package retry import ( "context" "fmt" "log" "time" ) // Config represents a retry config type Config struct { // The operation will be retried until StartTimeout has elapsed. 0 means // forever. StartTimeout time.Duration // RetryDelay gives the time elapsed after a failure and before we try // again. Returns 2s by default. RetryDelay func() time.Duration // Max number of retries, 0 means infinite Tries int // ShouldRetry tells wether error should be retried. Nil defaults to always // true. ShouldRetry func(error) bool } // Run fn until context is cancelled up until StartTimeout time has passed. func (cfg Config) Run(ctx context.Context, fn func(context.Context) error) error { retryDelay := func() time.Duration { return 2 * time.Second } if cfg.RetryDelay != nil { retryDelay = cfg.RetryDelay } shouldRetry := func(error) bool { return true } if cfg.ShouldRetry != nil { shouldRetry = cfg.ShouldRetry } var startTimeout <-chan time.Time // nil chans never unlock ! if cfg.StartTimeout != 0 { startTimeout = time.After(cfg.StartTimeout) } for try := 0; ; try++ { var err error if cfg.Tries != 0 && try == cfg.Tries { return err } if err = fn(ctx); err == nil { return nil } if !shouldRetry(err) { return err } log.Print(fmt.Errorf("Retryable error: %s", err)) select { case <-ctx.Done(): return err case <-startTimeout: return err default: time.Sleep(retryDelay()) } } } type Backoff struct { InitialBackoff time.Duration MaxBackoff time.Duration Multiplier float64 } func (lb *Backoff) Linear() time.Duration { wait := lb.InitialBackoff lb.InitialBackoff = time.Duration(lb.Multiplier * float64(lb.InitialBackoff)) if lb.MaxBackoff != 0 && lb.InitialBackoff > lb.MaxBackoff { lb.InitialBackoff = lb.MaxBackoff } return wait }