package qemu import ( "context" "fmt" "log" "os" "time" "github.com/digitalocean/go-qemu/qmp" "github.com/hashicorp/packer/helper/multistep" "github.com/hashicorp/packer/packer" ) // This step configures the VM to enable the QMP listener. // // Uses: // config *config // ui packer.Ui // // Produces: type stepConfigureQMP struct { monitor *qmp.SocketMonitor VNCUsePassword bool QMPSocketPath string } func (s *stepConfigureQMP) Run(ctx context.Context, state multistep.StateBag) multistep.StepAction { ui := state.Get("ui").(packer.Ui) if !s.VNCUsePassword { return multistep.ActionContinue } ui.Say(fmt.Sprintf("QMP socket at: %s", s.QMPSocketPath)) // Only initialize and open QMP when we have a use for it. // Open QMP socket var err error var cmd []byte var result []byte s.monitor, err = qmp.NewSocketMonitor("unix", s.QMPSocketPath, 2*time.Second) if err != nil { err := fmt.Errorf("Error opening QMP socket: %s", err) state.Put("error", err) ui.Error(err.Error()) return multistep.ActionHalt } QMPMonitor := s.monitor vncPassword := state.Get("vnc_password") // Connect to QMP // function automatically calls capabilities so is immediately ready for commands err = QMPMonitor.Connect() if err != nil { err := fmt.Errorf("Error connecting to QMP socket: %s", err) state.Put("error", err) ui.Error(err.Error()) return multistep.ActionHalt } log.Printf("QMP socket open SUCCESS") cmd = []byte(fmt.Sprintf("{ \"execute\": \"change-vnc-password\", \"arguments\": { \"password\": \"%s\" } }", vncPassword)) result, err = QMPMonitor.Run(cmd) if err != nil { err := fmt.Errorf("Error connecting to QMP socket: %s", err) state.Put("error", err) ui.Error(err.Error()) return multistep.ActionHalt } log.Printf("QMP Command: %s\nResult: %s", cmd, result) // Put QMP monitor in statebag in case there is a use in a following step // Uncomment for future case as it is unused for now //state.Put("qmp_monitor", QMPMonitor) return multistep.ActionContinue } func (s *stepConfigureQMP) Cleanup(multistep.StateBag) { if s.monitor != nil { err := s.monitor.Disconnect() if err != nil { log.Printf("failed to disconnect QMP: %v", err) } // Delete file associated with qmp socket. if err := os.Remove(s.QMPSocketPath); err != nil { log.Printf("Failed to delete the qmp socket file: %s", err) } } }