package rpc import ( "encoding/binary" "fmt" "io" "log" "sync" "time" ) // MuxConn is able to multiplex multiple streams on top of any // io.ReadWriteCloser. These streams act like TCP connections (Dial, Accept, // Close, full duplex, etc.). // // The underlying io.ReadWriteCloser is expected to guarantee delivery // and ordering, such as TCP. Congestion control and such aren't implemented // by the streams, so that is also up to the underlying connection. // // MuxConn works using a fairly dumb multiplexing technique of simply // framing every piece of data sent into a prefix + data format. Streams // are established using a subset of the TCP protocol. Only a subset is // necessary since we assume ordering on the underlying RWC. type MuxConn struct { curId uint32 rwc io.ReadWriteCloser streamsAccept map[uint32]*Stream streamsDial map[uint32]*Stream muAccept sync.RWMutex muDial sync.RWMutex wlock sync.Mutex doneCh chan struct{} } type muxPacketFrom byte type muxPacketType byte const ( muxPacketFromAccept muxPacketFrom = iota muxPacketFromDial ) const ( muxPacketSyn muxPacketType = iota muxPacketSynAck muxPacketAck muxPacketFin muxPacketData ) func (f muxPacketFrom) String() string { switch f { case muxPacketFromAccept: return "accept" case muxPacketFromDial: return "dial" default: panic("unknown from type") } } // Create a new MuxConn around any io.ReadWriteCloser. func NewMuxConn(rwc io.ReadWriteCloser) *MuxConn { m := &MuxConn{ rwc: rwc, streamsAccept: make(map[uint32]*Stream), streamsDial: make(map[uint32]*Stream), doneCh: make(chan struct{}), } go m.cleaner() go m.loop() return m } // Close closes the underlying io.ReadWriteCloser. This will also close // all streams that are open. func (m *MuxConn) Close() error { m.muAccept.Lock() m.muDial.Lock() defer m.muAccept.Unlock() defer m.muDial.Unlock() // Close all the streams for _, w := range m.streamsAccept { w.Close() } for _, w := range m.streamsDial { w.Close() } m.streamsAccept = make(map[uint32]*Stream) m.streamsDial = make(map[uint32]*Stream) // Close the actual connection. This will also force the loop // to end since it'll read EOF or closed connection. return m.rwc.Close() } // Accept accepts a multiplexed connection with the given ID. This // will block until a request is made to connect. func (m *MuxConn) Accept(id uint32) (io.ReadWriteCloser, error) { //log.Printf("[TRACE] %p: Accept on stream ID: %d", m, id) // Get the stream. It is okay if it is already in the list of streams // because we may have prematurely received a syn for it. m.muAccept.Lock() stream, ok := m.streamsAccept[id] if !ok { stream = newStream(muxPacketFromAccept, id, m) m.streamsAccept[id] = stream } m.muAccept.Unlock() stream.mu.Lock() defer stream.mu.Unlock() // If the stream isn't closed, then it is already open somehow if stream.state != streamStateSynRecv && stream.state != streamStateClosed { return nil, fmt.Errorf("Stream %d already open in bad state: %d", id, stream.state) } if stream.state == streamStateClosed { // Go into the listening state and wait for a syn stream.setState(streamStateListen) if err := stream.waitState(streamStateSynRecv); err != nil { return nil, err } } if stream.state == streamStateSynRecv { // Send a syn-ack if _, err := stream.write(muxPacketSynAck, nil); err != nil { return nil, err } } if err := stream.waitState(streamStateEstablished); err != nil { return nil, err } return stream, nil } // Dial opens a connection to the remote end using the given stream ID. // An Accept on the remote end will only work with if the IDs match. func (m *MuxConn) Dial(id uint32) (io.ReadWriteCloser, error) { m.muDial.Lock() // If we have any streams with this ID, then it is a failure. The // reaper should clear out old streams once in awhile. if stream, ok := m.streamsDial[id]; ok { m.muDial.Unlock() return nil, fmt.Errorf( "Stream %d already open for dial. State: %d", stream.state) } // Create the new stream and put it in our list. We can then // unlock because dialing will no longer be allowed on that ID. stream := newStream(muxPacketFromDial, id, m) m.streamsDial[id] = stream // Don't let anyone else mess with this stream stream.mu.Lock() defer stream.mu.Unlock() m.muDial.Unlock() // Open a connection if _, err := stream.write(muxPacketSyn, nil); err != nil { return nil, err } // It is safe to set the state after the write above because // we hold the stream lock. stream.setState(streamStateSynSent) if err := stream.waitState(streamStateEstablished); err != nil { return nil, err } stream.write(muxPacketAck, nil) return stream, nil } // NextId returns the next available listen stream ID that isn't currently // taken. func (m *MuxConn) NextId() uint32 { m.muAccept.Lock() defer m.muAccept.Unlock() for { result := m.curId m.curId += 1 if _, ok := m.streamsAccept[result]; !ok { return result } } } func (m *MuxConn) cleaner() { checks := []struct { Map *map[uint32]*Stream Lock *sync.RWMutex }{ {&m.streamsAccept, &m.muAccept}, {&m.streamsDial, &m.muDial}, } for { done := false select { case <-time.After(500 * time.Millisecond): case <-m.doneCh: done = true } for _, check := range checks { check.Lock.Lock() for id, s := range *check.Map { s.mu.Lock() if done && s.state != streamStateClosed { s.closeWriter() } if s.state == streamStateClosed { // Only clean up the streams that have been closed // for a certain amount of time. since := time.Now().UTC().Sub(s.stateUpdated) if since > 2*time.Second { delete(*check.Map, id) } } s.mu.Unlock() } check.Lock.Unlock() } if done { return } } } func (m *MuxConn) loop() { // Force close every stream that we know about when we exit so // that they all read EOF and don't block forever. defer func() { log.Printf("[INFO] Mux connection loop exiting") close(m.doneCh) }() var from muxPacketFrom var id uint32 var packetType muxPacketType var length int32 for { if err := binary.Read(m.rwc, binary.BigEndian, &from); err != nil { log.Printf("[ERR] Error reading stream direction: %s", err) return } if err := binary.Read(m.rwc, binary.BigEndian, &id); err != nil { log.Printf("[ERR] Error reading stream ID: %s", err) return } if err := binary.Read(m.rwc, binary.BigEndian, &packetType); err != nil { log.Printf("[ERR] Error reading packet type: %s", err) return } if err := binary.Read(m.rwc, binary.BigEndian, &length); err != nil { log.Printf("[ERR] Error reading length: %s", err) return } // TODO(mitchellh): probably would be better to re-use a buffer... data := make([]byte, length) if length > 0 { if _, err := m.rwc.Read(data); err != nil { log.Printf("[ERR] Error reading data: %s", err) return } } // Get the proper stream. Note that the map we look into is // opposite the "from" because if the dial side is talking to // us, we need to look into the accept map, and so on. // // Note: we also switch the "from" value so that logging // below is correct. var stream *Stream switch from { case muxPacketFromDial: m.muAccept.Lock() stream = m.streamsAccept[id] m.muAccept.Unlock() from = muxPacketFromAccept case muxPacketFromAccept: m.muDial.Lock() stream = m.streamsDial[id] m.muDial.Unlock() from = muxPacketFromDial default: panic(fmt.Sprintf("Unknown stream direction: %d", from)) } //log.Printf("[TRACE] %p: Stream %d (%s) received packet %d", m, id, from, packetType) switch packetType { case muxPacketSyn: // If the stream is nil, this is the only case where we'll // automatically create the stream struct. if stream == nil { var ok bool m.muAccept.Lock() stream, ok = m.streamsAccept[id] if !ok { stream = newStream(muxPacketFromAccept, id, m) m.streamsAccept[id] = stream } m.muAccept.Unlock() } stream.mu.Lock() switch stream.state { case streamStateClosed: fallthrough case streamStateListen: stream.setState(streamStateSynRecv) default: log.Printf("[ERR] Syn received for stream in state: %d", stream.state) } stream.mu.Unlock() case muxPacketAck: stream.mu.Lock() switch stream.state { case streamStateSynRecv: stream.setState(streamStateEstablished) case streamStateFinWait1: stream.setState(streamStateFinWait2) case streamStateLastAck: stream.closeWriter() fallthrough case streamStateClosing: stream.setState(streamStateClosed) default: log.Printf("[ERR] Ack received for stream in state: %d", stream.state) } stream.mu.Unlock() case muxPacketSynAck: stream.mu.Lock() switch stream.state { case streamStateSynSent: stream.setState(streamStateEstablished) default: log.Printf("[ERR] SynAck received for stream in state: %d", stream.state) } stream.mu.Unlock() case muxPacketFin: stream.mu.Lock() switch stream.state { case streamStateEstablished: stream.closeWriter() stream.setState(streamStateCloseWait) stream.write(muxPacketAck, nil) case streamStateFinWait2: stream.closeWriter() stream.setState(streamStateClosed) stream.write(muxPacketAck, nil) case streamStateFinWait1: stream.closeWriter() stream.setState(streamStateClosing) stream.write(muxPacketAck, nil) default: log.Printf("[ERR] Fin received for stream %d in state: %d", id, stream.state) } stream.mu.Unlock() case muxPacketData: stream.mu.Lock() switch stream.state { case streamStateFinWait1: fallthrough case streamStateFinWait2: fallthrough case streamStateEstablished: select { case stream.writeCh <- data: default: panic(fmt.Sprintf("Failed to write data, buffer full for stream %d", id)) } default: log.Printf("[ERR] Data received for stream in state: %d", stream.state) } stream.mu.Unlock() } } } func (m *MuxConn) write(from muxPacketFrom, id uint32, dataType muxPacketType, p []byte) (int, error) { m.wlock.Lock() defer m.wlock.Unlock() if err := binary.Write(m.rwc, binary.BigEndian, from); err != nil { return 0, err } if err := binary.Write(m.rwc, binary.BigEndian, id); err != nil { return 0, err } if err := binary.Write(m.rwc, binary.BigEndian, byte(dataType)); err != nil { return 0, err } if err := binary.Write(m.rwc, binary.BigEndian, int32(len(p))); err != nil { return 0, err } if len(p) == 0 { return 0, nil } return m.rwc.Write(p) } // Stream is a single stream of data and implements io.ReadWriteCloser. // A Stream is full-duplex so you can write data as well as read data. type Stream struct { from muxPacketFrom id uint32 mux *MuxConn reader io.Reader state streamState stateChange map[chan<- streamState]struct{} stateUpdated time.Time mu sync.Mutex writeCh chan<- []byte } type streamState byte const ( streamStateClosed streamState = iota streamStateListen streamStateSynRecv streamStateSynSent streamStateEstablished streamStateFinWait1 streamStateFinWait2 streamStateCloseWait streamStateClosing streamStateLastAck ) func newStream(from muxPacketFrom, id uint32, m *MuxConn) *Stream { // Create the stream object and channel where data will be sent to dataR, dataW := io.Pipe() writeCh := make(chan []byte, 256) // Set the data channel so we can write to it. stream := &Stream{ from: from, id: id, mux: m, reader: dataR, writeCh: writeCh, stateChange: make(map[chan<- streamState]struct{}), } stream.setState(streamStateClosed) // Start the goroutine that will read from the queue and write // data out. go func() { defer dataW.Close() for { data := <-writeCh if data == nil { // A nil is a tombstone letting us know we're done // accepting data. return } if _, err := dataW.Write(data); err != nil { return } } }() return stream } func (s *Stream) Close() error { s.mu.Lock() defer s.mu.Unlock() if s.state != streamStateEstablished && s.state != streamStateCloseWait { return fmt.Errorf("Stream in bad state: %d", s.state) } if s.state == streamStateEstablished { s.setState(streamStateFinWait1) } else { s.setState(streamStateLastAck) } s.write(muxPacketFin, nil) return nil } func (s *Stream) Read(p []byte) (int, error) { return s.reader.Read(p) } func (s *Stream) Write(p []byte) (int, error) { s.mu.Lock() state := s.state s.mu.Unlock() if state != streamStateEstablished && state != streamStateCloseWait { return 0, fmt.Errorf("Stream %d in bad state to send: %d", s.id, state) } return s.write(muxPacketData, p) } func (s *Stream) closeWriter() { s.writeCh <- nil } func (s *Stream) setState(state streamState) { //log.Printf("[TRACE] %p: Stream %d (%s) went to state %d", s.mux, s.id, s.from, state) s.state = state s.stateUpdated = time.Now().UTC() for ch, _ := range s.stateChange { select { case ch <- state: default: } } } func (s *Stream) waitState(target streamState) error { // Register a state change listener to wait for changes stateCh := make(chan streamState, 10) s.stateChange[stateCh] = struct{}{} s.mu.Unlock() defer func() { s.mu.Lock() delete(s.stateChange, stateCh) }() state := <-stateCh if state == target { return nil } else { return fmt.Errorf("Stream %d went to bad state: %d", s.id, state) } } func (s *Stream) write(dataType muxPacketType, p []byte) (int, error) { return s.mux.write(s.from, s.id, dataType, p) }