package digitalocean import ( "fmt" "github.com/mitchellh/multistep" "github.com/mitchellh/packer/packer" "log" "time" ) type stepPowerOff struct{} func (s *stepPowerOff) Run(state map[string]interface{}) multistep.StepAction { client := state["client"].(*DigitalOceanClient) c := state["config"].(config) ui := state["ui"].(packer.Ui) dropletId := state["droplet_id"].(uint) // Sleep arbitrarily before sending power off request // Otherwise we get "pending event" errors, even though there isn't // one. log.Printf("Sleeping for %v, event_delay", c.RawEventDelay) time.Sleep(c.eventDelay) // Poweroff the droplet so it can be snapshot err := client.PowerOffDroplet(dropletId) if err != nil { err := fmt.Errorf("Error powering off droplet: %s", err) state["error"] = err ui.Error(err.Error()) return multistep.ActionHalt } log.Println("Waiting for poweroff event to complete...") // This arbitrary sleep is because we can't wait for the state // of the droplet to be 'off', as stepShutdown should already // have accomplished that, and the state indicator is the same. // We just have to assume that this event will process quickly. log.Printf("Sleeping for %v, event_delay", c.RawEventDelay) time.Sleep(c.eventDelay) return multistep.ActionContinue } func (s *stepPowerOff) Cleanup(state map[string]interface{}) { // no cleanup }