package openstack import ( "fmt" "github.com/gophercloud/gophercloud/openstack/compute/v2/extensions/floatingips" "github.com/gophercloud/gophercloud/openstack/compute/v2/servers" "github.com/gophercloud/gophercloud/pagination" "github.com/mitchellh/multistep" "github.com/mitchellh/packer/packer" ) type StepAllocateIp struct { FloatingIpPool string FloatingIp string } func (s *StepAllocateIp) Run(state multistep.StateBag) multistep.StepAction { ui := state.Get("ui").(packer.Ui) config := state.Get("config").(Config) server := state.Get("server").(*servers.Server) // We need the v2 compute client client, err := config.computeV2Client() if err != nil { err = fmt.Errorf("Error initializing compute client: %s", err) state.Put("error", err) return multistep.ActionHalt } var instanceIp floatingips.FloatingIP // This is here in case we error out before putting instanceIp into the // statebag below, because it is requested by Cleanup() state.Put("access_ip", &instanceIp) if s.FloatingIp != "" { instanceIp.IP = s.FloatingIp } else if s.FloatingIpPool != "" { // If we have a free floating IP in the pool, use it first // rather than creating one ui.Say(fmt.Sprintf("Searching for unassociated floating IP in pool %s", s.FloatingIpPool)) pager := floatingips.List(client) err := pager.EachPage(func(page pagination.Page) (bool, error) { candidates, err := floatingips.ExtractFloatingIPs(page) if err != nil { return false, err // stop and throw error out } for _, candidate := range candidates { if candidate.Pool != s.FloatingIpPool || candidate.InstanceID != "" { continue // move to next in list } // In correct pool and able to be allocated instanceIp.IP = candidate.IP ui.Message(fmt.Sprintf("Selected floating IP: %s", instanceIp.IP)) state.Put("floatingip_istemp", false) return false, nil // stop iterating over pages } return true, nil // try the next page }) if err != nil { err := fmt.Errorf("Error searching for floating ip from pool '%s'", s.FloatingIpPool) state.Put("error", err) ui.Error(err.Error()) return multistep.ActionHalt } if instanceIp.IP == "" { ui.Say(fmt.Sprintf("Creating floating IP...")) ui.Message(fmt.Sprintf("Pool: %s", s.FloatingIpPool)) newIp, err := floatingips.Create(client, floatingips.CreateOpts{ Pool: s.FloatingIpPool, }).Extract() if err != nil { err := fmt.Errorf("Error creating floating ip from pool '%s'", s.FloatingIpPool) state.Put("error", err) ui.Error(err.Error()) return multistep.ActionHalt } instanceIp = *newIp ui.Message(fmt.Sprintf("Created floating IP: %s", instanceIp.IP)) state.Put("floatingip_istemp", true) } } if instanceIp.IP != "" { ui.Say(fmt.Sprintf("Associating floating IP with server...")) ui.Message(fmt.Sprintf("IP: %s", instanceIp.IP)) err := floatingips.AssociateInstance(client, server.ID, floatingips.AssociateOpts{ FloatingIP: instanceIp.IP, }).ExtractErr() if err != nil { err := fmt.Errorf( "Error associating floating IP %s with instance: %s", instanceIp.IP, err) state.Put("error", err) ui.Error(err.Error()) return multistep.ActionHalt } ui.Message(fmt.Sprintf( "Added floating IP %s to instance!", instanceIp.IP)) } state.Put("access_ip", &instanceIp) return multistep.ActionContinue } func (s *StepAllocateIp) Cleanup(state multistep.StateBag) { config := state.Get("config").(Config) ui := state.Get("ui").(packer.Ui) instanceIp := state.Get("access_ip").(*floatingips.FloatingIP) // Don't delete pool addresses we didn't allocate if state.Get("floatingip_istemp") == false { return } // We need the v2 compute client client, err := config.computeV2Client() if err != nil { ui.Error(fmt.Sprintf( "Error deleting temporary floating IP %s", instanceIp.IP)) return } if s.FloatingIpPool != "" && instanceIp.ID != "" { if err := floatingips.Delete(client, instanceIp.ID).ExtractErr(); err != nil { ui.Error(fmt.Sprintf( "Error deleting temporary floating IP %s", instanceIp.IP)) return } ui.Say(fmt.Sprintf("Deleted temporary floating IP %s", instanceIp.IP)) } }