBag) { config := state.Get("config").(*Config) ui := state.Get("ui").(packer.Ui) instanceIP := state.Get("access_ip").(*floatingips.FloatingIP) // Don't clean up if unless required if instanceIP.ID == "" && instanceIP.FloatingIP == "" { return } // Don't delete pool addresses we didn't allocate if state.Get("floatingip_istemp") == false { return } // We need the v2 network client client, err := config.networkV2Client() if err != nil { ui.Error(fmt.Sprintf( "Error deleting temporary floating IP '%s' (%s)", instanceIP.ID, instanceIP.FloatingIP)) return } if instanceIP.ID != "" { if err := floatingips.Delete(client, instanceIP.ID).ExtractErr(); err != nil { ui.Error(fmt.Sprintf( "Error deleting temporary floating IP '%s' (%s)", instanceIP.ID, instanceIP.FloatingIP)) return } ui.Say(fmt.Sprintf("Deleted temporary floating IP '%s' (%s)", instanceIP.ID, instanceIP.FloatingIP)) } }