//Code is generated by ucloud code generator, don't modify it by hand, it will cause undefined behaviors. //go:generate ucloud-gen-go-api UNet UpdateFirewall package unet import ( "github.com/ucloud/ucloud-sdk-go/ucloud/request" "github.com/ucloud/ucloud-sdk-go/ucloud/response" ) // UpdateFirewallRequest is request schema for UpdateFirewall action type UpdateFirewallRequest struct { request.CommonBase // [公共参数] 地域。 参见 [地域和可用区列表](../summary/regionlist.html) // Region *string `required:"true"` // [公共参数] 项目ID。不填写为默认项目,子帐号必须填写。 请参考[GetProjectList接口](../summary/get_project_list.html) // ProjectId *string `required:"false"` // 防火墙资源ID FWId *string `required:"true"` // 防火墙规则,例如:TCP|22|192.168.1.1/22|DROP|LOW|禁用22端口,第一个参数代表协议:第二个参数代表端口号,第三个参数为ip,第四个参数为ACCEPT(接受)和DROP(拒绝),第五个参数优先级:HIGH(高),MEDIUM(中),LOW(低),第六个参数为该条规则的自定义备注 Rule []string `required:"true"` } // UpdateFirewallResponse is response schema for UpdateFirewall action type UpdateFirewallResponse struct { response.CommonBase // 防火墙id FWId string } // NewUpdateFirewallRequest will create request of UpdateFirewall action. func (c *UNetClient) NewUpdateFirewallRequest() *UpdateFirewallRequest { req := &UpdateFirewallRequest{} // setup request with client config c.Client.SetupRequest(req) // setup retryable with default retry policy (retry for non-create action and common error) req.SetRetryable(true) return req } // UpdateFirewall - 更新防火墙规则 func (c *UNetClient) UpdateFirewall(req *UpdateFirewallRequest) (*UpdateFirewallResponse, error) { var err error var res UpdateFirewallResponse err = c.Client.InvokeAction("UpdateFirewall", req, &res) if err != nil { return &res, err } return &res, nil }